Player Matchup

Ra
Ra
LLessuR
Ra
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
20W - 23L
1,500 Elo+
Party 1
Pele
Pele
Rezarector
Pele
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 19L
1,176 Elo+
Party 1
Bastet
Bastet
SerenityHaven
Bastet
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,073 Elo+
Party 1
Izanami
Izanami
Wanheda0001
Izanami
Level 27
God Stats
19W - 13L
1,641 SR
Queue Stats
126W - 154L
1,402 Elo+
Solo
Yemoja
Yemoja
illegalCrown
Yemoja
Level 7
God Stats
2W - 1L
1,522 SR
Queue Stats
2W - 3L
1,380 Elo+
Solo
Team Averages
Level 24
1,533 SR
1,306 Elo+

VS

Team Averages
Level 21
1,545 SR
1,388 Elo+
Cliodhna
Cliodhna
AnunnakiSage
Cliodhna
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 125L
1,432 Elo+
Party 2
Xbalanque
Xbalanque
darcie79
Xbalanque
Level 18
God Stats
0W - 6L
1,760 SR
Queue Stats
22W - 39L
1,500 Elo+
Solo
Olorun
Olorun
fabot137
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,215 Elo+
Solo
Sol
Sol
olloki
Sol
Level 22
God Stats
22W - 25L
1,480 SR
Queue Stats
155W - 187L
1,362 Elo+
Solo
Gilgamesh
Gilgamesh
sardimor
Gilgamesh
Level 26
God Stats
31W - 37L
1,487 SR
Queue Stats
82W - 96L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 8 / 18
15,925
1,225
34,665
23,786
13,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
8 / 5 / 25
14,520
1,117
24,141
26,552
13,397
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 2 / 23
15,019
1,155
24,617
18,545
15,251
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Wanheda0001
Izanami
20
6 / 4 / 17
13,448
1,034
24,653
16,222
11,654
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Yemoja
20
4 / 5 / 25
14,806
1,139
7,636
21,111
28,291
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

106

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AnunnakiSage
Cliodhna
20
7 / 13 / 10
14,921
1,148
29,358
25,752
8,274
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xbalanque
darcie79
Xbalanque
19
1 / 5 / 14
11,819
909
6,981
17,520
5,613
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
fabot137
Olorun
19
5 / 12 / 10
12,649
973
12,784
26,535
8,830
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sol
olloki
Sol
19
6 / 5 / 13
14,079
1,083
31,518
18,272
5,075
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
sardimor
Gilgamesh
20
5 / 8 / 16
14,599
1,123
20,975
35,282
29,767
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
87
43
Kills
24
24
Deaths
43
108
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
AnunnakiSage
Cliodhna
7
13
10
0.92
W
16
8
18
3.13
W
8
5
25
4.1
W
9
2
23
10.25
W
Izanami
Wanheda0001
Izanami
6
4
17
3.63
L
Xbalanque
darcie79
Xbalanque
1
5
14
1.6
L
Olorun
fabot137
Olorun
5
12
10
0.83
W
Yemoja
4
5
25
3.3
L
Sol
olloki
Sol
6
5
13
2.5
L
Gilgamesh
sardimor
Gilgamesh
5
8
16
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,712
Damage
101,616
106,216
Taken
123,361
82,384
Mitigated
57,559
31,872
Healing
12,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
AnunnakiSage
Cliodhna
29,358
1,770
0
380
25,752
8,274
0
9,622
16,130
0
63,421
W
34,665
2,642
4,255
7,418
23,786
13,791
0
9,690
14,096
61,474
0
W
24,141
6,588
0
7,094
26,552
13,397
0
13,569
12,983
0
44,834
W
24,617
3,157
0
5,130
18,545
15,251
0
6,437
12,108
0
36,552
W
Izanami
Wanheda0001
Izanami
24,653
22,038
0
0
16,222
11,654
0
7,013
9,209
0
51,578
L
Xbalanque
darcie79
Xbalanque
6,981
3,834
0
1,092
17,520
5,613
0
9,016
8,504
0
24,009
L
Olorun
fabot137
Olorun
12,784
4,853
227
2,894
26,535
8,830
0
8,741
17,794
32,664
0
W
Yemoja
7,636
2,634
5,503
2,472
21,111
28,291
0
12,433
8,678
32,690
0
L
Sol
olloki
Sol
31,518
7,716
0
4,680
18,272
5,075
0
4,149
14,123
60,365
0
L
Gilgamesh
sardimor
Gilgamesh
20,975
3,255
1,721
1,860
35,282
29,767
0
10,773
24,509
12,538
34,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,718
Gold Earned
68,067
258
Minions Killed
264
3
Camps Cleared
6
1,232,264
Distance Traveled
1,190,641
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
14,921
1,148
64
5
1
270,277
0
W
Ra
15,925
1,225
62
5
0
234,111
2
W
Pele
14,520
1,117
43
3
1
284,204
1
W
Bastet
15,019
1,155
26
2
2
283,752
0
W
Izanami
13,448
1,034
71
5
0
217,618
0
L
Xbalanque
11,819
909
33
3
1
201,360
0
L
Olorun
12,649
973
38
3
1
206,330
0
W
Yemoja
14,806
1,139
56
4
0
212,579
2
L
Sol
14,079
1,083
76
6
2
236,426
1
L
Gilgamesh
14,599
1,123
53
4
1
276,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role