Player Matchup

Erlang Shen
Erlang Shen
JrDouglas666
Erlang Shen
Level 83
God Stats
25W - 26L
1,480 SR
Queue Stats
393W - 414L
1,527 Elo+
Party 2
Danzaburou
Danzaburou
Navy SEAL 2702
Danzaburou
Level 25
God Stats
2W - 4L
1,607 SR
Queue Stats
3W - 7L
1,233 Elo+
Party 3
Sol
Sol
Yotimus
Sol
Level 67
God Stats
1W - 4L
1,459 SR
Queue Stats
6W - 9L
1,337 Elo+
Party 3
Ares
Ares
carlos_chelseafc
Ares
Level 67
God Stats
25W - 17L
1,600 SR
Queue Stats
321W - 335L
1,492 Elo+
Party 2
Bellona
Bellona
psyduckyeye
Bellona
Level 29
God Stats
25W - 41L
1,385 SR
Queue Stats
99W - 142L
1,379 Elo+
Party 2
Team Averages
Level 54
1,506 SR
1,394 Elo+

VS

Team Averages
Level 68
1,572 SR
1,414 Elo+
Heimdallr
Heimdallr
Legit_Gary
Heimdallr
Level 102
God Stats
6W - 5L
1,588 SR
Queue Stats
422W - 332L
1,488 Elo+
Party 1
Ymir
Ymir
Snoozyn_
Ymir
Level 26
God Stats
19W - 11L
1,586 SR
Queue Stats
108W - 128L
1,308 Elo+
Party 1
Nike
Nike
Swickyy15
Nike
Level 40
God Stats
16W - 14L
1,788 SR
Queue Stats
231W - 236L
1,404 Elo+
Party 1
Ne Zha
Ne Zha
Zacrix
Ne Zha
Level 123
God Stats
2W - 1L
1,289 SR
Queue Stats
52W - 60L
1,466 Elo+
Solo
Janus
Janus
llSleezyll
Janus
Level 47
God Stats
5W - 3L
1,611 SR
Queue Stats
147W - 141L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JrDouglas666
Erlang Shen
10
1 / 4 / 0
6,558
468
3,381
10,116
4,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Navy SEAL 2702
Danzaburou
9
1 / 6 / 0
5,828
416
5,932
9,784
2,225
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
13
3 / 3 / 0
8,130
581
5,039
7,680
1,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 4 / 1
6,237
446
2,596
11,892
6,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
psyduckyeye
Bellona
8
0 / 8 / 1
5,489
392
1,260
9,511
5,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Legit_Gary
Heimdallr
14
7 / 1 / 2
8,163
583
6,739
7,530
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
11
0 / 0 / 8
6,451
461
2,635
7,788
3,168
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
13
11 / 1 / 2
8,545
610
8,800
6,363
3,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
Zacrix
Ne Zha
14
5 / 2 / 8
8,130
581
12,910
10,005
3,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
13
2 / 1 / 6
7,803
557
3,364
3,835
1,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
5
Kills
25
25
Deaths
5
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
JrDouglas666
Erlang Shen
1
4
0
0.25
W
Heimdallr
Legit_Gary
Heimdallr
7
1
2
8
L
Danzaburou
Navy SEAL 2702
Danzaburou
1
6
0
0.17
W
Ymir
0
0
8
4
W
Nike
11
1
2
12
L
Sol
3
3
0
1
W
Ne Zha
Zacrix
Ne Zha
5
2
8
4.5
L
0
4
1
0.13
W
Janus
2
1
6
5
L
Bellona
psyduckyeye
Bellona
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,208
Damage
34,448
48,983
Taken
35,521
20,194
Mitigated
13,449
11,397
Healing
12,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
JrDouglas666
Erlang Shen
3,381
1,742
0
2,955
10,116
4,330
496
1,167
8,664
0
36,000
W
Heimdallr
Legit_Gary
Heimdallr
6,739
2,576
0
2,712
7,530
2,555
868
1,459
6,071
0
57,237
L
Danzaburou
Navy SEAL 2702
Danzaburou
5,932
2,530
0
945
9,784
2,225
0
1,741
7,968
0
30,370
W
Ymir
2,635
955
0
3,015
7,788
3,168
186
427
7,361
29,246
0
W
Nike
8,800
1,379
0
1,673
6,363
3,351
0
2,603
3,570
5,229
35,702
L
Sol
5,039
1,304
0
3,106
7,680
1,472
1,508
625
6,891
39,346
0
W
Ne Zha
Zacrix
Ne Zha
12,910
5,203
0
4,460
10,005
3,178
0
2,107
7,855
0
51,460
L
2,596
249
1,636
1,670
11,892
6,802
108
1,885
9,837
19,867
0
W
Janus
3,364
184
0
250
3,835
1,197
132
1,039
2,796
52,283
0
L
Bellona
psyduckyeye
Bellona
1,260
375
170
915
9,511
5,365
260
1,804
7,267
0
16,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,242
Gold Earned
39,092
281
Minions Killed
419
0
Camps Cleared
0
1,334,091
Distance Traveled
1,398,297
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,558
468
70
5
0
261,650
1
W
Heimdallr
8,163
583
109
8
0
262,345
2
L
Danzaburou
5,828
416
55
4
0
248,900
0
W
Ymir
6,451
461
49
4
0
284,982
0
W
Nike
8,545
610
77
6
0
287,130
1
L
Sol
8,130
581
93
7
0
268,521
3
W
Ne Zha
8,130
581
74
5
0
289,723
2
L
Ares
6,237
446
24
2
0
309,558
0
W
Janus
7,803
557
110
8
0
274,117
1
L
Bellona
5,489
392
39
3
0
245,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role