Player Matchup

Guan Yu
Guan Yu
OldmanStapls
Guan Yu
Level 22
God Stats
11W - 18L
1,559 SR
Queue Stats
49W - 48L
1,522 Elo+
Solo
Fafnir
Fafnir
RussianShark171
Fafnir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,520 Elo+
Solo
Freya
Freya
SweatyNanna
Freya
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,656 Elo+
Solo
Nemesis
Nemesis
estorno_brunido
Nemesis
Level 12
God Stats
2W - 3L
1,529 SR
Queue Stats
16W - 20L
1,376 Elo+
Solo
Mercury
Mercury
u_UzZz-842
Mercury
Level 26
God Stats
1W - 1L
1,700 SR
Queue Stats
26W - 34L
1,498 Elo+
Solo
Team Averages
Level 16
1,558 SR
1,514 Elo+

VS

Team Averages
Level 18
1,506 SR
1,539 Elo+
Xing Tian
Xing Tian
Dumpsterfire87
Xing Tian
Level 7
God Stats
4W - 2L
1,597 SR
Queue Stats
9W - 4L
1,618 Elo+
Party 1
Sol
Sol
Nytefiire
Sol
Level 26
God Stats
1W - 1L
1,332 SR
Queue Stats
100W - 65L
1,522 Elo+
Solo
Bellona
Bellona
SarrrahG
Bellona
Level 31
God Stats
73W - 85L
1,449 SR
Queue Stats
238W - 271L
1,401 Elo+
Party 1
Neith
Neith
TheF00tballteam5
Neith
Level 17
God Stats
7W - 2L
1,654 SR
Queue Stats
55W - 47L
1,431 Elo+
Solo
Mercury
Mercury
TwinHurdle41120
Mercury
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 12L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
OldmanStapls
Guan Yu
9
1 / 1 / 0
5,378
489
5,229
7,476
6,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

7
1 / 2 / 0
4,964
451
883
6,243
3,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
3 / 5 / 0
6,187
562
4,154
9,819
3,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 1 / 1
4,917
447
2,003
5,232
1,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Mercury
u_UzZz-842
Mercury
8
0 / 0 / 2
4,929
448
1,644
5,321
1,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dumpsterfire87
Xing Tian
12
2 / 0 / 1
6,603
600
5,032
8,879
4,631
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 3 / 2
6,299
573
6,724
5,592
1,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
SarrrahG
Bellona
10
0 / 1 / 2
5,389
490
1,625
5,842
5,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 0 / 3
6,243
568
6,939
4,172
1,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 2
6,172
561
2,216
7,494
2,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
5
Kills
9
9
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Dumpsterfire87
Xing Tian
2
0
1
2.5
W
3
3
2
1.33
L
Guan Yu
OldmanStapls
Guan Yu
1
1
0
1
L
1
2
0
0.5
W
Bellona
SarrrahG
Bellona
0
1
2
1
L
3
5
0
0.6
W
3
0
3
4.5
W
1
1
2
2
L
0
1
1
0.5
L
Mercury
u_UzZz-842
Mercury
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,913
Damage
22,536
34,091
Taken
31,979
16,735
Mitigated
14,545
10,172
Healing
10,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Dumpsterfire87
Xing Tian
5,032
201
0
3,390
8,879
4,631
32
42
8,193
37,018
0
W
6,724
3,484
0
2,700
5,592
1,723
1,073
1,873
3,589
25,289
4,398
L
Guan Yu
OldmanStapls
Guan Yu
5,229
459
255
2,768
7,476
6,685
0
4,542
2,934
0
25,454
L
883
163
0
946
6,243
3,974
60
775
5,351
10,860
0
W
Bellona
SarrrahG
Bellona
1,625
160
0
2,128
5,842
5,013
539
1,336
4,506
0
16,597
L
4,154
2,184
0
3,821
9,819
3,093
970
2,998
6,776
28,300
0
W
6,939
2,219
0
1,909
4,172
1,079
2,656
722
3,450
0
35,652
W
2,216
1,246
0
629
7,494
2,099
0
1,064
6,430
0
39,003
L
2,003
503
0
1,379
5,232
1,501
0
1,511
3,646
0
18,228
L
Mercury
u_UzZz-842
Mercury
1,644
226
0
1,003
5,321
1,482
0
815
4,467
0
16,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,375
Gold Earned
30,706
192
Minions Killed
290
0
Camps Cleared
0
994,760
Distance Traveled
1,006,465
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,603
600
61
6
0
201,649
0
W
Sol
6,299
573
55
5
0
189,911
1
L
Guan Yu
5,378
489
44
4
0
217,453
0
L
Fafnir
4,964
451
10
1
0
194,048
1
W
Bellona
5,389
490
37
3
0
197,433
2
L
Freya
6,187
562
59
5
0
181,398
2
W
Neith
6,243
568
70
6
0
196,408
3
W
Mercury
6,172
561
67
6
0
221,064
0
L
Nemesis
4,917
447
41
4
0
188,360
1
L
Mercury
4,929
448
38
3
0
213,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role