Player Matchup

Ah Puch
Ah Puch
Banderpug
Ah Puch
Level 26
God Stats
7W - 3L
1,531 SR
Queue Stats
8W - 8L
1,375 Elo+
Party 1
Danzaburou
Danzaburou
Smuppeteer
Danzaburou
Level 14
God Stats
0W - 1L
1,614 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
TideBender
Cthulhu
Level 10
God Stats
4W - 5L
1,556 SR
Queue Stats
11W - 15L
1,444 Elo+
Solo
Team Averages
Level 17
1,567 SR
1,440 Elo+

VS

Team Averages
Level 22
1,474 SR
1,549 Elo+
Loki
Loki
Furukawayukisan
Loki
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Artio
Artio
HoeKage44
Artio
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 48L
1,542 Elo+
Party 2
Tiamat
Tiamat
Rakurrai
Tiamat
Level 35
God Stats
4W - 3L
1,423 SR
Queue Stats
96W - 70L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Banderpug
Ah Puch
12
2 / 5 / 5
8,209
684
9,898
8,296
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Smuppeteer
Danzaburou
12
4 / 6 / 3
8,651
721
8,880
10,743
4,277
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
TideBender
Cthulhu
11
1 / 5 / 5
7,593
633
4,410
12,192
8,864
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 9
8,760
730
6,384
7,926
2,913
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artio
HoeKage44
Artio
13
3 / 2 / 12
8,757
730
8,591
15,936
12,286
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
Rakurrai
Tiamat
14
9 / 2 / 6
9,665
805
11,782
7,453
4,542
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
7
Kills
16
16
Deaths
7
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Banderpug
Ah Puch
2
5
5
0.9
W
4
3
9
2.83
W
Artio
HoeKage44
Artio
3
2
12
4.5
W
Tiamat
Rakurrai
Tiamat
9
2
6
6
L
Danzaburou
Smuppeteer
Danzaburou
4
6
3
0.92
L
Cthulhu
TideBender
Cthulhu
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,188
Damage
26,757
31,231
Taken
31,315
16,205
Mitigated
19,741
6,559
Healing
9,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Banderpug
Ah Puch
9,898
312
0
1,349
8,296
3,064
0
5,231
3,065
26,793
0
W
6,384
927
209
602
7,926
2,913
99
4,240
3,686
0
29,972
W
Artio
HoeKage44
Artio
8,591
868
779
6,190
15,936
12,286
0
6,972
8,964
21,404
0
W
Tiamat
Rakurrai
Tiamat
11,782
1,508
419
1,767
7,453
4,542
0
4,159
3,294
30,690
0
L
Danzaburou
Smuppeteer
Danzaburou
8,880
4,276
286
2,069
10,743
4,277
0
7,192
3,551
0
19,364
L
Cthulhu
TideBender
Cthulhu
4,410
152
565
2,290
12,192
8,864
0
8,359
3,833
17,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,453
Gold Earned
27,182
109
Minions Killed
124
6
Camps Cleared
6
650,217
Distance Traveled
694,582
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,209
684
46
4
2
213,506
1
W
Loki
8,760
730
34
3
4
221,777
6
W
Artio
8,757
730
21
2
0
241,091
0
W
Tiamat
9,665
805
69
6
2
231,714
1
L
Danzaburou
8,651
721
44
4
2
208,522
2
L
Cthulhu
7,593
633
19
2
2
228,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role