Player Matchup

Artemis
Artemis
Adammortician
Artemis
Level 127
God Stats
8W - 7L
1,542 SR
Queue Stats
300W - 327L
1,414 Elo+
Solo
Kukulkan
Kukulkan
CaptainLexifer
Kukulkan
Level 127
God Stats
6W - 2L
1,548 SR
Queue Stats
155W - 154L
1,456 Elo+
Solo
Sylvanus
Sylvanus
ElSalchichon973
Sylvanus
Level 87
God Stats
14W - 11L
1,437 SR
Queue Stats
25W - 22L
1,388 Elo+
Solo
Bastet
Bastet
Loktug
Bastet
Level 59
God Stats
3W - 3L
1,223 SR
Queue Stats
8W - 17L
1,265 Elo+
Solo
Guan Yu
Guan Yu
gamerzprodigy13
Guan Yu
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 79L
1,415 Elo+
Solo
Team Averages
Level 92
1,450 SR
1,388 Elo+

VS

Team Averages
Level 90
1,540 SR
1,399 Elo+
Ra
Ra
Black wolf9012
Ra
Level 74
God Stats
7W - 15L
1,341 SR
Queue Stats
129W - 133L
1,465 Elo+
Solo
Ares
Ares
C3R83R151125
Ares
Level 66
God Stats
2W - 7L
1,533 SR
Queue Stats
15W - 28L
1,339 Elo+
Solo
Jing Wei
Jing Wei
CrocAttackZ
Jing Wei
Level 81
God Stats
17W - 17L
1,465 SR
Queue Stats
248W - 254L
1,357 Elo+
Party 1
Achilles
Achilles
Rechytox
Achilles
Level 142
God Stats
0W - 1L
1,709 SR
Queue Stats
21W - 23L
1,412 Elo+
Solo
Cabrakan
Cabrakan
wizard lizzerd
Cabrakan
Level 89
God Stats
21W - 6L
1,652 SR
Queue Stats
288W - 303L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
8 / 1 / 3
8,166
583
6,695
8,697
2,888
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
14
3 / 3 / 3
8,135
581
7,587
7,853
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
10
3 / 2 / 8
7,548
539
6,322
12,922
10,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Loktug
Bastet
11
2 / 2 / 6
6,963
497
4,013
8,939
2,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 1 / 0
8,379
599
7,420
7,554
8,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,123
509
5,620
9,176
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 4 / 2
5,064
362
2,757
8,467
7,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
CrocAttackZ
Jing Wei
10
0 / 4 / 1
5,933
424
3,380
7,281
1,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Rechytox
Achilles
12
1 / 3 / 0
6,804
486
3,419
11,065
7,716
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cabrakan
11
7 / 5 / 0
7,612
544
8,080
11,063
5,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
19
Kills
9
9
Deaths
19
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
8
1
3
9.5
L
1
3
1
0.5
L
0
4
2
0.25
W
Kukulkan
3
3
3
1.5
L
Jing Wei
CrocAttackZ
Jing Wei
0
4
1
0.13
W
Sylvanus
3
2
8
3.5
W
Bastet
Loktug
Bastet
2
2
6
2.5
L
Achilles
Rechytox
Achilles
1
3
0
0.33
W
3
1
0
3
L
Cabrakan
7
5
0
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,037
Damage
23,256
45,965
Taken
47,052
26,602
Mitigated
25,984
20,063
Healing
9,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
6,695
3,568
0
3,920
8,697
2,888
1,432
3,798
4,899
0
49,687
L
5,620
445
389
3,395
9,176
3,215
148
5,255
3,876
44,911
0
L
2,757
194
0
248
8,467
7,178
119
3,464
5,003
7,123
0
W
Kukulkan
7,587
1,434
0
3,306
7,853
2,885
796
4,892
2,961
60,320
0
L
Jing Wei
CrocAttackZ
Jing Wei
3,380
2,148
0
1,377
7,281
1,949
425
2,171
5,110
0
33,540
W
Sylvanus
6,322
1,941
1,079
4,681
12,922
10,031
315
3,525
9,397
25,849
0
W
Bastet
Loktug
Bastet
4,013
1,070
0
3,460
8,939
2,413
146
4,556
4,383
0
31,646
L
Achilles
Rechytox
Achilles
3,419
466
0
1,207
11,065
7,716
0
1,846
8,108
0
38,610
W
7,420
851
177
3,440
7,554
8,385
799
0
7,554
11,157
40,122
L
Cabrakan
8,080
1,303
0
2,566
11,063
5,926
0
2,807
8,256
33,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,191
Gold Earned
32,536
400
Minions Killed
304
0
Camps Cleared
0
1,301,468
Distance Traveled
1,286,890
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,166
583
98
7
0
250,205
4
L
Ra
7,123
509
90
6
0
262,453
3
L
Ares
5,064
362
9
1
0
227,666
2
W
Kukulkan
8,135
581
104
7
0
246,864
9
L
Jing Wei
5,933
424
65
5
0
252,959
1
W
Sylvanus
7,548
539
24
2
0
229,715
3
W
Bastet
6,963
497
56
4
0
306,726
1
L
Achilles
6,804
486
81
6
0
258,597
4
W
Guan Yu
8,379
599
118
8
0
267,958
2
L
Cabrakan
7,612
544
59
4
0
285,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role