Player Matchup

The Morrigan
The Morrigan
Holuty
The Morrigan
Level 143
God Stats
26W - 15L
1,669 SR
Queue Stats
432W - 435L
1,520 Elo+
Party 3
Chiron
Chiron
Vonz1p3rR
Chiron
Level 129
God Stats
48W - 29L
1,652 SR
Queue Stats
285W - 245L
1,613 Elo+
Party 2
Nox
Nox
abdeear
Nox
Level 155
God Stats
65W - 62L
1,576 SR
Queue Stats
1,104W - 1,136L
1,534 Elo+
Party 3
Achilles
Achilles
oicangia
Achilles
Level 127
God Stats
12W - 11L
1,621 SR
Queue Stats
473W - 430L
1,598 Elo+
Party 2
Hun Batz
Hun Batz
polako98
Hun Batz
Level 155
God Stats
13W - 5L
1,836 SR
Queue Stats
366W - 346L
1,573 Elo+
Party 2
Team Averages
Level 142
1,671 SR
1,568 Elo+

VS

Team Averages
Level 150
1,526 SR
1,519 Elo+
Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Dhesiree
Artio
Level 149
God Stats
0W - 2L
1,487 SR
Queue Stats
186W - 187L
1,614 Elo+
Solo
Scylla
Scylla
KMarkos
Scylla
Level 128
God Stats
15W - 10L
1,623 SR
Queue Stats
817W - 850L
1,486 Elo+
Party 1
Terra
Terra
Lauchester
Terra
Level 156
God Stats
1W - 4L
1,523 SR
Queue Stats
434W - 478L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Holuty
The Morrigan
12
3 / 0 / 1
7,177
652
6,704
6,158
2,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
Vonz1p3rR
Chiron
12
3 / 1 / 3
6,728
612
6,605
7,488
1,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nox
11
3 / 0 / 2
6,922
629
5,410
4,906
1,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
oicangia
Achilles
10
3 / 0 / 3
6,336
576
6,690
7,281
3,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
polako98
Hun Batz
12
2 / 0 / 2
6,623
602
5,223
6,631
2,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
1 / 3 / 0
5,892
536
5,791
8,251
2,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
 
Mulan
10
0 / 3 / 0
5,519
502
3,981
10,715
5,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artio
Dhesiree
Artio
8
0 / 3 / 1
5,267
479
3,323
10,456
4,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
KMarkos
Scylla
10
0 / 4 / 0
5,403
491
1,290
5,460
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Terra
10
0 / 1 / 0
5,413
492
3,619
8,438
3,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
14
Kills
1
1
Deaths
14
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
3
0
0.33
L
Mulan
 
Mulan
0
3
0
0
L
Artio
Dhesiree
Artio
0
3
1
0.17
W
The Morrigan
Holuty
The Morrigan
3
0
1
3.5
L
Scylla
KMarkos
Scylla
0
4
0
0
L
Terra
0
1
0
0
W
Chiron
Vonz1p3rR
Chiron
3
1
3
4.5
W
Nox
3
0
2
4
W
Achilles
oicangia
Achilles
3
0
3
4.5
W
Hun Batz
polako98
Hun Batz
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,632
Damage
18,004
32,464
Taken
43,320
10,994
Mitigated
17,070
14,980
Healing
14,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,791
3,030
0
2,213
8,251
2,106
0
49
8,202
0
42,191
L
Mulan
 
Mulan
3,981
417
0
3,313
10,715
5,444
0
4,663
6,052
0
34,785
L
Artio
Dhesiree
Artio
3,323
268
478
4,134
10,456
4,784
0
1,901
8,517
11,352
0
W
The Morrigan
Holuty
The Morrigan
6,704
2,926
273
2,386
6,158
2,269
207
451
5,382
41,344
2,006
L
Scylla
KMarkos
Scylla
1,290
284
0
1,188
5,460
1,525
0
2,478
2,878
31,321
0
L
Terra
3,619
695
0
2,998
8,438
3,211
0
1,234
7,126
28,111
0
W
Chiron
Vonz1p3rR
Chiron
6,605
3,394
681
4,174
7,488
1,030
432
1,202
6,208
0
43,185
W
Nox
5,410
1,857
0
2,105
4,906
1,630
38
1,987
2,919
34,554
0
W
Achilles
oicangia
Achilles
6,690
1,418
0
2,663
7,281
3,918
0
2,457
4,824
0
17,177
W
Hun Batz
polako98
Hun Batz
5,223
1,374
0
2,698
6,631
2,147
0
2,135
4,451
0
41,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,786
Gold Earned
27,494
355
Minions Killed
315
0
Camps Cleared
0
1,148,337
Distance Traveled
1,103,924
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,892
536
91
8
0
179,437
4
L
Mulan
5,519
502
71
6
0
225,540
4
L
Artio
5,267
479
12
1
0
243,265
5
W
The Morrigan
7,177
652
82
7
0
202,923
3
L
Scylla
5,403
491
69
6
0
212,983
4
L
Terra
5,413
492
72
7
0
242,699
6
W
Chiron
6,728
612
91
8
0
217,899
5
W
Nox
6,922
629
84
8
0
218,658
6
W
Achilles
6,336
576
16
1
0
237,405
2
W
Hun Batz
6,623
602
82
7
0
271,452
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role