Player Matchup

Sun Wukong
Sun Wukong
Bobabner54
Sun Wukong
Level 136
God Stats
4W - 2L
1,596 SR
Queue Stats
148W - 174L
1,290 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DeppiBunniess
Morgan Le Fay
Level 68
God Stats
11W - 9L
1,474 SR
Queue Stats
81W - 129L
1,250 Elo+
Party 2
Pele
Pele
LegionTheLynx
Pele
Level 69
God Stats
5W - 1L
1,710 SR
Queue Stats
40W - 37L
1,398 Elo+
Solo
Terra
Terra
XRayWinter
Terra
Level 28
God Stats
5W - 7L
1,498 SR
Queue Stats
8W - 26L
1,188 Elo+
Party 2
Charybdis
Charybdis
Yaakov01
Charybdis
Level 25
God Stats
13W - 12L
1,480 SR
Queue Stats
27W - 34L
1,356 Elo+
Party 2
Team Averages
Level 65
1,552 SR
1,296 Elo+

VS

Team Averages
Level 62
1,453 SR
1,308 Elo+
Vamana
Vamana
CHATOOJDC
Vamana
Level 105
God Stats
6W - 10L
1,478 SR
Queue Stats
419W - 427L
1,403 Elo+
Solo
Charybdis
Charybdis
DemiGodSpak
Charybdis
Level 54
God Stats
6W - 7L
1,531 SR
Queue Stats
203W - 269L
1,301 Elo+
Party 1
Persephone
Persephone
GroomingGems
Persephone
Level 64
God Stats
0W - 6L
1,295 SR
Queue Stats
251W - 321L
1,291 Elo+
Party 1
Fafnir
Fafnir
Monster01502
Fafnir
Level 22
God Stats
2W - 6L
1,500 SR
Queue Stats
121W - 167L
1,249 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Playboii Harti
Tsukuyomi
Level 66
God Stats
20W - 21L
1,460 SR
Queue Stats
267W - 333L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bobabner54
Sun Wukong
13
3 / 1 / 1
7,797
600
7,210
11,424
6,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
DeppiBunniess
Morgan Le Fay
14
7 / 0 / 0
8,348
642
11,291
8,203
2,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 0 / 1
6,532
502
1,387
6,353
1,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Terra
10
0 / 3 / 0
5,926
456
1,775
7,212
3,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Yaakov01
Charybdis
9
0 / 5 / 1
5,849
450
1,868
7,752
1,557
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
CHATOOJDC
Vamana
9
0 / 0 / 0
5,533
426
1,714
4,612
1,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
DemiGodSpak
Charybdis
10
5 / 3 / 2
6,438
495
9,024
5,780
2,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
GroomingGems
Persephone
10
0 / 5 / 0
5,992
461
1,733
8,239
2,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
9
3 / 1 / 5
6,596
507
1,678
7,744
8,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Playboii Harti
Tsukuyomi
10
1 / 2 / 2
6,143
473
4,907
7,793
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
11
Kills
9
9
Deaths
11
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bobabner54
Sun Wukong
3
1
1
3.5
L
Vamana
CHATOOJDC
Vamana
0
0
0
0
L
Charybdis
DemiGodSpak
Charybdis
5
3
2
2
W
Morgan Le Fay
DeppiBunniess
Morgan Le Fay
7
0
0
7
L
Persephone
GroomingGems
Persephone
0
5
0
0
W
1
0
1
1.5
L
Fafnir
3
1
5
5.5
L
Tsukuyomi
Playboii Harti
Tsukuyomi
1
2
2
1
W
Terra
0
3
0
0
W
Charybdis
Yaakov01
Charybdis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,531
Damage
19,056
40,944
Taken
34,168
15,533
Mitigated
16,609
16,658
Healing
6,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bobabner54
Sun Wukong
7,210
1,156
0
7,371
11,424
6,348
0
366
10,994
0
51,379
L
Vamana
CHATOOJDC
Vamana
1,714
755
0
1,254
4,612
1,490
0
0
4,227
0
23,035
L
Charybdis
DemiGodSpak
Charybdis
9,024
2,257
0
331
5,780
2,135
696
2,186
3,459
0
35,153
W
Morgan Le Fay
DeppiBunniess
Morgan Le Fay
11,291
1,713
19
3,105
8,203
2,800
1,547
1,580
6,531
56,876
0
L
Persephone
GroomingGems
Persephone
1,733
0
0
1,094
8,239
2,512
220
5,174
2,596
28,252
0
W
1,387
248
0
3,946
6,353
1,570
0
85
6,268
0
32,910
L
Fafnir
1,678
750
0
1,122
7,744
8,108
0
3,237
4,418
13,402
0
L
Tsukuyomi
Playboii Harti
Tsukuyomi
4,907
1,646
0
2,445
7,793
2,364
0
1,914
5,668
0
34,559
W
Terra
1,775
34
597
958
7,212
3,258
252
548
6,664
20,598
0
W
Charybdis
Yaakov01
Charybdis
1,868
1,358
0
662
7,752
1,557
463
676
7,076
0
24,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,452
Gold Earned
30,702
365
Minions Killed
270
0
Camps Cleared
0
1,281,984
Distance Traveled
1,197,962
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,797
600
109
8
0
273,814
0
L
Vamana
5,533
426
51
4
0
241,140
2
L
Charybdis
6,438
495
62
5
0
223,483
2
W
Morgan Le Fay
8,348
642
96
7
0
265,710
1
L
Persephone
5,992
461
64
5
0
244,387
1
W
Pele
6,532
502
74
6
0
274,428
6
L
Fafnir
6,596
507
20
2
0
220,126
0
L
Tsukuyomi
6,143
473
73
6
0
268,826
1
W
Terra
5,926
456
32
2
0
255,880
0
W
Charybdis
5,849
450
54
4
0
212,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role