Player Matchup

Horus
Horus
BIGBOOTYMEAT
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,728 Elo+
Party 2
Da Ji
Da Ji
ClassicSapphire
Da Ji
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,653 Elo+
Party 1
Mulan
Mulan
Flying_Mattress
Mulan
Level 47
God Stats
31W - 36L
1,529 SR
Queue Stats
156W - 158L
1,404 Elo+
Party 2
Chang'e
Chang'e
MortelleWonder
Chang'e
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,702 Elo+
Party 1
Sol
Sol
ThisNameIsToxic
Sol
Level 4
God Stats
4W - 2L
1,275 SR
Queue Stats
8W - 2L
1,570 Elo+
Party 2
Team Averages
Level 17
1,461 SR
1,611 Elo+

VS

Team Averages
Level 14
1,490 SR
1,551 Elo+
The Morrigan
The Morrigan
DootieMcDingle
The Morrigan
Level 19
God Stats
1W - 2L
1,713 SR
Queue Stats
36W - 26L
1,612 Elo+
Solo
Cabrakan
Cabrakan
WALATAPE
Cabrakan
Level 29
God Stats
0W - 3L
1,235 SR
Queue Stats
40W - 30L
1,604 Elo+
Solo
Camazotz
Camazotz
finfrigged
Camazotz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,590 Elo+
Solo
Cliodhna
Cliodhna
fractaloflight
Cliodhna
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,451 Elo+
Solo
Guan Yu
Guan Yu
grfn
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 9
6,047
605
2,242
6,608
3,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
5 / 2 / 3
5,959
596
5,919
5,905
1,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
4 / 1 / 0
6,595
660
4,396
5,988
3,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
3 / 1 / 3
5,548
555
1,318
2,959
669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
8 / 2 / 2
6,282
628
7,640
4,654
1,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DootieMcDingle
The Morrigan
8
2 / 3 / 1
5,132
513
1,570
4,375
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
WALATAPE
Cabrakan
6
1 / 4 / 3
4,538
454
1,888
7,851
4,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Camazotz
finfrigged
Camazotz
9
3 / 4 / 2
5,631
563
3,232
8,797
2,163
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
7
0 / 8 / 1
4,244
424
2,393
7,693
1,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
grfn
Guan Yu
8
1 / 3 / 0
4,774
477
3,230
4,705
2,685
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
22
Kills
7
7
Deaths
22
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
W
5
2
3
3.25
L
The Morrigan
DootieMcDingle
The Morrigan
2
3
1
0.83
W
4
1
0
4
W
3
1
3
4.5
W
8
2
2
4.5
L
Cabrakan
WALATAPE
Cabrakan
1
4
3
0.63
L
Camazotz
finfrigged
Camazotz
3
4
2
1
L
Cliodhna
0
8
1
0.06
L
Guan Yu
grfn
Guan Yu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,515
Damage
12,313
26,114
Taken
33,421
11,317
Mitigated
12,455
10,621
Healing
5,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,242
775
939
2,678
6,608
3,219
0
590
5,977
0
8,832
W
5,919
1,761
0
2,098
5,905
1,907
0
362
5,543
0
25,452
L
The Morrigan
DootieMcDingle
The Morrigan
1,570
401
0
646
4,375
1,053
0
837
3,493
17,286
552
W
4,396
585
0
2,613
5,988
3,654
557
443
5,545
5,061
23,569
W
1,318
744
82
802
2,959
669
616
492
2,467
15,952
0
W
7,640
3,939
0
1,409
4,654
1,868
1,483
1,121
3,533
34,376
5,062
L
Cabrakan
WALATAPE
Cabrakan
1,888
324
0
850
7,851
4,675
0
3,053
4,798
11,852
0
L
Camazotz
finfrigged
Camazotz
3,232
835
0
2,884
8,797
2,163
0
1,801
6,937
0
22,897
L
Cliodhna
2,393
127
0
756
7,693
1,879
0
2,381
5,229
0
16,010
L
Guan Yu
grfn
Guan Yu
3,230
346
0
766
4,705
2,685
118
574
3,675
0
14,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,431
Gold Earned
24,319
233
Minions Killed
149
0
Camps Cleared
0
852,540
Distance Traveled
915,604
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,047
605
9
1
0
174,417
2
W
Da Ji
5,959
596
47
5
0
187,928
0
L
The Morrigan
5,132
513
40
4
0
177,946
3
W
Mulan
6,595
660
64
6
0
183,140
0
W
Chang'e
5,548
555
41
4
0
143,512
1
W
Sol
6,282
628
72
7
0
163,543
2
L
Cabrakan
4,538
454
23
2
0
173,305
4
L
Camazotz
5,631
563
37
4
0
202,728
0
L
Cliodhna
4,244
424
23
2
0
181,137
0
L
Guan Yu
4,774
477
26
3
0
180,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role