Player Matchup

Janus
Janus
ExpelledGhost
Janus
Level 27
God Stats
1W - 1L
1,483 SR
Queue Stats
3W - 8L
1,365 Elo+
Party 2
Thanatos
Thanatos
Gamesee
Thanatos
Level 7
God Stats
1W - 2L
1,485 SR
Queue Stats
3W - 9L
1,243 Elo+
Party 2
Izanami
Izanami
Scatism
Izanami
Level 15
God Stats
2W - 4L
1,483 SR
Queue Stats
4W - 6L
1,394 Elo+
Party 2
Bellona
Bellona
Ummiyup
Bellona
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,386 Elo+
Party 2
Kuzenbo
Kuzenbo
doorhinged
Kuzenbo
Level 6
God Stats
1W - 3L
1,392 SR
Queue Stats
3W - 11L
1,290 Elo+
Party 2
Team Averages
Level 13
1,469 SR
1,336 Elo+

VS

Team Averages
Level 22
1,583 SR
1,383 Elo+
Agni
Agni
 
Agni
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Alfa_Romeo1209
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,170 Elo+
Solo
Fenrir
Fenrir
G00S3555
Fenrir
Level 17
God Stats
3W - 1L
1,712 SR
Queue Stats
36W - 34L
1,459 Elo+
Party 1
Medusa
Medusa
InkyMaze
Medusa
Level 28
God Stats
3W - 4L
1,493 SR
Queue Stats
48W - 42L
1,410 Elo+
Solo
Amaterasu
Amaterasu
xObviously
Amaterasu
Level 16
God Stats
2W - 0L
1,712 SR
Queue Stats
38W - 50L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 2
7,581
474
2,501
11,857
3,263
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Gamesee
Thanatos
10
1 / 8 / 1
6,917
432
2,019
11,885
3,540
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Scatism
Izanami
11
0 / 6 / 1
7,069
442
2,374
7,694
1,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Ummiyup
Bellona
15
3 / 3 / 0
8,982
561
4,770
9,192
8,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
doorhinged
Kuzenbo
8
1 / 3 / 0
6,657
416
2,767
9,575
8,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
13 / 1 / 3
10,536
659
15,069
5,960
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 3 / 1
5,915
370
373
4,452
1,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
G00S3555
Fenrir
14
5 / 1 / 9
9,005
563
4,489
8,487
3,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Medusa
InkyMaze
Medusa
15
8 / 0 / 8
9,560
598
11,152
7,594
2,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
xObviously
Amaterasu
14
2 / 2 / 2
8,166
510
2,640
7,368
4,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
7
Kills
28
28
Deaths
7
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
13
1
3
14.5
W
0
3
1
0.17
L
2
8
2
0.38
W
Fenrir
G00S3555
Fenrir
5
1
9
9.5
L
Thanatos
Gamesee
Thanatos
1
8
1
0.19
W
Medusa
InkyMaze
Medusa
8
0
8
12
L
Izanami
Scatism
Izanami
0
6
1
0.08
L
Bellona
Ummiyup
Bellona
3
3
0
1
L
Kuzenbo
doorhinged
Kuzenbo
1
3
0
0.33
W
Amaterasu
xObviously
Amaterasu
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,431
Damage
33,723
50,203
Taken
33,861
25,306
Mitigated
14,834
9,065
Healing
10,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
15,069
1,506
0
1,709
5,960
1,936
873
1,239
4,721
60,636
0
W
373
197
0
363
4,452
1,800
0
1,619
2,833
1,877
0
L
2,501
851
36
964
11,857
3,263
1,506
5,466
6,081
32,825
0
W
Fenrir
G00S3555
Fenrir
4,489
1,283
0
3,840
8,487
3,508
2,105
451
8,036
0
37,543
L
Thanatos
Gamesee
Thanatos
2,019
314
0
5,024
11,885
3,540
0
5,554
5,953
0
28,625
W
Medusa
InkyMaze
Medusa
11,152
5,777
0
2,624
7,594
2,743
5,551
1,093
6,501
0
57,883
L
Izanami
Scatism
Izanami
2,374
1,784
54
1,419
7,694
1,681
664
568
7,126
0
44,384
L
Bellona
Ummiyup
Bellona
4,770
1,948
0
1,134
9,192
8,284
170
0
9,192
0
53,257
L
Kuzenbo
doorhinged
Kuzenbo
2,767
1,583
0
434
9,575
8,538
233
3,539
5,787
11,060
0
W
Amaterasu
xObviously
Amaterasu
2,640
1,144
0
1,796
7,368
4,847
897
866
6,502
0
24,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,206
Gold Earned
43,182
375
Minions Killed
365
0
Camps Cleared
0
1,408,405
Distance Traveled
1,344,705
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,536
659
129
8
0
314,903
4
W
Ymir
5,915
370
4
0
0
119,867
2
L
Janus
7,581
474
80
5
0
275,555
1
W
Fenrir
9,005
563
73
5
0
336,935
0
L
Thanatos
6,917
432
60
4
0
259,156
0
W
Medusa
9,560
598
109
7
0
302,403
1
L
Izanami
7,069
442
87
5
0
274,688
1
L
Bellona
8,982
561
128
8
0
297,520
0
L
Kuzenbo
6,657
416
20
1
0
301,486
0
W
Amaterasu
8,166
510
50
3
0
270,597
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role