Player Matchup

Sol
Sol
Bravehoof
Sol
Level 125
God Stats
6W - 3L
1,498 SR
Queue Stats
124W - 125L
1,508 Elo+
Party 2
Horus
Horus
DahCause
Horus
Level 51
God Stats
3W - 3L
1,619 SR
Queue Stats
117W - 115L
1,488 Elo+
Party 4
Osiris
Osiris
DrAnimeWatcher
Osiris
Level 30
God Stats
3W - 0L
1,500 SR
Queue Stats
136W - 150L
1,464 Elo+
Party 4
Thor
Thor
SYKtkd
Thor
Level 48
God Stats
6W - 1L
1,791 SR
Queue Stats
129W - 97L
1,540 Elo+
Solo
Janus
Janus
Vauhan
Janus
Level 17
God Stats
5W - 4L
1,566 SR
Queue Stats
11W - 13L
1,451 Elo+
Party 2
Team Averages
Level 54
1,595 SR
1,490 Elo+

VS

Team Averages
Level 57
1,539 SR
1,484 Elo+
Scylla
Scylla
Aadi2
Scylla
Level 79
God Stats
2W - 2L
1,571 SR
Queue Stats
161W - 170L
1,478 Elo+
Party 1
Fenrir
Fenrir
BabyGarcDooDoo
Fenrir
Level 84
God Stats
61W - 55L
1,595 SR
Queue Stats
355W - 337L
1,512 Elo+
Party 3
Neith
Neith
Lininpinguin
Neith
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 134L
1,483 Elo+
Party 3
Nox
Nox
eshan2
Nox
Level 6
God Stats
2W - 4L
1,511 SR
Queue Stats
3W - 7L
1,488 Elo+
Party 1
He Bo
He Bo
p00feast911
He Bo
Level 87
God Stats
1W - 2L
1,518 SR
Queue Stats
236W - 242L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 1
7,244
557
5,330
6,592
2,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
DahCause
Horus
10
2 / 0 / 5
6,336
487
3,997
6,550
3,922
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 0 / 3
6,514
501
2,980
7,418
6,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thor
SYKtkd
Thor
10
1 / 1 / 7
6,580
506
3,721
7,214
2,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Vauhan
Janus
12
6 / 2 / 3
7,887
607
6,099
4,619
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aadi2
Scylla
12
0 / 2 / 0
7,098
546
5,232
6,550
3,358
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 3 / 0
5,671
436
3,485
10,335
9,631
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 2 / 0
6,166
474
4,022
6,715
1,859
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
eshan2
Nox
12
1 / 2 / 1
7,377
567
1,860
3,125
1,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 4 / 1
6,431
495
4,365
8,428
2,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
13
Kills
3
3
Deaths
13
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
Aadi2
Scylla
0
2
0
0
L
1
3
0
0.33
W
3
0
1
3.5
W
Horus
DahCause
Horus
2
0
5
4.5
W
1
0
3
2.5
L
0
2
0
0
W
Thor
SYKtkd
Thor
1
1
7
4.5
W
Janus
Vauhan
Janus
6
2
3
3.75
L
Nox
eshan2
Nox
1
2
1
0.75
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,127
Damage
18,964
32,393
Taken
35,153
16,343
Mitigated
18,043
15,556
Healing
11,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Aadi2
Scylla
5,232
847
0
1,616
6,550
3,358
0
772
5,256
39,332
0
L
3,485
503
0
3,137
10,335
9,631
0
3,533
6,654
0
14,754
W
5,330
2,135
0
4,745
6,592
2,350
1,782
0
6,592
47,184
6,873
W
Horus
DahCause
Horus
3,997
1,444
682
2,668
6,550
3,922
0
1,683
4,727
0
11,699
W
2,980
373
0
3,041
7,418
6,235
123
3,870
3,548
0
30,460
L
4,022
1,789
0
2,423
6,715
1,859
0
3,114
3,601
0
33,617
W
Thor
SYKtkd
Thor
3,721
789
0
3,454
7,214
2,359
0
3,539
3,517
0
29,854
W
Janus
Vauhan
Janus
6,099
149
0
966
4,619
1,477
108
2,153
2,368
36,819
0
L
Nox
eshan2
Nox
1,860
163
0
341
3,125
1,049
0
1,390
1,599
38,095
0
L
4,365
412
0
3,902
8,428
2,146
0
1,631
6,705
36,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,561
Gold Earned
32,743
339
Minions Killed
362
0
Camps Cleared
0
1,335,383
Distance Traveled
1,214,671
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,098
546
94
7
0
232,593
3
L
Fenrir
5,671
436
26
2
0
238,246
2
W
Sol
7,244
557
107
8
0
233,317
3
W
Horus
6,336
487
16
1
0
277,879
2
W
Osiris
6,514
501
64
5
0
260,826
3
L
Neith
6,166
474
67
5
0
225,298
5
W
Thor
6,580
506
59
5
0
294,286
7
W
Janus
7,887
607
93
7
0
269,075
0
L
Nox
7,377
567
104
8
0
285,273
0
L
He Bo
6,431
495
71
5
0
233,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role