Player Matchup

Chaac
Chaac
ArqAndi
Chaac
Level 107
God Stats
4W - 10L
1,222 SR
Queue Stats
25W - 42L
1,353 Elo+
Solo
Ra
Ra
DonFlacoSG
Ra
Level 89
God Stats
2W - 1L
1,309 SR
Queue Stats
31W - 44L
1,372 Elo+
Solo
Cthulhu
Cthulhu
Mjolnir343
Cthulhu
Level 86
God Stats
1W - 1L
1,419 SR
Queue Stats
2W - 6L
1,169 Elo+
Party 2
Neith
Neith
Phyir
Neith
Level 82
God Stats
1W - 0L
1,722 SR
Queue Stats
2W - 5L
1,219 Elo+
Party 2
Team Averages
Level 91
1,418 SR
1,278 Elo+

VS

Team Averages
Level 69
1,326 SR
1,378 Elo+
Kuzenbo
Kuzenbo
Redemptioning109
Kuzenbo
Level 18
God Stats
0W - 1L
1,258 SR
Queue Stats
3W - 2L
1,718 Elo+
Solo
Scylla
Scylla
Tacota-
Scylla
Level 88
God Stats
0W - 1L
1,137 SR
Queue Stats
3W - 12L
1,151 Elo+
Party 1
Geb
Geb
just a big nut
Geb
Level 103
God Stats
1W - 3L
1,495 SR
Queue Stats
50W - 73L
1,380 Elo+
Solo
Artemis
Artemis
sushmimi
Artemis
Level 68
God Stats
0W - 1L
1,413 SR
Queue Stats
3W - 8L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ArqAndi
Chaac
17
4 / 0 / 5
10,762
828
12,632
13,224
13,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
4 / 2 / 2
10,291
792
6,250
7,400
2,878
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Mjolnir343
Cthulhu
18
6 / 0 / 9
11,735
903
13,823
11,597
9,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Phyir
Neith
18
8 / 1 / 6
11,699
900
19,254
12,909
5,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 1
8,574
660
9,205
22,767
19,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Tacota-
Scylla
14
1 / 6 / 0
8,546
657
5,998
10,603
3,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 4 / 0
8,690
668
6,702
15,420
8,480
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
sushmimi
Artemis
14
0 / 5 / 1
8,426
648
8,488
11,401
4,428
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
22
Kills
2
3
Deaths
22
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
ArqAndi
Chaac
4
0
5
6.5
W
4
2
2
2.5
W
Cthulhu
Mjolnir343
Cthulhu
6
0
9
10.5
W
Neith
Phyir
Neith
8
1
6
11
L
0
7
1
0.07
L
Scylla
Tacota-
Scylla
1
6
0
0.17
L
1
4
0
0.25
L
Artemis
sushmimi
Artemis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,959
Damage
30,393
45,130
Taken
60,191
30,856
Mitigated
36,581
14,896
Healing
9,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ArqAndi
Chaac
12,632
1,764
0
4,620
13,224
13,708
491
3,648
9,576
4,694
36,806
W
6,250
1,047
1,726
479
7,400
2,878
1,280
2,239
5,161
37,444
0
W
Cthulhu
Mjolnir343
Cthulhu
13,823
1,302
808
2,332
11,597
9,127
1,169
6,274
5,323
42,532
0
W
Neith
Phyir
Neith
19,254
11,065
649
4,282
12,909
5,143
5,464
10,331
2,578
0
54,497
L
9,205
1,984
0
3,241
22,767
19,789
66
5,974
15,960
23,878
0
L
Scylla
Tacota-
Scylla
5,998
528
112
1,234
10,603
3,884
0
4,592
5,532
33,092
0
L
6,702
1,128
0
1,920
15,420
8,480
40
7,235
7,602
31,798
0
L
Artemis
sushmimi
Artemis
8,488
2,540
404
2,777
11,401
4,428
684
2,775
7,942
0
36,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,487
Gold Earned
34,236
266
Minions Killed
195
15
Camps Cleared
8
979,319
Distance Traveled
819,738
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,762
828
57
4
4
262,757
3
W
Ra
10,291
792
65
5
2
225,622
0
W
Cthulhu
11,735
903
72
6
4
261,160
2
W
Neith
11,699
900
72
6
5
229,780
1
L
Kuzenbo
8,574
660
33
3
0
207,364
1
L
Scylla
8,546
657
47
4
5
175,728
0
L
Geb
8,690
668
62
5
2
230,237
0
L
Artemis
8,426
648
53
4
1
206,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role