Player Matchup

Gilgamesh
Gilgamesh
boatsofoat
Gilgamesh
Level 121
God Stats
5W - 0L
1,679 SR
Queue Stats
54W - 37L
1,455 Elo+
Party 2
Artemis
Artemis
lilGunnerySTG
Artemis
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 25L
1,518 Elo+
Party 2
Ra
Ra
oSHOcKED
Ra
Level 99
God Stats
5W - 1L
1,500 SR
Queue Stats
49W - 35L
1,218 Elo+
Party 2
Team Averages
Level 94
1,560 SR
1,397 Elo+

VS

Team Averages
Level 110
1,538 SR
1,563 Elo+
Sylvanus
Sylvanus
Toastmster
Sylvanus
Level 117
God Stats
24W - 15L
1,654 SR
Queue Stats
121W - 108L
1,536 Elo+
Party 1
Janus
Janus
XelorZX12
Janus
Level 105
God Stats
4W - 3L
1,603 SR
Queue Stats
115W - 106L
1,578 Elo+
Party 1
Neith
Neith
marco440
Neith
Level 108
God Stats
1W - 1L
1,358 SR
Queue Stats
93W - 79L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
boatsofoat
Gilgamesh
18
7 / 2 / 14
14,069
703
18,189
21,835
16,476
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Artemis
19
12 / 3 / 11
14,834
742
28,364
17,795
6,146
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
5 / 4 / 9
12,949
647
14,648
12,940
4,549
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Toastmster
Sylvanus
15
3 / 6 / 5
12,746
637
13,674
32,730
44,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
XelorZX12
Janus
15
3 / 10 / 4
12,085
604
15,363
18,177
6,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Neith
marco440
Neith
16
3 / 8 / 5
13,213
661
12,428
18,929
8,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
24
Kills
9
9
Deaths
24
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Toastmster
Sylvanus
3
6
5
0.92
L
Janus
XelorZX12
Janus
3
10
4
0.5
W
Gilgamesh
boatsofoat
Gilgamesh
7
2
14
7
W
Artemis
12
3
11
5.83
L
Neith
marco440
Neith
3
8
5
0.69
W
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,201
Damage
41,465
52,570
Taken
69,836
27,171
Mitigated
58,648
20,846
Healing
11,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Toastmster
Sylvanus
13,674
1,253
2,460
7,755
32,730
44,076
260
8,239
24,491
26,934
0
L
Janus
XelorZX12
Janus
15,363
765
0
944
18,177
6,151
239
3,773
14,404
61,050
0
W
Gilgamesh
boatsofoat
Gilgamesh
18,189
3,603
0
830
21,835
16,476
614
8,169
13,420
11,206
42,331
W
Artemis
28,364
15,479
0
6,690
17,795
6,146
1,803
13,839
3,558
0
71,098
L
Neith
marco440
Neith
12,428
4,173
0
672
18,929
8,421
304
5,974
12,955
0
34,135
W
14,648
1,300
6,774
6,552
12,940
4,549
376
6,948
5,874
53,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,852
Gold Earned
38,044
241
Minions Killed
179
11
Camps Cleared
6
973,771
Distance Traveled
926,510
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,746
637
24
1
0
314,251
6
L
Janus
12,085
604
108
5
4
316,187
2
W
Gilgamesh
14,069
703
51
3
4
310,319
1
W
Artemis
14,834
742
99
5
5
312,453
2
L
Neith
13,213
661
47
2
2
296,072
0
W
Ra
12,949
647
91
5
2
350,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role