Player Matchup

Baron Samedi
Baron Samedi
ChefHunchoo
Baron Samedi
Level 128
God Stats
15W - 5L
1,626 SR
Queue Stats
386W - 316L
1,533 Elo+
Party 1
Ymir
Ymir
NativeJareed
Ymir
Level 25
God Stats
17W - 7L
1,553 SR
Queue Stats
86W - 74L
1,367 Elo+
Party 1
Pele
Pele
OgTuncho
Pele
Level 81
God Stats
13W - 4L
1,688 SR
Queue Stats
338W - 302L
1,504 Elo+
Party 1
Team Averages
Level 78
1,622 SR
1,468 Elo+

VS

Team Averages
Level 45
1,603 SR
1,470 Elo+
Ra
Ra
Flash_Aarachi
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
KingRev2001
Hun Batz
Level 5
God Stats
0W - 1L
1,858 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cupid
Cupid
SWAGGunmatched
Cupid
Level 126
God Stats
13W - 18L
1,452 SR
Queue Stats
157W - 188L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChefHunchoo
Baron Samedi
14
9 / 2 / 15
9,923
827
14,521
10,790
7,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
8 / 2 / 12
10,107
842
6,742
10,566
9,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
13
11 / 1 / 12
10,058
838
10,435
10,911
5,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 12 / 2
7,816
651
4,826
11,291
3,632
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
KingRev2001
Hun Batz
9
0 / 9 / 2
6,915
576
3,098
13,774
4,141
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 7 / 2
8,491
708
7,650
12,197
3,470
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
9
28
Kills
3
5
Deaths
28
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ChefHunchoo
Baron Samedi
9
2
15
8.25
L
1
12
2
0.17
L
Hun Batz
KingRev2001
Hun Batz
0
9
2
0.11
W
8
2
12
7
W
Pele
11
1
12
17
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,698
Damage
15,574
32,267
Taken
37,262
23,320
Mitigated
11,243
11,506
Healing
1,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ChefHunchoo
Baron Samedi
14,521
1,317
2,133
6,347
10,790
7,792
364
2,473
8,317
40,360
0
L
4,826
766
298
288
11,291
3,632
0
7,573
3,718
13,941
0
L
Hun Batz
KingRev2001
Hun Batz
3,098
1,632
303
400
13,774
4,141
0
7,725
6,049
0
11,587
W
6,742
1,154
0
1,912
10,566
9,843
253
1,729
8,837
12,612
0
W
Pele
10,435
2,240
34
1,080
10,911
5,685
1,348
1,471
9,440
0
35,010
L
7,650
3,850
33
561
12,197
3,470
0
5,965
6,232
0
20,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,088
Gold Earned
23,222
115
Minions Killed
62
6
Camps Cleared
3
602,505
Distance Traveled
460,111
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,923
827
59
5
4
186,377
2
L
Ra
7,816
651
19
2
1
125,107
0
L
Hun Batz
6,915
576
15
1
0
159,844
0
W
Ymir
10,107
842
13
1
0
186,290
2
W
Pele
10,058
838
43
4
2
229,838
1
L
Cupid
8,491
708
28
2
2
175,160
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role