Player Matchup

Anhur
Anhur
Silver I
 
Anhur
Silver I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Silver III
AllisAtum
Merlin
Silver III
Level 127
God Stats
8W - 9L
1,599 SR
Queue Stats
74W - 95L
969 MMR
Party 1
Mulan
Mulan
Silver II
AquaFiez
Mulan
Silver II
Level 66
God Stats
10W - 11L
1,726 SR
Queue Stats
40W - 60L
1,116 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,608 SR
1,195 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 88
1,497 SR
1,380 MMR
Rama
Rama
Silver II
 
Rama
Silver II
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver II
Steezmcdeeze
Sol
Silver II
Level 102
God Stats
0W - 1L
1,438 SR
Queue Stats
25W - 47L
1,361 MMR
Solo
Hercules
Hercules
Silver V
nkslick3232
Hercules
Silver V
Level 69
God Stats
2W - 4L
1,553 SR
Queue Stats
17W - 22L
1,279 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
7 / 1 / 6
9,347
779
10,156
10,003
3,628
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
AllisAtum
Merlin
14
6 / 0 / 9
9,358
780
13,475
5,201
1,584
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
AquaFiez
Mulan
12
1 / 3 / 12
8,330
694
7,072
12,348
10,767
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
ThothBacchusMorgan Le FayAphroditeNox

VS

Bans
Hou YiNeithKukulkanArtemisAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
2 / 7 / 2
7,536
628
5,489
8,805
2,381
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 5 / 2
7,909
659
7,660
10,007
3,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
nkslick3232
Hercules
11
0 / 3 / 2
7,444
620
4,135
16,250
8,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
14
Kills
4
4
Deaths
15
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
1
6
10
L
Rama
 
Rama
2
7
2
0.43
W
Merlin
AllisAtum
Merlin
6
0
9
10.5
W
Mulan
AquaFiez
Mulan
1
3
12
2.33
L
2
5
2
0.6
L
Hercules
nkslick3232
Hercules
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,703
Damage
17,284
27,552
Taken
35,062
15,979
Mitigated
13,783
5,221
Healing
9,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,156
4,202
0
3,381
10,003
3,628
1,437
2,523
7,480
0
37,052
L
Rama
 
Rama
5,489
3,955
0
791
8,805
2,381
0
3,239
5,566
0
16,110
W
Merlin
AllisAtum
Merlin
13,475
986
0
541
5,201
1,584
1,168
1,101
3,308
39,393
0
W
Mulan
AquaFiez
Mulan
7,072
1,112
0
1,299
12,348
10,767
225
4,175
8,173
0
19,361
L
7,660
2,312
0
2,454
10,007
3,056
0
3,400
6,607
25,592
2,725
L
Hercules
nkslick3232
Hercules
4,135
978
0
5,972
16,250
8,346
0
7,140
9,110
507
15,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,035
Gold Earned
22,889
127
Minions Killed
95
6
Camps Cleared
4
668,936
Distance Traveled
614,071
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,347
779
61
5
3
206,290
2
L
Rama
7,536
628
24
2
1
190,222
0
W
Merlin
9,358
780
49
4
2
233,762
2
W
Mulan
8,330
694
17
1
1
228,884
3
L
Sol
7,909
659
45
4
3
201,920
1
L
Hercules
7,444
620
26
2
0
221,929
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role