Player Matchup

Chaac
Chaac
BLG5DHOUND
Chaac
Level 59
God Stats
22W - 17L
1,513 SR
Queue Stats
170W - 196L
1,440 Elo+
Solo
Artemis
Artemis
Deadmule66
Artemis
Level 69
God Stats
5W - 7L
1,440 SR
Queue Stats
41W - 45L
1,398 Elo+
Party 1
Mercury
Mercury
Kileroide93
Mercury
Level 89
God Stats
6W - 12L
1,427 SR
Queue Stats
462W - 524L
1,436 Elo+
Solo
Ymir
Ymir
King_Gargame
Ymir
Level 89
God Stats
2W - 7L
1,351 SR
Queue Stats
81W - 96L
1,338 Elo+
Solo
Ra
Ra
STEADY_AIM_ZANE
Ra
Level 100
God Stats
1W - 2L
1,615 SR
Queue Stats
10W - 8L
1,518 Elo+
Party 1
Team Averages
Level 81
1,469 SR
1,426 Elo+

VS

Team Averages
Level 93
1,445 SR
1,437 Elo+
Medusa
Medusa
DKMGaming1
Medusa
Level 106
God Stats
16W - 19L
1,452 SR
Queue Stats
47W - 55L
1,430 Elo+
Party 2
Aphrodite
Aphrodite
Mussomania
Aphrodite
Level 67
God Stats
4W - 8L
1,327 SR
Queue Stats
145W - 176L
1,371 Elo+
Party 3
Geb
Geb
Nuclear__Walnut
Geb
Level 127
God Stats
7W - 7L
1,561 SR
Queue Stats
108W - 98L
1,514 Elo+
Party 2
Cliodhna
Cliodhna
hiph0pking43
Cliodhna
Level 99
God Stats
3W - 2L
1,415 SR
Queue Stats
358W - 390L
1,461 Elo+
Party 3
Chaac
Chaac
op-220
Chaac
Level 66
God Stats
136W - 141L
1,470 SR
Queue Stats
188W - 210L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
6
1 / 0 / 0
3,754
751
1,220
3,142
1,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
Deadmule66
Artemis
3
1 / 2 / 1
3,076
615
762
1,852
380
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Kileroide93
Mercury
6
1 / 1 / 0
3,564
713
904
2,815
617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

1
0 / 0 / 0
999
200
0
0
0
5
0 / 1 / 2
3,274
655
1,616
2,065
412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DKMGaming1
Medusa
6
1 / 1 / 0
3,721
744
1,538
1,937
465
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Aphrodite
Mussomania
Aphrodite
6
1 / 0 / 1
3,911
782
808
1,206
312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
1 / 1 / 0
3,492
698
496
3,510
1,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
hiph0pking43
Cliodhna
6
1 / 0 / 0
3,786
757
155
1,559
490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chaac
op-220
Chaac
7
0 / 1 / 0
3,834
767
1,846
2,986
1,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
3
Kills
4
4
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
0
0
1
W
Medusa
DKMGaming1
Medusa
1
1
0
1
L
Artemis
Deadmule66
Artemis
1
2
1
0.75
L
Mercury
Kileroide93
Mercury
1
1
0
1
L
0
0
0
0
W
Aphrodite
Mussomania
Aphrodite
1
0
1
1.5
W
1
1
0
1
L
0
1
2
1
W
Cliodhna
hiph0pking43
Cliodhna
1
0
0
1
W
Chaac
op-220
Chaac
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,502
Damage
4,843
9,874
Taken
11,198
2,880
Mitigated
4,224
2,440
Healing
4,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
1,220
399
5
1,207
3,142
1,471
0
0
3,142
0
13,334
W
Medusa
DKMGaming1
Medusa
1,538
620
0
214
1,937
465
660
387
1,476
0
13,144
L
Artemis
Deadmule66
Artemis
762
513
60
184
1,852
380
0
396
1,456
0
2,767
L
Mercury
Kileroide93
Mercury
904
275
0
300
2,815
617
0
442
2,373
0
12,433
L
0
0
0
0
0
0
0
0
0
0
0
W
Aphrodite
Mussomania
Aphrodite
808
156
70
629
1,206
312
508
413
749
10,933
0
W
496
299
0
942
3,510
1,416
352
570
2,812
5,313
0
L
1,616
237
119
565
2,065
412
0
466
1,599
10,426
0
W
Cliodhna
hiph0pking43
Cliodhna
155
0
0
850
1,559
490
0
0
1,559
0
14,585
W
Chaac
op-220
Chaac
1,846
727
0
1,635
2,986
1,541
0
0
2,986
0
16,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,667
Gold Earned
18,744
94
Minions Killed
133
0
Camps Cleared
0
379,476
Distance Traveled
488,008
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,754
751
36
7
0
107,704
0
W
Medusa
3,721
744
28
6
0
98,400
1
L
Artemis
3,076
615
5
1
0
60,772
0
L
Mercury
3,564
713
33
7
0
132,421
1
L
Ymir
999
200
0
0
0
0
0
W
Aphrodite
3,911
782
18
4
0
102,473
2
W
Geb
3,492
698
11
2
0
88,127
4
L
Ra
3,274
655
20
4
0
78,579
1
W
Cliodhna
3,786
757
36
7
0
100,418
1
W
Chaac
3,834
767
40
8
0
98,590
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role