Player Matchup

Ganesha
Ganesha
ArcuateSilenT98
Ganesha
Level 136
God Stats
1W - 1L
1,338 SR
Queue Stats
190W - 192L
1,447 Elo+
Party 3
Geb
Geb
CoD_Veteran_115
Geb
Level 109
God Stats
4W - 2L
1,654 SR
Queue Stats
38W - 41L
1,507 Elo+
Party 3
Ah Puch
Ah Puch
InsaniityKills
Ah Puch
Level 141
God Stats
2W - 0L
1,501 SR
Queue Stats
362W - 294L
1,530 Elo+
Party 1
Ullr
Ullr
KoalaBehr
Ullr
Level 129
God Stats
38W - 37L
1,454 SR
Queue Stats
191W - 162L
1,494 Elo+
Party 1
Vamana
Vamana
darksl4yer X
Vamana
Level 122
God Stats
6W - 3L
1,574 SR
Queue Stats
194W - 192L
1,444 Elo+
Party 3
Team Averages
Level 127
1,504 SR
1,484 Elo+

VS

Team Averages
Level 107
1,456 SR
1,492 Elo+
Geb
Geb
DoctorPendulum
Geb
Level 156
God Stats
3W - 4L
1,414 SR
Queue Stats
282W - 245L
1,617 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HunterOf_Yharnam
Morgan Le Fay
Level 95
God Stats
21W - 15L
1,559 SR
Queue Stats
157W - 156L
1,418 Elo+
Party 2
Xbalanque
Xbalanque
Swagcart777
Xbalanque
Level 51
God Stats
3W - 5L
1,181 SR
Queue Stats
131W - 165L
1,294 Elo+
Solo
Horus
Horus
TheMenacingSlime
Horus
Level 126
God Stats
9W - 6L
1,622 SR
Queue Stats
144W - 131L
1,614 Elo+
Party 2
Anhur
Anhur
anime-_-milkers
Anhur
Level 107
God Stats
4W - 6L
1,505 SR
Queue Stats
325W - 321L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 11
9,691
441
12,592
19,528
17,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 3 / 14
10,138
461
14,091
22,684
24,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
7 / 3 / 7
11,034
502
23,602
14,765
4,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
20
6 / 1 / 6
11,954
543
9,735
12,914
5,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
17
6 / 4 / 4
10,144
461
9,922
17,837
9,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 10
8,800
400
8,345
25,498
24,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
HunterOf_Yharnam
Morgan Le Fay
12
0 / 8 / 6
7,812
355
8,641
16,327
5,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Swagcart777
Xbalanque
16
2 / 2 / 3
9,342
425
11,328
12,887
4,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
6 / 2 / 4
9,801
446
12,931
19,265
11,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
5 / 4 / 4
10,104
459
15,859
18,446
7,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
40
21
Kills
13
13
Deaths
21
42
Assists
27
Player
Kills
Deaths
Assists
KDA
W
0
2
11
2.75
W
2
3
14
3
L
0
5
10
1
L
Morgan Le Fay
HunterOf_Yharnam
Morgan Le Fay
0
8
6
0.38
W
7
3
7
3.5
W
Ullr
6
1
6
9
L
Xbalanque
Swagcart777
Xbalanque
2
2
3
1.75
L
6
2
4
4
L
5
4
4
1.75
W
Vamana
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,942
Damage
57,104
87,728
Taken
92,423
62,049
Mitigated
53,939
29,749
Healing
25,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,592
1,020
0
4,391
19,528
17,875
93
3,400
15,351
59,900
0
W
14,091
681
0
5,343
22,684
24,870
165
3,373
19,178
34,772
0
L
8,345
1,110
2,604
3,001
25,498
24,947
0
14,455
10,717
18,000
0
L
Morgan Le Fay
HunterOf_Yharnam
Morgan Le Fay
8,641
1,198
250
1,680
16,327
5,341
203
10,197
6,064
45,427
0
W
23,602
758
0
7,611
14,765
4,705
112
4,338
10,293
80,495
0
W
Ullr
9,735
2,710
374
5,993
12,914
5,573
2,139
1,724
11,094
0
105,373
L
Xbalanque
Swagcart777
Xbalanque
11,328
2,395
0
2,929
12,887
4,774
0
4,544
8,307
0
58,305
L
12,931
5,022
1,561
8,021
19,265
11,174
0
12,326
6,644
0
37,280
L
15,859
5,837
0
5,143
18,446
7,703
0
7,936
10,406
0
71,209
W
Vamana
9,922
5,218
0
6,037
17,837
9,026
98
4,151
13,551
0
70,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,961
Gold Earned
45,859
574
Minions Killed
379
0
Camps Cleared
0
2,121,548
Distance Traveled
2,076,861
24
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,691
441
92
4
0
422,880
2
W
Geb
10,138
461
34
2
0
428,969
4
L
Geb
8,800
400
22
1
0
406,577
0
L
Morgan Le Fay
7,812
355
67
3
0
381,035
1
W
Ah Puch
11,034
502
136
6
0
416,187
9
W
Ullr
11,954
543
188
9
0
398,530
9
L
Xbalanque
9,342
425
101
5
0
447,264
1
L
Horus
9,801
446
59
3
0
448,771
2
L
Anhur
10,104
459
130
6
0
393,214
1
W
Vamana
10,144
461
124
6
0
454,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role