Player Matchup

Achilles
Achilles
 
Achilles
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Maybe Holden
Neith
Level 29
God Stats
8W - 8L
1,383 SR
Queue Stats
183W - 185L
1,360 Elo+
Party 2
Sylvanus
Sylvanus
PeaktheGank
Sylvanus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,703 Elo+
Party 2
Ymir
Ymir
Step Aside Boyz
Ymir
Level 26
God Stats
15W - 6L
1,412 SR
Queue Stats
123W - 135L
1,370 Elo+
Party 2
Chang'e
Chang'e
wallihdb
Chang'e
Level 5
God Stats
11W - 12L
1,494 SR
Queue Stats
17W - 22L
1,410 Elo+
Solo
Team Averages
Level 14
1,458 SR
1,469 Elo+

VS

Team Averages
Level 18
1,323 SR
1,422 Elo+
Arachne
Arachne
CaptainFr3zh
Arachne
Level 29
God Stats
27W - 31L
1,464 SR
Queue Stats
170W - 184L
1,503 Elo+
Solo
Ares
Ares
Noctis_Atreides
Ares
Level 22
God Stats
0W - 2L
1,311 SR
Queue Stats
1W - 10L
1,484 Elo+
Solo
Set
Set
Poggiess
Set
Level 25
God Stats
4W - 7L
1,340 SR
Queue Stats
281W - 235L
1,440 Elo+
Party 1
Aphrodite
Aphrodite
TTv MrSine3
Aphrodite
Level 7
God Stats
17W - 15L
1,270 SR
Queue Stats
305W - 284L
1,417 Elo+
Party 1
Ymir
Ymir
pato_2789
Ymir
Level 5
God Stats
0W - 2L
1,230 SR
Queue Stats
1W - 3L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
5 / 0 / 3
6,399
582
4,986
7,276
5,915
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 6
5,751
523
3,804
2,698
654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
PeaktheGank
Sylvanus
13
11 / 0 / 3
7,777
707
6,368
5,585
3,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

8
3 / 2 / 2
5,808
528
2,397
6,562
3,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
wallihdb
Chang'e
9
0 / 0 / 5
5,447
495
4,874
6,980
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CaptainFr3zh
Arachne
7
2 / 3 / 0
5,005
455
3,530
5,394
1,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
0 / 5 / 0
5,012
456
2,744
6,658
4,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 3 / 0
4,958
451
2,730
7,690
2,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Aphrodite
TTv MrSine3
Aphrodite
9
0 / 3 / 0
5,062
460
3,123
9,051
3,096
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ymir
8
0 / 6 / 2
5,067
461
3,849
8,992
5,107
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
19
Kills
2
2
Deaths
20
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
0
3
6.5
L
Arachne
CaptainFr3zh
Arachne
2
3
0
0.67
W
0
0
6
3
L
0
5
0
0
W
Sylvanus
PeaktheGank
Sylvanus
11
0
3
12.5
L
0
3
0
0
W
3
2
2
2
L
Aphrodite
TTv MrSine3
Aphrodite
0
3
0
0
L
Ymir
0
6
2
0.17
W
Chang'e
wallihdb
Chang'e
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,429
Damage
15,976
29,101
Taken
37,785
14,809
Mitigated
16,692
13,492
Healing
9,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,986
1,762
192
2,228
7,276
5,915
886
2,633
4,070
0
19,291
L
Arachne
CaptainFr3zh
Arachne
3,530
2,851
0
1,761
5,394
1,585
0
2,180
3,214
0
15,956
W
3,804
2,617
0
1,015
2,698
654
596
469
2,229
0
28,232
L
2,744
676
0
661
6,658
4,427
647
980
5,678
17,138
0
W
Sylvanus
PeaktheGank
Sylvanus
6,368
2,566
596
4,129
5,585
3,061
0
1,483
4,024
31,731
13,020
L
2,730
1,227
0
2,488
7,690
2,477
469
2,431
5,071
0
24,646
W
2,397
1,122
0
1,584
6,562
3,245
286
2,352
4,210
17,117
0
L
Aphrodite
TTv MrSine3
Aphrodite
3,123
940
340
3,779
9,051
3,096
511
3,251
5,446
25,884
0
L
Ymir
3,849
1,017
0
262
8,992
5,107
0
3,525
5,467
23,219
0
W
Chang'e
wallihdb
Chang'e
4,874
131
362
3,386
6,980
1,934
1,083
2,128
4,852
23,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,182
Gold Earned
25,104
255
Minions Killed
223
0
Camps Cleared
0
997,719
Distance Traveled
887,873
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,399
582
33
3
0
209,804
1
L
Arachne
5,005
455
34
3
0
142,458
3
W
Neith
5,751
523
56
5
0
169,647
3
L
Ares
5,012
456
28
3
0
190,257
1
W
Sylvanus
7,777
707
91
8
0
217,699
2
L
Set
4,958
451
50
5
0
211,121
3
W
Ymir
5,808
528
32
3
0
188,740
2
L
Aphrodite
5,062
460
61
6
0
168,804
0
L
Ymir
5,067
461
50
5
0
175,233
0
W
Chang'e
5,447
495
43
4
0
211,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role