Player Matchup

Artemis
Artemis
AquriaNe
Artemis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,411 Elo+
Party 1
Loki
Loki
Blammed--
Loki
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 7L
1,120 Elo+
Party 1
Sylvanus
Sylvanus
WQ_Franko44
Sylvanus
Level 80
God Stats
0W - 1L
1,214 SR
Queue Stats
21W - 21L
1,253 Elo+
Party 1
Team Averages
Level 41
1,405 SR
1,261 Elo+

VS

Team Averages
Level 49
1,580 SR
1,348 Elo+
Chaac
Chaac
EMTyler318
Chaac
Level 57
God Stats
3W - 1L
1,841 SR
Queue Stats
52W - 60L
1,419 Elo+
Solo
Artemis
Artemis
IronRaven0509
Artemis
Level 21
God Stats
4W - 6L
1,421 SR
Queue Stats
10W - 16L
1,321 Elo+
Party 2
Cliodhna
Cliodhna
THE PUNISHER RN
Cliodhna
Level 68
God Stats
14W - 13L
1,478 SR
Queue Stats
72W - 97L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AquriaNe
Artemis
10
0 / 6 / 0
7,096
546
5,836
10,862
3,164
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
10
0 / 7 / 0
6,885
530
1,909
8,718
2,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
WQ_Franko44
Sylvanus
10
0 / 4 / 0
7,564
582
4,634
11,573
13,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
6 / 0 / 9
9,729
748
10,527
10,808
13,261
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
14
6 / 0 / 10
9,513
732
10,221
3,256
1,071
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
14
5 / 0 / 12
9,518
732
6,897
8,113
3,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
48
0
Kills
17
17
Deaths
0
0
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Artemis
AquriaNe
Artemis
0
6
0
0
L
Loki
0
7
0
0
W
Chaac
6
0
9
10.5
W
Artemis
6
0
10
11
W
Cliodhna
5
0
12
11
L
Sylvanus
WQ_Franko44
Sylvanus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,379
Damage
27,645
31,153
Taken
22,177
19,327
Mitigated
17,710
7,446
Healing
9,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AquriaNe
Artemis
5,836
2,104
54
1,494
10,862
3,164
0
0
10,862
0
30,040
L
Loki
1,909
156
0
329
8,718
2,510
0
0
8,718
0
7,409
W
Chaac
10,527
539
616
3,886
10,808
13,261
281
2,747
8,061
0
27,702
W
Artemis
10,221
3,888
564
1,206
3,256
1,071
2,099
716
2,540
0
36,185
W
Cliodhna
6,897
1,032
544
2,385
8,113
3,378
334
2,309
5,804
0
31,477
L
Sylvanus
WQ_Franko44
Sylvanus
4,634
417
1,314
4,255
11,573
13,653
0
274
11,299
14,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,545
Gold Earned
28,760
118
Minions Killed
144
2
Camps Cleared
8
630,786
Distance Traveled
738,249
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,096
546
68
5
1
208,780
3
L
Loki
6,885
530
24
2
1
218,435
1
W
Chaac
9,729
748
25
2
1
241,890
3
W
Artemis
9,513
732
47
4
2
246,948
3
W
Cliodhna
9,518
732
72
6
5
249,411
1
L
Sylvanus
7,564
582
26
2
0
203,571
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role