Player Matchup

Bastet
Bastet
I RisKz I
Bastet
Level 17
God Stats
3W - 2L
1,739 SR
Queue Stats
201W - 236L
1,241 Elo+
Solo
Ymir
Ymir
Poggiess
Ymir
Level 25
God Stats
8W - 4L
1,798 SR
Queue Stats
281W - 235L
1,429 Elo+
Party 2
Nike
Nike
TTv MrSine3
Nike
Level 7
God Stats
16W - 17L
1,562 SR
Queue Stats
305W - 284L
1,358 Elo+
Party 2
Chiron
Chiron
otterpop2373
Chiron
Level 8
God Stats
13W - 6L
1,756 SR
Queue Stats
30W - 18L
1,504 Elo+
Solo
Chang'e
Chang'e
wallihdb
Chang'e
Level 5
God Stats
11W - 12L
1,253 SR
Queue Stats
17W - 22L
1,274 Elo+
Solo
Team Averages
Level 12
1,621 SR
1,361 Elo+

VS

Team Averages
Level 37
1,461 SR
1,397 Elo+
Artio
Artio
Rondo0818
Artio
Level 35
God Stats
4W - 13L
1,514 SR
Queue Stats
33W - 40L
1,479 Elo+
Party 1
Cliodhna
Cliodhna
ZombieYoda I am
Cliodhna
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,345 Elo+
Solo
Neith
Neith
goodfellajazz
Neith
Level 3
God Stats
23W - 16L
1,296 SR
Queue Stats
53W - 48L
1,219 Elo+
Party 1
Zeus
Zeus
j-rock0819
Zeus
Level 29
God Stats
7W - 9L
1,524 SR
Queue Stats
14W - 20L
1,465 Elo+
Party 1
Ymir
Ymir
thirstgfc
Ymir
Level 100
God Stats
10W - 6L
1,473 SR
Queue Stats
105W - 119L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
I RisKz I
Bastet
20
8 / 3 / 9
13,381
535
13,622
23,682
11,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
17
0 / 2 / 14
12,068
483
5,718
24,410
33,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
5 / 3 / 7
12,009
480
14,147
22,244
18,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
20
11 / 1 / 10
15,388
616
33,914
27,532
14,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
wallihdb
Chang'e
19
7 / 3 / 9
13,014
521
13,628
20,948
9,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Rondo0818
Artio
15
0 / 3 / 0
8,590
344
3,987
21,647
19,610
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cliodhna
16
2 / 8 / 1
10,100
404
14,895
20,689
7,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 6 / 4
11,185
447
13,316
15,997
6,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
3 / 8 / 4
11,132
445
23,995
17,626
5,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
14
3 / 6 / 7
10,594
424
9,708
23,993
27,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
28
31
Kills
12
12
Deaths
31
49
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bastet
I RisKz I
Bastet
8
3
9
4.17
W
Ymir
0
2
14
3.5
L
Artio
Rondo0818
Artio
0
3
0
0
W
5
3
7
2.83
L
Cliodhna
2
8
1
0.31
L
4
6
4
1
L
3
8
4
0.63
W
Chiron
11
1
10
16
L
Ymir
3
6
7
1.08
W
Chang'e
wallihdb
Chang'e
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,029
Damage
65,901
118,816
Taken
99,952
86,778
Mitigated
66,674
52,888
Healing
15,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
I RisKz I
Bastet
13,622
4,659
0
11,560
23,682
11,012
417
8,447
15,235
0
94,659
W
Ymir
5,718
1,563
0
4,074
24,410
33,501
542
7,519
16,891
36,498
0
L
Artio
Rondo0818
Artio
3,987
365
220
2,138
21,647
19,610
0
4,662
16,439
33,276
0
W
14,147
3,055
0
1,313
22,244
18,390
694
5,582
16,662
13,470
77,902
L
Cliodhna
14,895
1,736
0
4,747
20,689
7,394
0
5,378
14,897
0
83,871
L
13,316
6,737
0
2,954
15,997
6,088
600
977
14,754
0
60,514
L
23,995
720
118
2,007
17,626
5,643
140
5,117
12,208
64,547
0
W
Chiron
33,914
13,945
1,818
16,148
27,532
14,345
6,488
5,974
21,558
0
141,754
L
Ymir
9,708
1,434
413
2,837
23,993
27,939
305
4,255
19,108
41,963
0
W
Chang'e
wallihdb
Chang'e
13,628
253
8,655
9,320
20,948
9,530
3,426
11,030
9,918
66,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,860
Gold Earned
51,601
597
Minions Killed
472
0
Camps Cleared
0
2,349,236
Distance Traveled
1,971,898
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,381
535
116
5
0
501,575
3
W
Ymir
12,068
483
57
2
0
423,256
3
L
Artio
8,590
344
60
2
0
430,773
0
W
Nike
12,009
480
130
5
0
482,323
0
L
Cliodhna
10,100
404
137
5
0
439,188
2
L
Neith
11,185
447
122
5
0
393,307
1
L
Zeus
11,132
445
108
4
0
376,401
5
W
Chiron
15,388
616
206
8
0
484,064
4
L
Ymir
10,594
424
45
2
0
332,229
3
W
Chang'e
13,014
521
88
4
0
458,018
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role