Player Matchup

Janus
Janus
BetterThanRon
Janus
Level 17
God Stats
4W - 1L
1,877 SR
Queue Stats
13W - 10L
1,555 Elo+
Party 4
Amaterasu
Amaterasu
CrispyFunk
Amaterasu
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 108L
1,376 Elo+
Party 1
Mercury
Mercury
FulminareXII
Mercury
Level 106
God Stats
3W - 2L
1,506 SR
Queue Stats
316W - 311L
1,434 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Khaaun
Ah Muzen Cab
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 122L
1,488 Elo+
Party 4
Ares
Ares
emuelite345
Ares
Level 80
God Stats
5W - 10L
1,607 SR
Queue Stats
73W - 87L
1,490 Elo+
Party 1
Team Averages
Level 71
1,598 SR
1,469 Elo+

VS

Team Averages
Level 54
1,378 SR
1,470 Elo+
Chaac
Chaac
ChallengerXXVII
Chaac
Level 144
God Stats
3W - 2L
1,619 SR
Queue Stats
41W - 21L
1,395 Elo+
Party 2
Chronos
Chronos
ColinKemm
Chronos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 121L
1,552 Elo+
Party 3
Danzaburou
Danzaburou
Cryptationn
Danzaburou
Level 47
God Stats
1W - 4L
1,083 SR
Queue Stats
214W - 202L
1,503 Elo+
Party 3
Jormungandr
Jormungandr
GaryWhopper
Jormungandr
Level 24
God Stats
1W - 3L
1,188 SR
Queue Stats
51W - 50L
1,501 Elo+
Party 3
Bakasura
Bakasura
GolemHat
Bakasura
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
10W - 9L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
942
188
0
0
0
Amaterasu
CrispyFunk
Amaterasu
5
0 / 1 / 0
3,163
633
1,885
4,855
2,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Mercury
FulminareXII
Mercury
6
0 / 0 / 0
3,566
713
520
2,569
558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
Khaaun
Ah Muzen Cab
6
0 / 0 / 0
3,330
666
594
1,699
383
Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 1 / 0
3,181
636
792
3,374
902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,669
734
2,075
3,571
1,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
ColinKemm
Chronos
6
0 / 0 / 0
3,363
673
1,261
1,226
265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Cryptationn
Danzaburou
5
1 / 0 / 0
3,595
719
1,047
1,061
229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
GaryWhopper
Jormungandr
5
0 / 0 / 1
3,131
626
569
925
473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
GolemHat
Bakasura
5
0 / 0 / 0
3,202
640
85
2,754
889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
2
2
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
1
0
0
1
W
Chronos
ColinKemm
Chronos
0
0
0
0
L
Amaterasu
CrispyFunk
Amaterasu
0
1
0
0
W
Danzaburou
Cryptationn
Danzaburou
1
0
0
1
L
Mercury
FulminareXII
Mercury
0
0
0
0
W
Jormungandr
GaryWhopper
Jormungandr
0
0
1
0.5
W
Bakasura
GolemHat
Bakasura
0
0
0
0
L
Ah Muzen Cab
Khaaun
Ah Muzen Cab
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,791
Damage
5,037
12,497
Taken
9,537
3,867
Mitigated
3,497
6,692
Healing
5,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
2,075
585
0
2,627
3,571
1,641
350
0
3,260
0
12,961
W
Chronos
ColinKemm
Chronos
1,261
541
0
621
1,226
265
0
193
1,033
11,885
0
L
Amaterasu
CrispyFunk
Amaterasu
1,885
895
0
3,248
4,855
2,024
0
0
4,511
0
8,917
W
Danzaburou
Cryptationn
Danzaburou
1,047
469
0
695
1,061
229
0
439
622
0
12,518
L
Mercury
FulminareXII
Mercury
520
104
0
1,170
2,569
558
0
452
2,055
0
13,981
W
Jormungandr
GaryWhopper
Jormungandr
569
523
0
484
925
473
0
160
765
5,827
0
W
Bakasura
GolemHat
Bakasura
85
73
0
1,174
2,754
889
0
0
2,714
0
10,151
L
Ah Muzen Cab
Khaaun
Ah Muzen Cab
594
313
0
797
1,699
383
0
136
1,526
0
15,573
L
792
0
471
1,006
3,374
902
0
1,085
2,231
4,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,182
Gold Earned
16,960
108
Minions Killed
132
0
Camps Cleared
0
388,868
Distance Traveled
505,882
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
942
188
0
0
0
0
0
W
Chaac
3,669
734
32
6
0
109,471
2
W
Chronos
3,363
673
25
5
0
94,720
0
L
Amaterasu
3,163
633
18
4
0
92,864
0
W
Danzaburou
3,595
719
24
5
0
97,224
2
L
Mercury
3,566
713
40
8
0
113,084
2
W
Jormungandr
3,131
626
20
4
0
89,294
1
W
Bakasura
3,202
640
31
6
0
115,173
1
L
Ah Muzen Cab
3,330
666
43
9
0
82,194
1
L
Ares
3,181
636
7
1
0
100,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role