Player Matchup

Da Ji
Da Ji
BluestromS
Da Ji
Level 68
God Stats
3W - 1L
1,701 SR
Queue Stats
6W - 8L
1,485 Elo+
Solo
Anubis
Anubis
LordOfTheDeep44
Anubis
Level 106
God Stats
1W - 2L
1,542 SR
Queue Stats
12W - 16L
1,406 Elo+
Party 1
Chaac
Chaac
QuadThulhu
Chaac
Level 122
God Stats
3W - 1L
1,617 SR
Queue Stats
19W - 18L
1,504 Elo+
Party 1
Izanami
Izanami
ReleaseSwarm
Izanami
Level 64
God Stats
13W - 7L
1,696 SR
Queue Stats
108W - 115L
1,520 Elo+
Solo
Bacchus
Bacchus
zeonlygreatone
Bacchus
Level 123
God Stats
1W - 0L
1,911 SR
Queue Stats
36W - 31L
1,574 Elo+
Party 1
Team Averages
Level 97
1,693 SR
1,498 Elo+

VS

Team Averages
Level 98
1,563 SR
1,517 Elo+
Cu Chulainn
Cu Chulainn
Eczachacary
Cu Chulainn
Level 119
God Stats
2W - 3L
1,327 SR
Queue Stats
92W - 82L
1,545 Elo+
Solo
Zeus
Zeus
HoldMiScotch
Zeus
Level 77
God Stats
84W - 113L
1,485 SR
Queue Stats
802W - 831L
1,515 Elo+
Solo
Agni
Agni
MikiNiki
Agni
Level 106
God Stats
44W - 27L
1,645 SR
Queue Stats
380W - 407L
1,462 Elo+
Solo
Jing Wei
Jing Wei
ezzzzclap
Jing Wei
Level 37
God Stats
0W - 1L
1,860 SR
Queue Stats
115W - 94L
1,576 Elo+
Solo
Fenrir
Fenrir
karticaya
Fenrir
Level 150
God Stats
31W - 32L
1,500 SR
Queue Stats
148W - 159L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
17
13 / 0 / 12
12,079
1,342
8,591
4,029
1,771
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
5 / 4 / 8
9,637
1,071
10,252
10,007
4,817
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
16
3 / 1 / 18
9,415
1,046
10,441
14,274
16,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
ReleaseSwarm
Izanami
16
3 / 3 / 17
9,762
1,085
10,793
9,881
4,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 2 / 21
9,487
1,054
9,130
13,460
18,495
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

267

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Eczachacary
Cu Chulainn
15
3 / 6 / 6
9,365
1,041
11,956
17,937
15,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 6 / 7
9,422
1,047
18,512
8,729
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Agni
14
0 / 5 / 6
7,755
862
3,202
4,517
1,090
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
ezzzzclap
Jing Wei
15
3 / 5 / 4
9,124
1,014
7,840
12,453
3,760
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Fenrir
karticaya
Fenrir
14
2 / 4 / 6
8,665
963
7,012
10,939
3,805
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
39
26
Kills
10
10
Deaths
26
76
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Da Ji
13
0
12
19
L
Cu Chulainn
Eczachacary
Cu Chulainn
3
6
6
1
L
2
6
7
0.92
W
5
4
8
2.25
L
Agni
0
5
6
0.6
W
Chaac
3
1
18
12
W
Izanami
ReleaseSwarm
Izanami
3
3
17
3.83
L
Jing Wei
ezzzzclap
Jing Wei
3
5
4
1
L
Fenrir
karticaya
Fenrir
2
4
6
1.25
W
2
2
21
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,207
Damage
48,522
51,651
Taken
54,575
45,686
Mitigated
26,742
12,306
Healing
4,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
8,591
2,248
0
1,056
4,029
1,771
0
1,935
2,011
0
14,871
L
Cu Chulainn
Eczachacary
Cu Chulainn
11,956
1,765
233
2,466
17,937
15,403
0
6,516
11,045
10,045
17,810
L
18,512
4,040
0
208
8,729
2,684
0
3,161
5,337
45,414
0
W
10,252
1,423
0
1,769
10,007
4,817
0
5,082
4,448
28,767
0
L
Agni
3,202
114
0
0
4,517
1,090
0
745
3,772
8,513
0
W
Chaac
10,441
1,782
607
5,599
14,274
16,285
0
6,682
6,951
0
19,334
W
Izanami
ReleaseSwarm
Izanami
10,793
7,154
0
1,633
9,881
4,318
0
4,466
5,075
0
46,095
L
Jing Wei
ezzzzclap
Jing Wei
7,840
5,600
0
1,218
12,453
3,760
0
4,730
7,491
0
28,896
L
Fenrir
karticaya
Fenrir
7,012
2,005
0
526
10,939
3,805
0
4,230
6,476
0
13,416
W
9,130
1,620
0
1,642
13,460
18,495
0
5,580
7,200
13,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,380
Gold Earned
44,331
179
Minions Killed
172
6
Camps Cleared
6
902,970
Distance Traveled
795,387
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,079
1,342
11
1
3
191,138
0
L
Cu Chulainn
9,365
1,041
47
5
0
152,210
0
L
Zeus
9,422
1,047
80
9
1
165,681
1
W
Anubis
9,637
1,071
46
5
1
150,611
0
L
Agni
7,755
862
5
1
0
93,197
1
W
Chaac
9,415
1,046
30
3
0
200,878
0
W
Izanami
9,762
1,085
79
9
1
177,979
1
L
Jing Wei
9,124
1,014
31
3
3
189,098
2
L
Fenrir
8,665
963
9
1
2
195,201
2
W
Bacchus
9,487
1,054
13
1
1
182,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role