Player Matchup

Vulcan
Vulcan
Captain_Rill
Vulcan
Level 91
God Stats
17W - 21L
1,653 SR
Queue Stats
180W - 127L
1,704 Elo+
Party 1
Cupid
Cupid
Doreetoes
Cupid
Level 47
God Stats
1W - 2L
1,240 SR
Queue Stats
266W - 157L
1,654 Elo+
Party 1
Khepri
Khepri
Mazaru_Mikazaru
Khepri
Level 88
God Stats
4W - 1L
1,677 SR
Queue Stats
108W - 84L
1,626 Elo+
Party 1
Pele
Pele
SubT-16KILL
Pele
Level 125
God Stats
4W - 1L
1,739 SR
Queue Stats
236W - 132L
1,703 Elo+
Party 1
Erlang Shen
Erlang Shen
jmt1402
Erlang Shen
Level 123
God Stats
8W - 1L
1,953 SR
Queue Stats
212W - 102L
1,655 Elo+
Party 1
Team Averages
Level 95
1,652 SR
1,668 Elo+

VS

Team Averages
Level 95
1,409 SR
1,510 Elo+
Kukulkan
Kukulkan
CrankyDragon898
Kukulkan
Level 63
God Stats
2W - 4L
1,320 SR
Queue Stats
85W - 89L
1,529 Elo+
Party 2
Loki
Loki
Hippopotapolis
Loki
Level 124
God Stats
1W - 3L
1,457 SR
Queue Stats
118W - 128L
1,503 Elo+
Party 2
Bacchus
Bacchus
Krokodilopolis7
Bacchus
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,484 Elo+
Party 2
He Bo
He Bo
QandAir
He Bo
Level 132
God Stats
0W - 2L
1,557 SR
Queue Stats
121W - 114L
1,525 Elo+
Party 2
Tyr
Tyr
a30cal assassin
Tyr
Level 125
God Stats
0W - 1L
1,212 SR
Queue Stats
146W - 148L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
3 / 2 / 4
10,644
532
8,837
6,545
2,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cupid
Doreetoes
Cupid
17
6 / 6 / 5
11,499
575
15,969
16,766
6,393
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 1 / 12
11,131
557
7,193
10,869
16,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
8 / 5 / 4
11,384
569
12,940
15,222
5,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
jmt1402
Erlang Shen
20
6 / 1 / 0
12,222
611
8,293
10,456
8,429
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
0 / 6 / 4
9,148
457
5,617
9,351
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 3 / 5
10,097
505
13,959
14,189
5,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 6 / 0
8,713
436
1,280
11,067
11,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

He Bo
QandAir
He Bo
16
1 / 6 / 7
9,354
468
9,895
17,053
5,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
7 / 5 / 6
10,202
510
6,058
20,678
21,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
37
26
Kills
15
15
Deaths
26
25
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Vulcan
3
2
4
2.5
L
Kukulkan
0
6
4
0.33
W
Cupid
Doreetoes
Cupid
6
6
5
1.42
L
5
3
5
2.5
L
2
6
0
0.33
W
3
1
12
9
L
He Bo
QandAir
He Bo
1
6
7
0.75
W
8
5
4
2
L
7
5
6
2
W
Erlang Shen
jmt1402
Erlang Shen
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,232
Damage
36,809
59,858
Taken
72,338
39,469
Mitigated
45,817
20,932
Healing
13,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
8,837
3,478
0
461
6,545
2,278
155
1,002
5,543
66,341
0
L
Kukulkan
5,617
532
0
0
9,351
2,881
0
3,564
5,697
63,340
0
W
Cupid
Doreetoes
Cupid
15,969
11,233
536
7,589
16,766
6,393
1,851
7,711
9,055
0
75,225
L
13,959
3,653
0
4,009
14,189
5,368
0
1,874
12,207
0
71,349
L
1,280
523
0
0
11,067
11,333
596
1,310
9,757
24,985
0
W
7,193
692
0
1,319
10,869
16,610
434
3,938
6,931
28,301
0
L
He Bo
QandAir
He Bo
9,895
1,327
0
6,228
17,053
5,156
0
3,072
13,981
64,549
0
W
12,940
2,325
0
4,757
15,222
5,759
1,328
3,151
12,071
0
71,662
L
6,058
733
0
3,568
20,678
21,079
0
6,649
13,837
0
24,273
W
Erlang Shen
jmt1402
Erlang Shen
8,293
3,875
0
6,270
10,456
8,429
2,205
990
9,466
8,151
90,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,880
Gold Earned
47,514
558
Minions Killed
450
0
Camps Cleared
0
2,005,814
Distance Traveled
1,869,021
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,644
532
111
6
0
407,916
3
L
Kukulkan
9,148
457
150
8
0
357,955
2
W
Cupid
11,499
575
120
6
0
354,051
6
L
Loki
10,097
505
112
6
0
449,747
2
L
Bacchus
8,713
436
45
2
0
309,980
2
W
Khepri
11,131
557
38
2
0
420,580
3
L
He Bo
9,354
468
114
6
0
332,842
5
W
Pele
11,384
569
111
6
0
410,295
8
L
Tyr
10,202
510
29
1
0
418,497
1
W
Erlang Shen
12,222
611
178
9
0
412,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role