Player Matchup

Chronos
Chronos
ASuRA_TaE
Chronos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,660 Elo+
Solo
Kumbhakarna
Kumbhakarna
AwakenedTiara76
Kumbhakarna
Level 22
God Stats
6W - 3L
1,883 SR
Queue Stats
19W - 21L
1,488 Elo+
Party 1
Hachiman
Hachiman
ELTreatanator
Hachiman
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,836 Elo+
Party 1
Mulan
Mulan
ManDudeGuyThing
Mulan
Level 25
God Stats
5W - 3L
1,517 SR
Queue Stats
18W - 18L
1,473 Elo+
Solo
Thanatos
Thanatos
TNT Hydr0
Thanatos
Level 159
God Stats
3W - 2L
1,680 SR
Queue Stats
145W - 133L
1,506 Elo+
Party 1
Team Averages
Level 47
1,616 SR
1,593 Elo+

VS

Team Averages
Level 26
1,572 SR
1,533 Elo+
Ra
Ra
Demon Voltage
Ra
Level 29
God Stats
4W - 7L
1,583 SR
Queue Stats
135W - 123L
1,526 Elo+
Solo
Terra
Terra
Puncake9415
Terra
Level 26
God Stats
0W - 2L
1,263 SR
Queue Stats
12W - 15L
1,463 Elo+
Solo
Guan Yu
Guan Yu
SauronTheLobster
Guan Yu
Level 24
God Stats
1W - 1L
1,888 SR
Queue Stats
31W - 28L
1,507 Elo+
Solo
Susano
Susano
Stelthyboi
Susano
Level 28
God Stats
4W - 2L
1,626 SR
Queue Stats
51W - 36L
1,588 Elo+
Solo
Apollo
Apollo
sweettpea_
Apollo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 45L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ASuRA_TaE
Chronos
18
0 / 8 / 4
12,659
469
10,698
16,102
6,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
AwakenedTiara76
Kumbhakarna
19
1 / 4 / 18
13,545
502
12,660
27,923
37,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
ELTreatanator
Hachiman
18
6 / 5 / 9
12,545
465
18,271
13,468
4,840
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
7 / 0 / 6
16,184
599
30,216
18,183
21,814
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
TNT Hydr0
Thanatos
20
22 / 2 / 4
17,269
640
31,164
25,157
12,766
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 11 / 1
13,802
511
17,558
26,992
12,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
2 / 4 / 6
11,643
431
7,121
29,223
42,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
1 / 4 / 2
11,313
419
13,185
27,574
32,125
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
Stelthyboi
Susano
20
4 / 7 / 1
12,419
460
11,207
24,045
10,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
sweettpea_
Apollo
17
5 / 10 / 4
11,754
435
13,044
26,274
9,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
33
36
Kills
19
19
Deaths
36
41
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chronos
ASuRA_TaE
Chronos
0
8
4
0.25
W
Kumbhakarna
AwakenedTiara76
Kumbhakarna
1
4
18
2.5
L
7
11
1
0.68
W
Hachiman
ELTreatanator
Hachiman
6
5
9
2.1
W
7
0
6
10
L
2
4
6
1.25
L
1
4
2
0.5
L
Susano
Stelthyboi
Susano
4
7
1
0.64
W
Thanatos
TNT Hydr0
Thanatos
22
2
4
12
L
Apollo
sweettpea_
Apollo
5
10
4
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,009
Damage
62,115
100,833
Taken
134,108
82,843
Mitigated
108,064
46,400
Healing
44,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
ASuRA_TaE
Chronos
10,698
4,000
0
790
16,102
6,097
3,559
7,947
7,845
66,305
3,547
W
Kumbhakarna
AwakenedTiara76
Kumbhakarna
12,660
1,160
0
3,473
27,923
37,326
957
6,276
21,541
52,630
0
L
17,558
3,307
1,393
8,193
26,992
12,742
1,796
5,985
20,491
108,069
0
W
Hachiman
ELTreatanator
Hachiman
18,271
11,477
0
3,679
13,468
4,840
4,839
2,490
10,904
0
66,002
W
30,216
7,527
0
12,058
18,183
21,814
2,544
5,635
12,376
0
127,511
L
7,121
3,040
2,211
6,058
29,223
42,343
99
4,754
23,930
26,256
0
L
13,185
1,671
657
12,453
27,574
32,125
201
3,944
22,147
12,738
53,062
L
Susano
Stelthyboi
Susano
11,207
1,422
0
7,665
24,045
10,971
0
1,932
21,857
0
108,741
W
Thanatos
TNT Hydr0
Thanatos
31,164
9,174
0
26,400
25,157
12,766
2,675
5,493
19,578
0
130,694
L
Apollo
sweettpea_
Apollo
13,044
7,591
0
5,456
26,274
9,883
1,079
5,518
20,676
0
77,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,202
Gold Earned
60,931
659
Minions Killed
668
0
Camps Cleared
0
2,491,572
Distance Traveled
2,255,409
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,659
469
140
5
0
399,713
5
W
Kumbhakarna
13,545
502
38
1
0
487,973
2
L
Ra
13,802
511
207
8
0
392,801
4
W
Hachiman
12,545
465
101
4
0
465,295
0
W
Mulan
16,184
599
215
8
0
534,367
3
L
Terra
11,643
431
43
2
0
471,917
1
L
Guan Yu
11,313
419
128
5
0
480,674
0
L
Susano
12,419
460
158
6
0
528,154
3
W
Thanatos
17,269
640
165
6
0
604,224
0
L
Apollo
11,754
435
132
5
0
381,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role