Player Matchup

Kali
Kali
CrimsonPhear
Kali
Level 16
God Stats
3W - 2L
1,655 SR
Queue Stats
5W - 5L
1,243 Elo+
Solo
Zeus
Zeus
MikeOxstif
Zeus
Level 50
God Stats
1W - 1L
1,758 SR
Queue Stats
262W - 276L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
kkendamaa
Amaterasu
Level 25
God Stats
5W - 4L
1,571 SR
Queue Stats
29W - 26L
1,398 Elo+
Party 2
Team Averages
Level 30
1,662 SR
1,380 Elo+

VS

Team Averages
Level 89
1,662 SR
1,561 Elo+
Tyr
Tyr
Brugge13
Tyr
Level 140
God Stats
3W - 1L
1,451 SR
Queue Stats
5W - 3L
1,764 Elo+
Party 1
Erlang Shen
Erlang Shen
Leopleurodon
Erlang Shen
Level 105
God Stats
1W - 0L
1,656 SR
Queue Stats
24W - 25L
1,494 Elo+
Party 1
Vulcan
Vulcan
ThatDudeAaron
Vulcan
Level 23
God Stats
4W - 1L
1,879 SR
Queue Stats
17W - 28L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 8 / 2
11,210
701
17,122
17,542
10,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
4 / 6 / 2
10,115
632
13,087
8,270
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
kkendamaa
Amaterasu
13
0 / 5 / 7
9,271
579
3,312
14,463
10,777
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 1 / 7
12,765
798
13,721
15,362
12,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Erlang Shen
Leopleurodon
Erlang Shen
15
3 / 3 / 10
10,604
663
9,064
16,500
9,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 5 / 8
10,818
676
10,872
10,961
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
9
Kills
19
19
Deaths
9
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
12
1
7
15.5
L
5
8
2
0.75
W
Erlang Shen
Leopleurodon
Erlang Shen
3
3
10
2.67
L
4
6
2
0.83
W
4
5
8
1.6
L
Amaterasu
kkendamaa
Amaterasu
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,521
Damage
33,657
40,275
Taken
42,823
23,773
Mitigated
24,757
8,798
Healing
13,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,721
1,438
0
5,890
15,362
12,259
1,181
4,114
10,898
0
37,764
L
17,122
8,896
0
4,041
17,542
10,194
0
4,596
12,527
42
32,628
W
Erlang Shen
Leopleurodon
Erlang Shen
9,064
4,530
0
5,995
16,500
9,440
622
4,193
11,988
0
39,391
L
13,087
1,372
730
852
8,270
2,802
0
1,714
6,380
41,933
0
W
10,872
1,285
207
1,300
10,961
3,058
644
4,620
5,959
42,486
0
L
Amaterasu
kkendamaa
Amaterasu
3,312
1,159
0
3,175
14,463
10,777
79
4,778
9,296
0
14,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,596
Gold Earned
34,187
141
Minions Killed
179
5
Camps Cleared
8
810,022
Distance Traveled
914,875
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,765
798
55
3
1
324,063
5
L
Kali
11,210
701
34
2
3
266,254
4
W
Erlang Shen
10,604
663
55
3
5
293,671
4
L
Zeus
10,115
632
86
5
2
234,632
3
W
Vulcan
10,818
676
69
4
2
297,141
1
L
Amaterasu
9,271
579
21
1
0
309,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role