Player Matchup

Morgan Le Fay
Morgan Le Fay
Bojinggles
Morgan Le Fay
Level 103
God Stats
4W - 1L
1,754 SR
Queue Stats
98W - 96L
1,556 Elo+
Party 2
Hachiman
Hachiman
Forte1107
Hachiman
Level 142
God Stats
3W - 2L
1,694 SR
Queue Stats
200W - 205L
1,585 Elo+
Party 2
Gilgamesh
Gilgamesh
XFlamingDragonXx
Gilgamesh
Level 32
God Stats
1W - 1L
1,714 SR
Queue Stats
33W - 22L
1,656 Elo+
Solo
Team Averages
Level 92
1,721 SR
1,599 Elo+

VS

Team Averages
Level 76
1,534 SR
1,657 Elo+
Erlang Shen
Erlang Shen
Nekusasu69
Erlang Shen
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 53L
1,723 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Pejesillo
Morgan Le Fay
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 10L
1,728 Elo+
Party 1
Ares
Ares
ÑalgorLaLoca
Ares
Level 46
God Stats
18W - 15L
1,603 SR
Queue Stats
119W - 109L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bojinggles
Morgan Le Fay
14
5 / 1 / 9
9,773
698
10,823
6,163
2,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Forte1107
Hachiman
14
6 / 4 / 8
9,977
713
14,101
10,430
3,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
14
3 / 2 / 9
9,236
660
10,649
15,699
11,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Nekusasu69
Erlang Shen
13
2 / 4 / 4
8,891
635
8,120
12,334
9,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Pejesillo
Morgan Le Fay
14
4 / 3 / 2
9,806
700
14,957
11,845
5,980
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 7 / 4
9,024
645
3,647
15,867
19,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
14
Kills
7
7
Deaths
14
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Bojinggles
Morgan Le Fay
5
1
9
9.5
W
Hachiman
Forte1107
Hachiman
6
4
8
2.5
L
Erlang Shen
Nekusasu69
Erlang Shen
2
4
4
1
L
Morgan Le Fay
Pejesillo
Morgan Le Fay
4
3
2
1.67
W
Gilgamesh
3
2
9
3.75
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,573
Damage
26,724
32,292
Taken
40,046
17,020
Mitigated
34,408
5,623
Healing
7,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Bojinggles
Morgan Le Fay
10,823
604
894
1,403
6,163
2,241
726
4,155
2,008
24,733
0
W
Hachiman
Forte1107
Hachiman
14,101
6,747
0
831
10,430
3,667
944
6,221
4,209
0
45,161
L
Erlang Shen
Nekusasu69
Erlang Shen
8,120
3,992
0
3,793
12,334
9,076
0
4,949
6,630
0
21,806
L
Morgan Le Fay
Pejesillo
Morgan Le Fay
14,957
2,120
0
2,421
11,845
5,980
0
3,060
8,213
55,412
0
W
Gilgamesh
10,649
2,036
0
2,495
15,699
11,112
296
8,454
7,245
3,691
22,311
L
3,647
364
0
1,100
15,867
19,352
0
3,908
11,302
7,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,986
Gold Earned
27,721
160
Minions Killed
154
8
Camps Cleared
4
808,663
Distance Traveled
744,181
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,773
698
34
2
1
287,873
6
W
Hachiman
9,977
713
88
6
4
244,007
3
L
Erlang Shen
8,891
635
33
2
4
251,017
4
L
Morgan Le Fay
9,806
700
108
8
0
256,156
1
W
Gilgamesh
9,236
660
38
3
3
276,783
2
L
Ares
9,024
645
13
1
0
237,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role