Player Matchup

Ymir
Ymir
Bronze IV
 
Ymir
Bronze IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Platinum IV
PickledTea
Thoth
Platinum IV
Level 94
God Stats
0W - 1L
1,598 SR
Queue Stats
73W - 86L
1,229 MMR
Solo
Mercury
Mercury
Gold V
SuperBoris
Mercury
Gold V
Level 136
God Stats
149W - 166L
1,543 SR
Queue Stats
689W - 686L
1,257 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
SwiftHiggers
Sun Wukong
Gold V
Level 86
God Stats
5W - 3L
1,751 SR
Queue Stats
141W - 143L
1,220 MMR
Solo
Heimdallr
Heimdallr
Gold V
thundergod420
Heimdallr
Gold V
Level 125
God Stats
2W - 3L
1,630 SR
Queue Stats
26W - 26L
1,300 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,605 SR
1,301 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,575 SR
990 MMR
Artio
Artio
Gold IV
AquaticCommet
Artio
Gold IV
Level 128
God Stats
6W - 8L
1,507 SR
Queue Stats
340W - 331L
1,361 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver III
Eugeniodelgar
Morgan Le Fay
Silver III
Level 132
God Stats
3W - 1L
1,493 SR
Queue Stats
167W - 190L
907 MMR
Solo
Freya
Freya
Gold IV
MartinSimpson
Freya
Gold IV
Level 139
God Stats
4W - 3L
1,582 SR
Queue Stats
600W - 612L
1,372 MMR
Solo
Cthulhu
Cthulhu
Silver II
Srinath
Cthulhu
Silver II
Level 101
God Stats
1W - 0L
1,797 SR
Queue Stats
20W - 22L
1,344 MMR
Solo
Loki
Loki
Bronze III
pechancj7
Loki
Bronze III
Level 120
God Stats
1W - 0L
1,497 SR
Queue Stats
102W - 133L
-36 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 2 / 1
4,227
423
2,008
4,815
3,351
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
7
0 / 8 / 1
4,644
464
3,253
6,249
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
SuperBoris
Mercury
10
1 / 3 / 2
5,716
572
3,494
6,811
2,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
SwiftHiggers
Sun Wukong
11
2 / 1 / 1
5,825
583
5,018
7,099
3,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
thundergod420
Heimdallr
9
1 / 1 / 0
5,526
553
2,516
3,617
986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ao KuangTiamatAwilix

VS

Bans
MulanCliodhnaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,140
614
4,128
7,455
4,753
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Eugeniodelgar
Morgan Le Fay
10
7 / 2 / 4
6,336
634
6,782
4,971
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 1 / 1
5,881
588
2,624
5,722
1,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
Srinath
Cthulhu
9
2 / 0 / 5
5,351
535
2,627
9,512
4,685
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
10
4 / 3 / 3
5,781
578
3,170
6,614
1,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
14
15
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
1
0.25
W
1
0
1
1.5
W
Morgan Le Fay
Eugeniodelgar
Morgan Le Fay
7
2
4
4.5
W
0
1
1
0.5
L
Thoth
0
8
1
0.06
W
Cthulhu
Srinath
Cthulhu
2
0
5
4.5
L
Mercury
SuperBoris
Mercury
1
3
2
0.67
L
Sun Wukong
SwiftHiggers
Sun Wukong
2
1
1
2.5
W
Loki
4
3
3
1.83
L
Heimdallr
thundergod420
Heimdallr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,289
Damage
19,331
28,591
Taken
34,274
11,725
Mitigated
14,576
5,413
Healing
15,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,008
401
75
681
4,815
3,351
0
2,304
2,418
10,695
0
W
4,128
683
0
4,484
7,455
4,753
0
0
7,045
35,248
0
W
Morgan Le Fay
Eugeniodelgar
Morgan Le Fay
6,782
424
0
1,253
4,971
1,735
204
1,209
3,717
25,532
0
W
2,624
813
0
3,753
5,722
1,612
342
281
5,441
42,510
0
L
Thoth
3,253
164
0
400
6,249
1,668
0
3,576
2,349
21,734
0
W
Cthulhu
Srinath
Cthulhu
2,627
72
501
3,500
9,512
4,685
0
3,080
6,432
16,183
0
L
Mercury
SuperBoris
Mercury
3,494
1,970
0
924
6,811
2,204
0
2,956
3,708
0
31,933
L
Sun Wukong
SwiftHiggers
Sun Wukong
5,018
1,610
0
2,703
7,099
3,516
0
4,487
2,602
0
29,757
W
Loki
3,170
687
0
2,292
6,614
1,791
0
691
5,883
0
24,311
L
Heimdallr
thundergod420
Heimdallr
2,516
1,369
0
630
3,617
986
0
2,264
1,353
0
31,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,938
Gold Earned
29,489
257
Minions Killed
282
0
Camps Cleared
0
930,535
Distance Traveled
981,734
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,227
423
14
1
0
173,808
2
W
Artio
6,140
614
82
8
0
191,526
3
W
Morgan Le Fay
6,336
634
44
4
0
181,225
4
W
Freya
5,881
588
79
8
0
203,293
3
L
Thoth
4,644
464
42
4
0
170,360
4
W
Cthulhu
5,351
535
25
3
0
209,307
2
L
Mercury
5,716
572
66
7
0
225,762
1
L
Sun Wukong
5,825
583
61
6
0
182,611
0
W
Loki
5,781
578
52
5
0
196,383
1
L
Heimdallr
5,526
553
74
7
0
177,994
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role