Player Matchup

Chiron
Chiron
AMG Blastoise
Chiron
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 130L
1,308 Elo+
Solo
Cthulhu
Cthulhu
C_da_goat_Brooks
Cthulhu
Level 120
God Stats
37W - 50L
1,301 SR
Queue Stats
313W - 314L
1,457 Elo+
Solo
Chronos
Chronos
PlsNoMoreGambit
Chronos
Level 43
God Stats
0W - 3L
1,175 SR
Queue Stats
51W - 57L
1,412 Elo+
Party 1
Odin
Odin
ThicccHogsman
Odin
Level 106
God Stats
0W - 2L
1,684 SR
Queue Stats
33W - 43L
1,444 Elo+
Party 1
Hel
Hel
wesbord
Hel
Level 38
God Stats
7W - 8L
1,492 SR
Queue Stats
50W - 59L
1,400 Elo+
Party 1
Team Averages
Level 73
1,430 SR
1,404 Elo+

VS

Team Averages
Level 86
1,506 SR
1,489 Elo+
Thanatos
Thanatos
BESTDefaultNoob
Thanatos
Level 45
God Stats
2W - 2L
1,558 SR
Queue Stats
7W - 6L
1,626 Elo+
Solo
Kukulkan
Kukulkan
EagerSundew754
Kukulkan
Level 86
God Stats
220W - 230L
1,493 SR
Queue Stats
527W - 527L
1,490 Elo+
Solo
Bellona
Bellona
Royalion87
Bellona
Level 76
God Stats
130W - 139L
1,463 SR
Queue Stats
594W - 702L
1,400 Elo+
Solo
Chaac
Chaac
SavyIsHot
Chaac
Level 99
God Stats
9W - 8L
1,515 SR
Queue Stats
217W - 231L
1,466 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
pointlesstarge
Ah Muzen Cab
Level 125
God Stats
1W - 1L
1,504 SR
Queue Stats
56W - 48L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 5
11,432
879
9,643
17,616
5,511
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 13 / 6
12,049
927
18,315
31,454
25,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 5 / 9
12,687
976
18,138
17,949
5,346
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 9 / 6
13,404
1,031
16,101
27,116
22,886
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hel
19
4 / 9 / 5
12,346
950
9,218
19,573
7,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
18 / 3 / 11
15,493
1,192
17,698
13,769
6,821
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
20
11 / 2 / 21
14,801
1,139
24,581
10,528
5,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Royalion87
Bellona
20
8 / 3 / 22
13,791
1,061
17,914
16,424
10,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
SavyIsHot
Chaac
20
1 / 1 / 32
13,327
1,025
21,184
19,544
24,100
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
pointlesstarge
Ah Muzen Cab
20
5 / 4 / 24
13,437
1,034
26,135
15,294
6,961
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
153
13
Kills
43
43
Deaths
13
31
Assists
110
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
W
Thanatos
18
3
11
7.83
L
2
13
6
0.38
W
Kukulkan
11
2
21
10.75
L
2
5
9
1.3
W
Bellona
Royalion87
Bellona
8
3
22
6.33
W
Chaac
SavyIsHot
Chaac
1
1
32
17
L
4
9
6
0.78
W
Ah Muzen Cab
pointlesstarge
Ah Muzen Cab
5
4
24
4.25
L
Hel
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,415
Damage
107,512
113,708
Taken
75,559
66,282
Mitigated
54,143
17,423
Healing
25,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,643
3,222
1,423
1,297
17,616
5,511
0
4,245
13,371
0
34,279
W
Thanatos
17,698
2,970
745
9,493
13,769
6,821
0
7,645
5,836
0
31,076
L
18,315
1,860
125
1,820
31,454
25,355
0
7,663
23,791
45,176
0
W
Kukulkan
24,581
1,523
581
637
10,528
5,534
0
5,084
5,173
58,493
0
L
18,138
6,259
0
3,035
17,949
5,346
0
2,317
15,632
52,758
0
W
Bellona
Royalion87
Bellona
17,914
7,781
0
1,509
16,424
10,727
0
10,793
5,284
0
32,449
W
Chaac
SavyIsHot
Chaac
21,184
2,289
0
9,191
19,544
24,100
0
12,371
6,421
0
44,692
L
16,101
3,508
0
250
27,116
22,886
0
8,565
18,551
3,512
30,724
W
Ah Muzen Cab
pointlesstarge
Ah Muzen Cab
26,135
11,348
0
3,207
15,294
6,961
0
9,867
5,090
0
53,944
L
Hel
9,218
975
5,792
3,681
19,573
7,184
0
1,791
17,782
15,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,918
Gold Earned
70,849
259
Minions Killed
278
3
Camps Cleared
12
1,130,633
Distance Traveled
1,234,339
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,432
879
65
5
0
232,827
0
W
Thanatos
15,493
1,192
34
3
1
241,140
1
L
Cthulhu
12,049
927
51
4
0
206,482
0
W
Kukulkan
14,801
1,139
95
7
1
237,181
0
L
Chronos
12,687
976
82
6
3
227,360
0
W
Bellona
13,791
1,061
20
2
8
241,294
0
W
Chaac
13,327
1,025
59
5
0
287,861
2
L
Odin
13,404
1,031
39
3
0
253,297
0
W
Ah Muzen Cab
13,437
1,034
70
5
2
226,863
1
L
Hel
12,346
950
22
2
0
210,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role