Player Matchup

Geb
Geb
 
Geb
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
JoJo NoLoVe
Scylla
Level 111
God Stats
2W - 1L
1,566 SR
Queue Stats
30W - 32L
1,486 Elo+
Party 2
Cthulhu
Cthulhu
Wizlore25
Cthulhu
Level 103
God Stats
5W - 11L
1,285 SR
Queue Stats
86W - 106L
1,388 Elo+
Party 2
Medusa
Medusa
lodaron2x
Medusa
Level 114
God Stats
3W - 2L
1,536 SR
Queue Stats
24W - 24L
1,448 Elo+
Party 2
Camazotz
Camazotz
thedankknight14
Camazotz
Level 120
God Stats
3W - 2L
1,871 SR
Queue Stats
144W - 151L
1,438 Elo+
Party 2
Team Averages
Level 117
1,552 SR
1,452 Elo+

VS

Team Averages
Level 75
1,339 SR
1,455 Elo+
Nike
Nike
 
Nike
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
FaKuFF123
Ravana
Level 84
God Stats
11W - 15L
1,375 SR
Queue Stats
222W - 262L
1,441 Elo+
Solo
Ra
Ra
IonIbusaka
Ra
Level 69
God Stats
6W - 7L
1,264 SR
Queue Stats
176W - 171L
1,447 Elo+
Solo
Artemis
Artemis
Martnez
Artemis
Level 81
God Stats
6W - 6L
1,164 SR
Queue Stats
439W - 524L
1,456 Elo+
Party 1
Awilix
Awilix
SpicyIVIoans
Awilix
Level 83
God Stats
7W - 6L
1,394 SR
Queue Stats
213W - 268L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 3 / 1
4,390
439
2,053
8,066
1,761
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Scylla
7
0 / 5 / 1
4,709
471
2,126
5,607
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Wizlore25
Cthulhu
8
0 / 1 / 1
4,719
472
2,559
5,526
4,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
lodaron2x
Medusa
10
3 / 4 / 0
5,636
564
3,800
5,665
1,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
10
1 / 3 / 0
5,462
546
2,056
7,892
1,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
2 / 1 / 7
5,957
596
4,518
7,438
3,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
FaKuFF123
Ravana
12
0 / 0 / 0
6,726
673
1,433
2,394
1,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

12
5 / 0 / 6
7,416
742
5,062
2,630
1,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Martnez
Artemis
10
4 / 3 / 4
6,179
618
6,614
5,778
1,680
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
10
5 / 0 / 4
6,703
670
3,042
5,631
1,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
16
16
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
1
0.17
W
Nike
 
Nike
2
1
7
5.5
W
Ravana
FaKuFF123
Ravana
0
0
0
0
W
5
0
6
8
L
Scylla
0
5
1
0.1
W
Artemis
Martnez
Artemis
4
3
4
2
W
Awilix
5
0
4
7
L
Cthulhu
Wizlore25
Cthulhu
0
1
1
0.5
L
Medusa
lodaron2x
Medusa
3
4
0
0.75
L
Camazotz
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,594
Damage
20,669
32,756
Taken
23,871
10,497
Mitigated
8,598
9,209
Healing
9,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,053
339
0
577
8,066
1,761
0
1,830
6,236
11,229
0
W
Nike
 
Nike
4,518
1,228
194
1,769
7,438
3,104
0
2,286
4,898
4,389
22,423
W
Ravana
FaKuFF123
Ravana
1,433
530
0
1,452
2,394
1,117
670
1,044
967
0
38,209
W
5,062
700
947
1,991
2,630
1,071
0
300
2,330
50,197
0
L
Scylla
2,126
177
189
1,156
5,607
1,193
0
1,746
3,861
16,267
0
W
Artemis
Martnez
Artemis
6,614
2,832
0
1,170
5,778
1,680
72
525
5,213
0
27,956
W
Awilix
3,042
830
0
2,022
5,631
1,626
396
1,815
3,666
0
24,879
L
Cthulhu
Wizlore25
Cthulhu
2,559
213
48
1,878
5,526
4,572
0
759
4,767
17,539
0
L
Medusa
lodaron2x
Medusa
3,800
1,750
0
767
5,665
1,077
0
602
5,063
0
26,866
L
Camazotz
2,056
475
0
4,594
7,892
1,894
0
1,010
6,882
0
27,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,916
Gold Earned
32,981
224
Minions Killed
335
0
Camps Cleared
0
1,022,453
Distance Traveled
1,063,882
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,390
439
33
3
0
191,644
0
W
Nike
5,957
596
57
6
0
214,757
4
W
Ravana
6,726
673
94
9
0
190,576
4
W
Ra
7,416
742
96
10
0
220,217
4
L
Scylla
4,709
471
44
4
0
187,839
4
W
Artemis
6,179
618
42
4
0
187,397
0
W
Awilix
6,703
670
46
5
0
250,935
0
L
Cthulhu
4,719
472
35
4
0
210,886
2
L
Medusa
5,636
564
42
4
0
193,674
1
L
Camazotz
5,462
546
70
7
0
238,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role