Player Matchup

Ra
Ra
 
Ra
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Chinocapuchinok
Ganesha
Level 149
God Stats
4W - 5L
1,462 SR
Queue Stats
213W - 249L
1,486 Elo+
Solo
Skadi
Skadi
immortal_hair991
Skadi
Level 117
God Stats
37W - 45L
1,488 SR
Queue Stats
398W - 462L
1,455 Elo+
Solo
Team Averages
Level 119
1,490 SR
1,488 Elo+

VS

Team Averages
Level 85
1,462 SR
1,393 Elo+
Izanami
Izanami
BRUNOEM1599
Izanami
Level 82
God Stats
36W - 32L
1,498 SR
Queue Stats
349W - 428L
1,422 Elo+
Party 2
Bakasura
Bakasura
DeaftKill
Bakasura
Level 45
God Stats
8W - 6L
1,507 SR
Queue Stats
34W - 61L
1,228 Elo+
Solo
Anubis
Anubis
Negocios
Anubis
Level 85
God Stats
1W - 1L
1,419 SR
Queue Stats
320W - 344L
1,469 Elo+
Party 2
Bacchus
Bacchus
SebasV31
Bacchus
Level 146
God Stats
3W - 6L
1,387 SR
Queue Stats
287W - 343L
1,418 Elo+
Party 2
Jormungandr
Jormungandr
gian5652
Jormungandr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
287W - 308L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 3 / 1
7,412
494
3,179
6,253
2,624
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bastet
 
Bastet
13
1 / 1 / 0
7,205
480
5,837
6,861
1,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
 
Cthulhu
10
2 / 4 / 2
6,507
434
5,189
12,009
6,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 3 / 1
7,773
518
5,654
9,600
6,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 4 / 2
6,753
450
4,215
7,787
1,824
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BRUNOEM1599
Izanami
16
5 / 0 / 4
9,268
618
7,983
7,399
2,497
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
DeaftKill
Bakasura
14
2 / 1 / 3
8,129
542
4,398
9,454
4,046
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
Negocios
Anubis
15
3 / 2 / 3
8,249
550
6,433
7,160
3,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
SebasV31
Bacchus
13
3 / 0 / 3
8,312
554
5,933
8,468
7,415
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
gian5652
Jormungandr
12
2 / 2 / 6
7,666
511
3,365
10,610
9,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
15
15
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
3
1
0.5
L
Bastet
 
Bastet
1
1
0
1
L
Cthulhu
 
Cthulhu
2
4
2
0.75
W
Izanami
BRUNOEM1599
Izanami
5
0
4
7
L
1
3
1
0.5
W
Bakasura
DeaftKill
Bakasura
2
1
3
3.5
W
Anubis
Negocios
Anubis
3
2
3
2.25
W
Bacchus
SebasV31
Bacchus
3
0
3
4.5
W
Jormungandr
gian5652
Jormungandr
2
2
6
2.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,074
Damage
28,112
42,510
Taken
43,091
19,980
Mitigated
26,169
7,587
Healing
13,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,179
290
312
1,195
6,253
2,624
0
3,774
2,479
50,465
0
L
Bastet
 
Bastet
5,837
1,288
0
3,786
6,861
1,835
0
2,642
4,109
0
49,385
L
Cthulhu
 
Cthulhu
5,189
284
0
1,317
12,009
6,778
0
2,986
8,681
23,882
0
W
Izanami
BRUNOEM1599
Izanami
7,983
5,162
0
2,487
7,399
2,497
0
1,137
6,262
0
72,404
L
5,654
386
0
284
9,600
6,919
0
5,194
4,406
47,877
0
W
Bakasura
DeaftKill
Bakasura
4,398
2,940
0
3,181
9,454
4,046
20
2,410
6,977
0
45,200
W
Anubis
Negocios
Anubis
6,433
261
0
3,219
7,160
3,107
192
2,896
4,202
54,147
0
W
Bacchus
SebasV31
Bacchus
5,933
894
0
2,329
8,468
7,415
99
3,057
5,057
41,475
0
W
Jormungandr
gian5652
Jormungandr
3,365
692
0
2,154
10,610
9,104
328
4,048
6,500
25,565
0
L
4,215
1,403
0
693
7,787
1,824
0
1,135
6,652
0
45,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,650
Gold Earned
41,624
439
Minions Killed
456
0
Camps Cleared
0
1,454,084
Distance Traveled
1,465,292
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,412
494
112
7
0
295,667
3
L
Bastet
7,205
480
108
7
0
329,811
4
L
Cthulhu
6,507
434
38
3
0
303,440
3
W
Izanami
9,268
618
143
10
0
290,945
2
L
Ganesha
7,773
518
97
6
0
284,742
5
W
Bakasura
8,129
542
108
7
0
338,543
4
W
Anubis
8,249
550
85
6
0
273,633
4
W
Bacchus
8,312
554
84
6
0
298,620
4
W
Jormungandr
7,666
511
36
2
0
263,551
2
L
Skadi
6,753
450
84
6
0
240,424
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role