Player Matchup

Bacchus
Bacchus
AwfulThings22
Bacchus
Level 27
God Stats
0W - 1L
1,523 SR
Queue Stats
1W - 4L
1,449 Elo+
Party 1
Artemis
Artemis
Interphaser
Artemis
Level 139
God Stats
0W - 1L
1,732 SR
Queue Stats
6W - 12L
1,444 Elo+
Party 1
Ymir
Ymir
NT Saints
Ymir
Level 102
God Stats
2W - 1L
1,534 SR
Queue Stats
5W - 5L
1,760 Elo+
Party 1
Baron Samedi
Baron Samedi
NT Woods
Baron Samedi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,291 Elo+
Party 1
Team Averages
Level 84
1,572 SR
1,486 Elo+

VS

Team Averages
Level 90
1,697 SR
1,474 Elo+
Chaac
Chaac
NATHAN_ROCKS-14
Chaac
Level 127
God Stats
1W - 1L
1,581 SR
Queue Stats
4W - 9L
1,376 Elo+
Party 2
Thoth
Thoth
Sayonions
Thoth
Level 29
God Stats
1W - 2L
1,704 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Tisaso
Jing Wei
Level 129
God Stats
1W - 0L
1,677 SR
Queue Stats
32W - 26L
1,485 Elo+
Party 2
Baron Samedi
Baron Samedi
shinxedx
Baron Samedi
Level 75
God Stats
1W - 0L
1,824 SR
Queue Stats
5W - 6L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
1 / 7 / 4
10,123
675
7,505
17,434
23,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Interphaser
Artemis
18
9 / 6 / 4
12,097
806
19,913
14,246
5,419
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
15
1 / 6 / 7
9,842
656
5,728
22,624
11,832
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
NT Woods
Baron Samedi
17
4 / 4 / 6
11,118
741
11,977
14,841
5,657
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 13
12,004
800
8,328
15,343
16,640
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thoth
Sayonions
Thoth
20
14 / 4 / 5
13,635
909
23,628
9,764
4,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Tisaso
Jing Wei
19
5 / 3 / 10
12,939
863
12,902
14,002
5,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
shinxedx
Baron Samedi
17
2 / 5 / 16
11,704
780
12,289
16,368
22,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
67
15
Kills
23
23
Deaths
15
21
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Bacchus
1
7
4
0.43
L
Artemis
Interphaser
Artemis
9
6
4
1.83
W
2
3
13
2.83
L
Ymir
1
6
7
0.75
L
Baron Samedi
NT Woods
Baron Samedi
4
4
6
1.75
W
Thoth
Sayonions
Thoth
14
4
5
4.13
W
Jing Wei
Tisaso
Jing Wei
5
3
10
3.33
W
Baron Samedi
shinxedx
Baron Samedi
2
5
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,123
Damage
57,147
69,145
Taken
55,477
46,209
Mitigated
48,783
10,258
Healing
18,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
7,505
481
0
578
17,434
23,301
0
8,559
8,875
20,153
0
L
Artemis
Interphaser
Artemis
19,913
8,472
0
1,837
14,246
5,419
1,860
6,870
7,376
0
53,180
W
8,328
580
0
3,532
15,343
16,640
675
6,800
8,543
3,661
23,557
L
Ymir
5,728
289
565
1,479
22,624
11,832
258
13,182
9,442
19,940
0
L
Baron Samedi
NT Woods
Baron Samedi
11,977
875
1,604
4,195
14,841
5,657
0
8,970
5,871
45,295
0
W
Thoth
Sayonions
Thoth
23,628
1,453
684
2,381
9,764
4,205
493
3,941
5,823
50,729
0
W
Jing Wei
Tisaso
Jing Wei
12,902
8,875
0
2,184
14,002
5,785
4,072
5,678
8,324
0
56,547
W
Baron Samedi
shinxedx
Baron Samedi
12,289
2,612
3,133
6,878
16,368
22,153
1,195
9,360
7,008
32,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,180
Gold Earned
50,282
186
Minions Killed
232
9
Camps Cleared
5
981,857
Distance Traveled
1,028,892
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,123
675
16
1
0
247,956
2
L
Artemis
12,097
806
81
5
5
238,198
1
W
Chaac
12,004
800
34
2
0
267,078
1
L
Ymir
9,842
656
25
2
0
239,787
0
L
Baron Samedi
11,118
741
64
4
4
255,916
1
W
Thoth
13,635
909
69
5
1
268,614
0
W
Jing Wei
12,939
863
90
6
2
277,244
0
W
Baron Samedi
11,704
780
39
3
2
215,956
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role