Player Matchup

Achilles
Achilles
Abonimable
Achilles
Level 81
God Stats
24W - 18L
1,607 SR
Queue Stats
43W - 40L
1,491 Elo+
Party 2
Danzaburou
Danzaburou
Obico
Danzaburou
Level 138
God Stats
1W - 3L
1,433 SR
Queue Stats
114W - 158L
1,441 Elo+
Solo
Zeus
Zeus
Thugnifecent20
Zeus
Level 27
God Stats
18W - 20L
1,523 SR
Queue Stats
46W - 49L
1,480 Elo+
Party 2
Team Averages
Level 82
1,521 SR
1,470 Elo+

VS

Team Averages
Level 83
1,543 SR
1,522 Elo+
Yemoja
Yemoja
Broly_Magica
Yemoja
Level 89
God Stats
1W - 1L
1,280 SR
Queue Stats
291W - 241L
1,592 Elo+
Party 1
Medusa
Medusa
android1934
Medusa
Level 24
God Stats
7W - 1L
1,906 SR
Queue Stats
93W - 47L
1,597 Elo+
Party 1
Nox
Nox
setro1951
Nox
Level 135
God Stats
103W - 123L
1,441 SR
Queue Stats
198W - 249L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Abonimable
Achilles
15
3 / 4 / 3
11,380
632
10,077
18,643
24,787
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Obico
Danzaburou
13
0 / 9 / 3
9,890
549
8,846
16,502
6,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
4 / 7 / 3
11,288
627
14,135
14,839
5,450
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
2 / 0 / 14
13,133
730
7,121
12,547
17,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
17
12 / 4 / 5
13,434
746
28,975
18,349
7,867
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 3 / 10
12,780
710
7,698
11,829
4,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
7
Kills
20
20
Deaths
7
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Achilles
Abonimable
Achilles
3
4
3
1.13
W
Yemoja
2
0
14
9
L
Danzaburou
Obico
Danzaburou
0
9
3
0.17
L
4
7
3
0.79
W
Medusa
12
4
5
3.63
W
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,058
Damage
43,794
49,984
Taken
42,725
36,525
Mitigated
30,692
9,563
Healing
19,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Abonimable
Achilles
10,077
3,077
105
3,393
18,643
24,787
272
6,654
11,989
0
15,162
W
Yemoja
7,121
1,388
4,982
5,703
12,547
17,848
803
5,090
7,457
27,992
0
L
Danzaburou
Obico
Danzaburou
8,846
2,628
533
3,372
16,502
6,288
296
4,363
12,139
0
42,825
L
14,135
1,243
0
2,160
14,839
5,450
312
4,351
10,488
55,208
0
W
Medusa
28,975
13,174
0
5,099
18,349
7,867
592
5,034
13,315
0
83,508
W
7,698
46
0
3,556
11,829
4,977
1,626
4,895
6,934
40,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,558
Gold Earned
39,347
166
Minions Killed
221
6
Camps Cleared
10
869,658
Distance Traveled
939,743
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,380
632
12
1
0
329,714
5
W
Yemoja
13,133
730
54
3
4
319,400
5
L
Danzaburou
9,890
549
71
4
2
275,925
0
L
Zeus
11,288
627
83
5
4
264,019
1
W
Medusa
13,434
746
90
5
1
293,715
1
W
Nox
12,780
710
77
4
5
326,628
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role