Player Matchup

Ares
Ares
DesirablePenguin
Ares
Level 87
God Stats
6W - 10L
1,369 SR
Queue Stats
623W - 637L
1,585 Elo+
Solo
Hera
Hera
Infinitedrago
Hera
Level 66
God Stats
1W - 5L
1,187 SR
Queue Stats
53W - 84L
1,393 Elo+
Party 3
Cliodhna
Cliodhna
SYMVC
Cliodhna
Level 64
God Stats
1W - 4L
1,288 SR
Queue Stats
28W - 54L
1,384 Elo+
Party 3
Charybdis
Charybdis
Shadownato
Charybdis
Level 27
God Stats
0W - 2L
1,355 SR
Queue Stats
23W - 40L
1,383 Elo+
Party 3
Cthulhu
Cthulhu
Sliffier
Cthulhu
Level 67
God Stats
0W - 1L
1,184 SR
Queue Stats
52W - 67L
1,467 Elo+
Party 3
Team Averages
Level 62
1,277 SR
1,443 Elo+

VS

Team Averages
Level 74
1,602 SR
1,517 Elo+
Sobek
Sobek
 
Sobek
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Eiblanka
Osiris
Level 23
God Stats
1W - 0L
1,703 SR
Queue Stats
13W - 12L
1,463 Elo+
Party 1
Arachne
Arachne
RangerEDInc
Arachne
Level 60
God Stats
17W - 17L
1,515 SR
Queue Stats
135W - 106L
1,511 Elo+
Party 1
Zhong Kui
Zhong Kui
YoungCello69
Zhong Kui
Level 108
God Stats
14W - 7L
1,656 SR
Queue Stats
231W - 228L
1,560 Elo+
Party 2
Skadi
Skadi
toasty911
Skadi
Level 89
God Stats
3W - 2L
1,633 SR
Queue Stats
139W - 136L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 3
7,766
485
10,823
16,873
16,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

12
0 / 5 / 1
7,710
482
4,816
7,026
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
SYMVC
Cliodhna
11
3 / 5 / 2
7,254
453
5,926
10,586
3,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charybdis
Shadownato
Charybdis
11
0 / 6 / 2
6,685
418
5,742
9,798
3,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Sliffier
Cthulhu
11
3 / 2 / 1
7,434
465
7,967
16,208
15,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
1 / 2 / 12
8,102
506
6,146
13,626
11,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
Eiblanka
Osiris
14
2 / 3 / 4
8,577
536
5,569
10,727
7,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
RangerEDInc
Arachne
15
5 / 1 / 6
9,080
568
10,592
12,032
4,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
YoungCello69
Zhong Kui
17
12 / 0 / 5
10,460
654
14,680
13,277
9,899
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
toasty911
Skadi
14
6 / 3 / 5
8,469
529
10,044
7,569
2,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
8
Kills
26
26
Deaths
9
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
2
12
3.5
L
2
8
3
0.44
W
Osiris
Eiblanka
Osiris
2
3
4
1.33
L
0
5
1
0.1
W
Arachne
RangerEDInc
Arachne
5
1
6
8
L
Cliodhna
SYMVC
Cliodhna
3
5
2
0.8
L
Charybdis
Shadownato
Charybdis
0
6
2
0.17
L
Cthulhu
Sliffier
Cthulhu
3
2
1
1.75
W
Zhong Kui
YoungCello69
Zhong Kui
12
0
5
14.5
W
Skadi
toasty911
Skadi
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,274
Damage
47,031
60,491
Taken
57,231
41,863
Mitigated
36,134
10,603
Healing
21,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,146
371
1,812
3,048
13,626
11,559
0
4,724
8,811
27,493
0
L
10,823
890
0
1,401
16,873
16,509
0
2,890
13,983
43,812
0
W
Osiris
Eiblanka
Osiris
5,569
2,608
0
2,956
10,727
7,022
758
4,827
5,204
372
45,660
L
4,816
2,399
0
120
7,026
2,665
1,081
4,215
2,811
48,659
0
W
Arachne
RangerEDInc
Arachne
10,592
7,673
0
5,415
12,032
4,864
0
5,396
6,325
0
65,631
L
Cliodhna
SYMVC
Cliodhna
5,926
684
0
1,958
10,586
3,892
0
4,951
5,635
0
31,821
L
Charybdis
Shadownato
Charybdis
5,742
2,803
0
1,842
9,798
3,072
301
3,791
6,007
0
33,106
L
Cthulhu
Sliffier
Cthulhu
7,967
473
460
4,822
16,208
15,725
0
5,293
10,915
27,082
0
W
Zhong Kui
YoungCello69
Zhong Kui
14,680
3,168
0
8,028
13,277
9,899
822
5,288
7,897
80,652
0
W
Skadi
toasty911
Skadi
10,044
4,312
0
507
7,569
2,790
837
2,181
5,388
0
47,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,849
Gold Earned
44,688
329
Minions Killed
448
0
Camps Cleared
0
1,482,395
Distance Traveled
1,604,737
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,102
506
40
3
0
336,818
3
L
Ares
7,766
485
68
4
0
268,252
4
W
Osiris
8,577
536
89
6
0
316,308
1
L
Hera
7,710
482
115
7
0
294,134
3
W
Arachne
9,080
568
110
7
0
347,646
0
L
Cliodhna
7,254
453
51
3
0
321,552
5
L
Charybdis
6,685
418
62
4
0
275,948
1
L
Cthulhu
7,434
465
33
2
0
322,509
4
W
Zhong Kui
10,460
654
129
8
0
318,127
0
W
Skadi
8,469
529
80
5
0
285,838
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role