Player Matchup

Yemoja
Yemoja
MAHEUTBNNK
Yemoja
Level 15
God Stats
3W - 5L
1,477 SR
Queue Stats
13W - 16L
1,209 Elo+
Party 1
Raijin
Raijin
QC jypy420
Raijin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,185 Elo+
Party 1
Charybdis
Charybdis
dest213r0yer
Charybdis
Level 24
God Stats
3W - 4L
1,398 SR
Queue Stats
17W - 23L
1,256 Elo+
Solo
Team Averages
Level 22
1,458 SR
1,216 Elo+

VS

Team Averages
Level 51
1,339 SR
1,191 Elo+
Jing Wei
Jing Wei
ADRIAN1814
Jing Wei
Level 28
God Stats
2W - 6L
1,179 SR
Queue Stats
43W - 75L
1,173 Elo+
Solo
Baron Samedi
Baron Samedi
Ban-_-Nick
Baron Samedi
Level 66
God Stats
3W - 2L
1,516 SR
Queue Stats
11W - 20L
1,154 Elo+
Party 2
Ullr
Ullr
ilyGull-
Ullr
Level 59
God Stats
13W - 17L
1,322 SR
Queue Stats
57W - 92L
1,247 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
MAHEUTBNNK
Yemoja
15
1 / 5 / 6
11,618
581
12,536
17,591
19,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
QC jypy420
Raijin
14
2 / 10 / 3
11,535
577
12,813
16,169
4,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
dest213r0yer
Charybdis
14
4 / 10 / 3
11,567
578
10,144
19,574
5,468
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ADRIAN1814
Jing Wei
17
4 / 2 / 17
12,986
649
11,908
13,339
4,882
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Ban-_-Nick
Baron Samedi
17
10 / 5 / 13
14,397
720
23,405
17,030
7,963
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
18
11 / 0 / 10
14,345
717
13,066
17,496
7,145
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
65
7
Kills
25
25
Deaths
7
12
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ADRIAN1814
Jing Wei
4
2
17
6.25
W
Baron Samedi
Ban-_-Nick
Baron Samedi
10
5
13
3.3
L
Yemoja
MAHEUTBNNK
Yemoja
1
5
6
0.8
L
Raijin
QC jypy420
Raijin
2
10
3
0.35
L
Charybdis
dest213r0yer
Charybdis
4
10
3
0.55
W
Ullr
11
0
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,493
Damage
48,379
53,334
Taken
47,865
29,616
Mitigated
19,990
9,300
Healing
13,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ADRIAN1814
Jing Wei
11,908
8,181
477
766
13,339
4,882
918
7,710
5,629
0
41,464
W
Baron Samedi
Ban-_-Nick
Baron Samedi
23,405
825
1,145
5,411
17,030
7,963
583
9,953
7,077
59,083
0
L
Yemoja
MAHEUTBNNK
Yemoja
12,536
2,081
3,374
3,164
17,591
19,554
294
7,156
9,971
29,521
0
L
Raijin
QC jypy420
Raijin
12,813
1,054
0
0
16,169
4,594
364
7,400
8,440
33,739
0
L
Charybdis
dest213r0yer
Charybdis
10,144
5,902
0
2,762
19,574
5,468
66
7,953
11,119
0
31,929
W
Ullr
13,066
3,868
0
5,748
17,496
7,145
795
8,230
9,266
0
66,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,720
Gold Earned
41,728
143
Minions Killed
223
2
Camps Cleared
11
784,564
Distance Traveled
1,032,200
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,986
649
63
3
0
371,366
1
W
Baron Samedi
14,397
720
77
4
2
319,466
3
L
Yemoja
11,618
581
33
2
0
271,279
6
L
Raijin
11,535
577
51
3
0
277,850
3
L
Charybdis
11,567
578
59
3
2
235,435
0
W
Ullr
14,345
717
83
4
9
341,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role