Player Matchup

Eset
Eset
DJPhatbeetz
Eset
Level 62
God Stats
5W - 5L
1,611 SR
Queue Stats
15W - 16L
1,361 Elo+
Party 1
Danzaburou
Danzaburou
DJPhatgrindz
Danzaburou
Level 57
God Stats
3W - 2L
1,520 SR
Queue Stats
22W - 22L
1,361 Elo+
Party 1
Athena
Athena
DJPhatjamz
Athena
Level 120
God Stats
5W - 8L
1,655 SR
Queue Stats
16W - 17L
1,440 Elo+
Party 1
Merlin
Merlin
VVGreeley
Merlin
Level 116
God Stats
19W - 14L
1,557 SR
Queue Stats
198W - 176L
1,535 Elo+
Solo
Bastet
Bastet
djphatstatz
Bastet
Level 89
God Stats
5W - 7L
1,602 SR
Queue Stats
20W - 22L
1,363 Elo+
Party 1
Team Averages
Level 89
1,589 SR
1,412 Elo+

VS

Team Averages
Level 115
1,584 SR
1,486 Elo+
Freya
Freya
JimFrigglnLahey
Freya
Level 92
God Stats
4W - 8L
1,466 SR
Queue Stats
719W - 742L
1,432 Elo+
Party 2
Ra
Ra
Len2354
Ra
Level 125
God Stats
3W - 5L
1,470 SR
Queue Stats
312W - 324L
1,474 Elo+
Party 3
Awilix
Awilix
Shaggyxs
Awilix
Level 105
God Stats
2W - 3L
1,664 SR
Queue Stats
366W - 376L
1,488 Elo+
Party 3
Chiron
Chiron
Who is Kasper
Chiron
Level 147
God Stats
27W - 21L
1,629 SR
Queue Stats
515W - 494L
1,525 Elo+
Party 2
Geb
Geb
angrywhitekid
Geb
Level 108
God Stats
25W - 14L
1,692 SR
Queue Stats
116W - 109L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 3
9,951
524
10,229
10,638
4,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
DJPhatgrindz
Danzaburou
15
0 / 2 / 2
9,088
478
4,835
10,179
3,301
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
DJPhatjamz
Athena
14
0 / 1 / 11
9,276
488
4,636
15,724
14,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
VVGreeley
Merlin
16
2 / 3 / 1
9,794
515
7,692
9,100
3,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
18
9 / 3 / 3
11,052
582
18,036
17,145
6,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 4
8,947
471
4,026
10,981
8,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
3 / 3 / 2
9,948
524
7,524
11,195
4,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Shaggyxs
Awilix
15
4 / 4 / 4
9,541
502
12,345
14,944
5,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 4 / 3
8,896
468
12,336
14,221
5,176
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
1 / 0 / 7
8,948
471
5,793
14,393
12,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
32
13
Kills
12
12
Deaths
13
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
3
3
1.17
W
Danzaburou
DJPhatgrindz
Danzaburou
0
2
2
0.5
W
Athena
DJPhatjamz
Athena
0
1
11
5.5
L
1
2
4
1.5
L
3
3
2
1.33
L
Awilix
Shaggyxs
Awilix
4
4
4
1.5
W
Merlin
VVGreeley
Merlin
2
3
1
0.83
L
3
4
3
1.13
L
1
0
7
4.5
W
Bastet
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,428
Damage
42,024
62,786
Taken
65,734
32,226
Mitigated
35,578
20,711
Healing
22,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,229
660
944
2,425
10,638
4,516
403
2,638
8,000
61,084
0
W
Danzaburou
DJPhatgrindz
Danzaburou
4,835
2,487
0
3,201
10,179
3,301
2,332
1,853
8,286
0
62,196
W
Athena
DJPhatjamz
Athena
4,636
1,395
900
2,741
15,724
14,222
65
5,547
9,983
20,863
0
L
4,026
719
0
3,046
10,981
8,425
63
3,765
6,832
49,596
0
L
7,524
378
549
4,652
11,195
4,298
456
4,072
6,631
65,294
0
L
Awilix
Shaggyxs
Awilix
12,345
4,774
0
2,913
14,944
5,288
0
5,600
9,072
0
61,358
W
Merlin
VVGreeley
Merlin
7,692
136
0
2,242
9,100
3,207
680
1,933
7,009
67,295
0
L
12,336
2,868
1,255
4,442
14,221
5,176
620
4,017
9,890
0
67,370
L
5,793
321
2,418
3,163
14,393
12,391
306
3,379
10,752
30,703
0
W
Bastet
18,036
5,317
0
8,258
17,145
6,980
378
4,824
12,165
0
78,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,161
Gold Earned
46,280
522
Minions Killed
503
0
Camps Cleared
0
1,878,308
Distance Traveled
1,819,266
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,951
524
133
7
0
336,779
0
W
Danzaburou
9,088
478
102
5
0
360,902
2
W
Athena
9,276
488
35
2
0
407,068
6
L
Freya
8,947
471
105
6
0
347,403
0
L
Ra
9,948
524
129
7
0
393,375
1
L
Awilix
9,541
502
106
6
0
413,759
2
W
Merlin
9,794
515
126
7
0
343,130
7
L
Chiron
8,896
468
115
6
0
306,262
1
L
Geb
8,948
471
48
3
0
358,467
0
W
Bastet
11,052
582
126
7
0
430,429
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role