Player Matchup

Vulcan
Vulcan
DoubleCupTee
Vulcan
Level 21
God Stats
6W - 6L
1,434 SR
Queue Stats
53W - 58L
1,411 Elo+
Solo
Neith
Neith
GodlyTy
Neith
Level 18
God Stats
19W - 14L
1,516 SR
Queue Stats
20W - 17L
1,378 Elo+
Party 1
Ymir
Ymir
JurassicAcid
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,196 Elo+
Solo
Awilix
Awilix
PsychosGrin
Awilix
Level 23
God Stats
19W - 11L
1,732 SR
Queue Stats
42W - 32L
1,437 Elo+
Party 1
Chiron
Chiron
RAVEN_6_27_1976
Chiron
Level 18
God Stats
19W - 17L
1,386 SR
Queue Stats
29W - 36L
1,242 Elo+
Solo
Team Averages
Level 17
1,514 SR
1,333 Elo+

VS

Team Averages
Level 21
1,505 SR
1,325 Elo+
Kuzenbo
Kuzenbo
ADAN ENDEMIAN
Kuzenbo
Level 26
God Stats
6W - 10L
1,445 SR
Queue Stats
143W - 159L
1,372 Elo+
Solo
Hel
Hel
FNHSx
Hel
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,239 Elo+
Solo
Neith
Neith
MrWeedy NE
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,379 Elo+
Solo
Merlin
Merlin
emperorceegle631
Merlin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 24L
1,346 Elo+
Solo
Odin
Odin
rockemin7
Odin
Level 27
God Stats
1W - 2L
1,580 SR
Queue Stats
68W - 85L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
6 / 1 / 16
12,916
994
18,916
9,668
3,800
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
GodlyTy
Neith
20
6 / 2 / 20
12,280
945
17,100
10,199
3,944
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
2 / 0 / 23
13,290
1,022
13,493
22,592
20,807
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Awilix
20
21 / 5 / 11
14,714
1,132
36,250
19,544
6,757
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 0 / 16
12,995
1,000
23,118
7,852
3,284
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

209

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
17
0 / 4 / 5
10,972
844
11,968
26,333
40,538
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hel
FNHSx
Hel
18
1 / 12 / 6
11,477
883
10,881
22,082
8,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
17
0 / 8 / 1
10,548
811
6,123
20,674
7,838
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
6 / 10 / 1
12,645
973
23,370
21,650
8,658
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
17
1 / 10 / 4
11,301
869
10,327
26,239
26,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
25
43
Kills
8
8
Deaths
44
86
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
0
4
5
0.63
W
Vulcan
6
1
16
14
L
Hel
FNHSx
Hel
1
12
6
0.33
W
Neith
GodlyTy
Neith
6
2
20
8
W
2
0
23
13.5
L
Neith
0
8
1
0.06
W
Awilix
21
5
11
5.3
W
8
0
16
16
L
6
10
1
0.65
L
Odin
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,877
Damage
62,669
69,855
Taken
116,978
38,592
Mitigated
92,177
15,792
Healing
8,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
11,968
2,608
0
0
26,333
40,538
0
6,846
19,192
29,034
0
W
Vulcan
18,916
10,763
0
1,367
9,668
3,800
0
6,392
3,090
44,664
0
L
Hel
FNHSx
Hel
10,881
2,745
1,630
2,333
22,082
8,662
0
5,771
16,292
25,925
0
W
Neith
GodlyTy
Neith
17,100
10,852
0
1,242
10,199
3,944
0
7,216
2,789
0
25,486
W
13,493
2,522
0
3,334
22,592
20,807
0
16,161
6,020
29,090
0
L
Neith
6,123
3,092
0
802
20,674
7,838
0
3,135
17,539
0
32,095
W
Awilix
36,250
27,823
0
3,674
19,544
6,757
0
12,420
6,770
0
48,802
W
23,118
12,943
1,505
4,670
7,852
3,284
0
4,030
3,476
0
46,774
L
23,370
3,650
858
2,009
21,650
8,658
0
8,529
13,074
40,908
0
L
Odin
10,327
2,376
0
1,343
26,239
26,481
0
8,048
18,191
0
35,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,195
Gold Earned
56,943
215
Minions Killed
226
6
Camps Cleared
4
1,163,696
Distance Traveled
1,053,155
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,972
844
33
3
0
263,591
0
W
Vulcan
12,916
994
59
5
2
258,328
0
L
Hel
11,477
883
32
2
0
211,779
0
W
Neith
12,280
945
20
2
0
216,086
0
W
Ymir
13,290
1,022
36
3
1
216,905
0
L
Neith
10,548
811
67
5
1
173,570
0
W
Awilix
14,714
1,132
25
2
2
247,386
0
W
Chiron
12,995
1,000
75
6
1
224,991
3
L
Merlin
12,645
973
50
4
3
182,928
1
L
Odin
11,301
869
44
3
0
221,287
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role