Player Matchup

Gilgamesh
Gilgamesh
Calogero97
Gilgamesh
Level 5
God Stats
3W - 1L
1,761 SR
Queue Stats
11W - 7L
1,525 Elo+
Party 3
Scylla
Scylla
MalandroLoquito
Scylla
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,877 Elo+
Party 3
Nemesis
Nemesis
NayadeA14
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,762 Elo+
Party 3
Jormungandr
Jormungandr
greydragon12
Jormungandr
Level 49
God Stats
7W - 1L
1,802 SR
Queue Stats
30W - 25L
1,583 Elo+
Party 3
Anhur
Anhur
m0nt1
Anhur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,877 Elo+
Party 3
Team Averages
Level 16
1,613 SR
1,725 Elo+

VS

Team Averages
Level 22
1,534 SR
1,409 Elo+
Terra
Terra
CatHunTer007
Terra
Level 8
God Stats
11W - 6L
1,649 SR
Queue Stats
48W - 45L
1,543 Elo+
Party 2
Chang'e
Chang'e
SgtKaniecki
Chang'e
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 62L
1,394 Elo+
Party 1
Artemis
Artemis
deniro2124
Artemis
Level 19
God Stats
1W - 3L
1,393 SR
Queue Stats
20W - 49L
1,268 Elo+
Party 1
Bellona
Bellona
molenna
Bellona
Level 42
God Stats
47W - 73L
1,459 SR
Queue Stats
291W - 341L
1,454 Elo+
Party 2
Set
Set
potato247
Set
Level 18
God Stats
2W - 3L
1,671 SR
Queue Stats
39W - 60L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Calogero97
Gilgamesh
17
4 / 0 / 19
11,143
1,013
9,553
9,481
7,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
23 / 1 / 20
13,562
1,233
46,338
10,961
4,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
NayadeA14
Nemesis
18
5 / 2 / 20
10,980
998
12,798
10,007
4,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
greydragon12
Jormungandr
20
9 / 0 / 26
13,103
1,191
17,392
14,005
22,071
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
m0nt1
Anhur
19
10 / 2 / 17
11,394
1,036
14,471
11,181
4,518
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

288

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 2
10,289
935
8,291
22,425
20,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chang'e
SgtKaniecki
Chang'e
16
0 / 12 / 3
9,371
852
13,831
22,630
8,353
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
deniro2124
Artemis
15
1 / 13 / 4
9,530
866
10,794
19,874
6,175
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
molenna
Bellona
15
3 / 3 / 1
10,445
950
10,382
17,728
14,819
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
0 / 18 / 3
9,167
833
6,256
26,343
10,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
18
51
Kills
5
5
Deaths
51
102
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Calogero97
Gilgamesh
4
0
19
13.5
L
1
5
2
0.4
W
23
1
20
33
W
Nemesis
NayadeA14
Nemesis
5
2
20
7.5
L
Chang'e
SgtKaniecki
Chang'e
0
12
3
0.13
L
Artemis
deniro2124
Artemis
1
13
4
0.23
W
Jormungandr
greydragon12
Jormungandr
9
0
26
22
W
Anhur
m0nt1
Anhur
10
2
17
9.25
L
Bellona
molenna
Bellona
3
3
1
1.17
L
0
18
3
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,552
Damage
49,554
55,635
Taken
109,000
42,874
Mitigated
60,145
8,455
Healing
13,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Calogero97
Gilgamesh
9,553
1,661
1,616
1,166
9,481
7,303
0
3,886
5,595
4,034
13,397
L
8,291
629
3,323
3,082
22,425
20,542
0
14,046
8,379
23,700
0
W
46,338
7,503
0
1,221
10,961
4,208
0
6,140
4,821
64,126
0
W
Nemesis
NayadeA14
Nemesis
12,798
5,360
0
1,556
10,007
4,774
0
3,975
6,032
0
25,319
L
Chang'e
SgtKaniecki
Chang'e
13,831
2,537
2,624
2,621
22,630
8,353
0
14,587
8,043
31,123
0
L
Artemis
deniro2124
Artemis
10,794
4,573
0
25
19,874
6,175
0
9,862
10,012
0
27,884
W
Jormungandr
greydragon12
Jormungandr
17,392
4,144
638
424
14,005
22,071
0
5,684
8,321
44,537
0
W
Anhur
m0nt1
Anhur
14,471
10,243
0
1,834
11,181
4,518
0
2,437
8,744
0
22,689
L
Bellona
molenna
Bellona
10,382
3,322
0
2,012
17,728
14,819
0
8,823
8,905
0
27,455
L
6,256
3,995
0
268
26,343
10,256
0
18,302
8,041
0
17,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,182
Gold Earned
48,802
177
Minions Killed
157
7
Camps Cleared
7
991,236
Distance Traveled
996,286
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,143
1,013
19
2
0
184,679
1
L
Terra
10,289
935
41
4
0
234,582
0
W
Scylla
13,562
1,233
45
4
2
218,656
2
W
Nemesis
10,980
998
30
3
5
204,716
0
L
Chang'e
9,371
852
47
4
2
182,489
0
L
Artemis
9,530
866
25
2
1
181,007
3
W
Jormungandr
13,103
1,191
60
5
0
194,865
0
W
Anhur
11,394
1,036
23
2
0
188,320
0
L
Bellona
10,445
950
30
3
3
229,415
0
L
Set
9,167
833
14
1
1
168,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role