Player Matchup

Cthulhu
Cthulhu
ErisMorn_OF_Mod
Cthulhu
Level 28
God Stats
1W - 1L
1,417 SR
Queue Stats
3W - 4L
1,333 Elo+
Party 1
Odin
Odin
Navy SEAL 2702
Odin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,206 Elo+
Party 3
Anubis
Anubis
TanjiroC
Anubis
Level 106
God Stats
1W - 0L
1,525 SR
Queue Stats
3W - 7L
1,266 Elo+
Party 1
Mulan
Mulan
Yotimus
Mulan
Level 67
God Stats
4W - 4L
1,484 SR
Queue Stats
6W - 9L
1,312 Elo+
Party 3
Heimdallr
Heimdallr
tandoom
Heimdallr
Level 45
God Stats
1W - 0L
1,356 SR
Queue Stats
2W - 3L
1,294 Elo+
Party 1
Team Averages
Level 54
1,456 SR
1,282 Elo+

VS

Team Averages
Level 53
1,374 SR
1,348 Elo+
Loki
Loki
Corpse Lotus
Loki
Level 97
God Stats
3W - 5L
1,378 SR
Queue Stats
231W - 260L
1,383 Elo+
Party 2
Geb
Geb
Gabraham415
Geb
Level 46
God Stats
10W - 8L
1,565 SR
Queue Stats
89W - 123L
1,354 Elo+
Party 2
Izanami
Izanami
MeMyselfn1
Izanami
Level 29
God Stats
18W - 25L
1,368 SR
Queue Stats
75W - 98L
1,350 Elo+
Party 2
Hera
Hera
SetsunaRose22
Hera
Level 45
God Stats
0W - 2L
1,148 SR
Queue Stats
55W - 90L
1,320 Elo+
Party 2
Chiron
Chiron
blackjesus1026
Chiron
Level 49
God Stats
11W - 24L
1,412 SR
Queue Stats
58W - 107L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 5
8,948
447
5,375
20,511
11,555
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 3 / 2
10,790
540
9,778
14,067
9,039
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anubis
TanjiroC
Anubis
18
4 / 1 / 0
11,685
584
8,006
7,494
3,564
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
Yotimus
Mulan
18
5 / 0 / 4
11,454
573
12,776
15,840
8,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heimdallr
tandoom
Heimdallr
16
3 / 1 / 3
9,413
471
8,212
10,879
3,807
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 1
10,587
529
7,414
15,384
6,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 2 / 1
8,452
423
10,745
13,598
16,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
MeMyselfn1
Izanami
15
1 / 5 / 0
9,006
450
8,061
11,145
3,838
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
0 / 4 / 1
10,328
516
2,648
10,329
2,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 4 / 0
9,943
497
8,140
14,203
5,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
17
Kills
5
5
Deaths
17
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
1
0
5
3.5
L
0
2
1
0.25
L
Izanami
MeMyselfn1
Izanami
1
5
0
0.2
W
4
3
2
1.67
L
0
4
1
0.13
W
Anubis
TanjiroC
Anubis
4
1
0
4
W
Mulan
Yotimus
Mulan
5
0
4
7
L
3
4
0
0.75
W
Heimdallr
tandoom
Heimdallr
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,147
Damage
37,008
68,791
Taken
64,659
36,016
Mitigated
34,070
30,101
Healing
18,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,414
1,779
0
6,037
15,384
6,029
1,612
2,657
12,727
0
93,534
W
5,375
249
371
9,876
20,511
11,555
262
3,689
16,822
35,095
0
L
10,745
1,061
172
3,119
13,598
16,393
0
1,898
11,700
36,798
0
L
Izanami
MeMyselfn1
Izanami
8,061
5,431
215
1,456
11,145
3,838
604
2,957
8,188
0
66,002
W
9,778
3,022
0
1,450
14,067
9,039
1,316
1,316
12,751
0
58,060
L
2,648
541
0
2,701
10,329
2,449
0
5,869
4,460
67,406
0
W
Anubis
TanjiroC
Anubis
8,006
79
0
4,653
7,494
3,564
833
2,474
5,020
72,133
0
W
Mulan
Yotimus
Mulan
12,776
1,321
847
10,044
15,840
8,051
1,977
3,156
12,684
0
90,938
L
8,140
4,396
20
5,162
14,203
5,361
432
0
14,203
0
59,197
W
Heimdallr
tandoom
Heimdallr
8,212
2,022
877
1,983
10,879
3,807
1,873
3,223
7,656
0
63,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,290
Gold Earned
48,316
577
Minions Killed
577
0
Camps Cleared
0
1,807,441
Distance Traveled
1,957,261
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,587
529
154
8
0
439,426
4
W
Cthulhu
8,948
447
41
2
0
361,849
0
L
Geb
8,452
423
44
2
0
430,100
5
L
Izanami
9,006
450
131
7
0
433,675
2
W
Odin
10,790
540
105
5
0
373,957
0
L
Hera
10,328
516
139
7
0
354,065
5
W
Anubis
11,685
584
151
8
0
293,291
10
W
Mulan
11,454
573
155
8
0
400,892
9
L
Chiron
9,943
497
109
5
0
299,995
4
W
Heimdallr
9,413
471
125
6
0
377,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role