Player Matchup

Jormungandr
Jormungandr
LoritoX34
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
ManuelCrack8979
Olorun
Level 4
God Stats
1W - 1L
1,303 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Neith
Neith
N3koAkuma
Neith
Level 27
God Stats
177W - 168L
1,478 SR
Queue Stats
249W - 287L
1,260 Elo+
Party 1
Hun Batz
Hun Batz
SavvyIndubs
Hun Batz
Level 11
God Stats
11W - 22L
1,233 SR
Queue Stats
155W - 168L
1,193 Elo+
Party 1
Ra
Ra
super_mancoXD
Ra
Level 28
God Stats
0W - 3L
1,138 SR
Queue Stats
111W - 125L
1,385 Elo+
Solo
Team Averages
Level 15
1,330 SR
1,368 Elo+

VS

Team Averages
Level 22
1,491 SR
1,297 Elo+
Zeus
Zeus
Crumb_Snatcher74
Zeus
Level 23
God Stats
23W - 21L
1,446 SR
Queue Stats
24W - 23L
1,319 Elo+
Solo
Fenrir
Fenrir
Maine90
Fenrir
Level 29
God Stats
34W - 51L
1,423 SR
Queue Stats
234W - 270L
1,366 Elo+
Solo
Artemis
Artemis
PSYCHOxBUNNY2
Artemis
Level 10
God Stats
12W - 14L
1,347 SR
Queue Stats
13W - 18L
1,201 Elo+
Solo
Cthulhu
Cthulhu
Solrac21
Cthulhu
Level 22
God Stats
9W - 3L
1,737 SR
Queue Stats
38W - 23L
1,426 Elo+
Solo
Terra
Terra
montantes2_7
Terra
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LoritoX34
Jormungandr
16
1 / 12 / 2
9,575
870
4,644
25,278
11,182
17
2 / 12 / 6
10,691
972
16,439
22,286
9,707
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
N3koAkuma
Neith
16
1 / 6 / 5
10,241
931
6,620
11,950
4,772
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
SavvyIndubs
Hun Batz
16
3 / 12 / 4
10,542
958
17,256
24,246
9,977
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 5 / 6
10,344
940
13,258
14,111
5,533
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 22
13,189
1,199
25,092
7,132
2,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Maine90
Fenrir
19
19 / 4 / 14
13,567
1,233
24,803
15,159
8,480
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
19
7 / 0 / 23
11,770
1,070
16,646
7,083
3,080
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Solrac21
Cthulhu
19
8 / 4 / 21
12,601
1,146
21,398
28,244
27,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 0 / 21
11,589
1,054
4,948
11,636
13,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
148
8
Kills
47
47
Deaths
8
23
Assists
101
Player
Kills
Deaths
Assists
KDA
W
12
0
22
23
L
Jormungandr
LoritoX34
Jormungandr
1
12
2
0.17
W
Fenrir
Maine90
Fenrir
19
4
14
6.5
L
2
12
6
0.42
L
Neith
N3koAkuma
Neith
1
6
5
0.58
W
Artemis
7
0
23
18.5
L
Hun Batz
SavvyIndubs
Hun Batz
3
12
4
0.42
W
Cthulhu
Solrac21
Cthulhu
8
4
21
4.63
W
1
0
21
11.5
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,217
Damage
92,887
97,871
Taken
69,254
41,171
Mitigated
55,891
9,908
Healing
21,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,092
7,789
0
1,391
7,132
2,986
0
3,605
3,527
45,065
0
L
Jormungandr
LoritoX34
Jormungandr
4,644
848
0
100
25,278
11,182
0
14,489
10,188
14,694
0
W
Fenrir
Maine90
Fenrir
24,803
11,446
0
995
15,159
8,480
0
6,543
8,219
0
31,488
L
16,439
9,164
626
3,743
22,286
9,707
0
8,403
13,529
34,072
0
L
Neith
N3koAkuma
Neith
6,620
3,346
0
693
11,950
4,772
0
7,769
3,986
0
11,710
W
Artemis
16,646
8,438
0
990
7,083
3,080
0
1,413
5,670
0
28,251
L
Hun Batz
SavvyIndubs
Hun Batz
17,256
4,007
0
0
24,246
9,977
0
13,475
10,083
0
37,808
W
Cthulhu
Solrac21
Cthulhu
21,398
1,804
1,570
8,615
28,244
27,610
0
16,452
11,792
43,029
0
W
4,948
236
4,723
3,250
11,636
13,735
0
6,328
5,308
10,279
0
L
13,258
1,840
2,423
2,323
14,111
5,533
0
5,229
8,647
28,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,393
Gold Earned
62,716
141
Minions Killed
155
1
Camps Cleared
1
895,465
Distance Traveled
1,119,287
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,189
1,199
48
4
0
215,330
0
L
Jormungandr
9,575
870
9
1
0
192,488
2
W
Fenrir
13,567
1,233
10
1
1
212,700
0
L
Olorun
10,691
972
31
3
0
170,491
1
L
Neith
10,241
931
11
1
0
153,214
0
W
Artemis
11,770
1,070
31
3
0
219,978
1
L
Hun Batz
10,542
958
47
4
1
209,479
0
W
Cthulhu
12,601
1,146
58
5
0
219,379
3
W
Terra
11,589
1,054
8
1
0
251,900
3
L
Ra
10,344
940
43
4
0
169,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role