Player Matchup

Janus
Janus
 
Janus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Froggibog
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,644 Elo+
Solo
Artemis
Artemis
GhastlyGoblin
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,500 Elo+
Party 2
Cupid
Cupid
boofuss
Cupid
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,685 Elo+
Solo
Guan Yu
Guan Yu
ludabajo1000
Guan Yu
Level 29
God Stats
2W - 3L
1,294 SR
Queue Stats
23W - 22L
1,568 Elo+
Solo
Team Averages
Level 14
1,459 SR
1,579 Elo+

VS

Team Averages
Level 28
1,497 SR
1,602 Elo+
King Arthur
King Arthur
 
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Kawdazaki
Anhur
Level 67
God Stats
5W - 3L
1,694 SR
Queue Stats
87W - 33L
1,745 Elo+
Party 1
Sol
Sol
Lornd7
Sol
Level 28
God Stats
1W - 2L
1,249 SR
Queue Stats
85W - 89L
1,524 Elo+
Solo
Loki
Loki
SobeksBBC
Loki
Level 9
God Stats
4W - 2L
1,500 SR
Queue Stats
80W - 22L
1,653 Elo+
Party 1
Ares
Ares
bufalo15
Ares
Level 8
God Stats
3W - 3L
1,544 SR
Queue Stats
14W - 13L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 4 / 1
5,782
526
2,272
6,461
884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
7
0 / 6 / 0
4,496
409
1,830
10,296
2,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
8
0 / 6 / 0
4,778
434
1,664
6,429
583
Short Bow

Short Bow

+15%
Attack Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cupid
boofuss
Cupid
11
1 / 2 / 0
5,883
535
3,197
5,236
1,511
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
ludabajo1000
Guan Yu
11
3 / 1 / 0
6,498
591
3,935
7,655
3,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 3 / 0
5,909
537
2,369
5,909
2,371
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
Kawdazaki
Anhur
13
11 / 0 / 4
8,106
737
10,655
7,676
2,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sol
Lornd7
Sol
12
2 / 1 / 2
6,851
623
3,176
5,231
1,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
12
6 / 0 / 8
7,132
648
7,916
6,000
1,641
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
2
0 / 1 / 0
3,737
340
0
818
298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
5
Kills
19
19
Deaths
5
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
1
0.38
W
King Arthur
 
King Arthur
0
3
0
0
L
Ares
0
6
0
0
L
Artemis
0
6
0
0
W
Anhur
Kawdazaki
Anhur
11
0
4
13
W
Sol
Lornd7
Sol
2
1
2
3
W
Loki
6
0
8
10
L
Cupid
boofuss
Cupid
1
2
0
0.5
W
Ares
0
1
0
0
L
Guan Yu
ludabajo1000
Guan Yu
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,898
Damage
24,116
36,077
Taken
25,634
8,790
Mitigated
8,427
8,425
Healing
8,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,272
518
0
1,534
6,461
884
0
187
6,274
32,092
0
W
King Arthur
 
King Arthur
2,369
281
0
1,150
5,909
2,371
0
0
5,909
3,875
29,915
L
Ares
1,830
304
0
744
10,296
2,586
0
374
9,922
12,289
0
L
Artemis
1,664
442
0
781
6,429
583
0
0
6,429
0
20,663
W
Anhur
Kawdazaki
Anhur
10,655
6,923
0
3,798
7,676
2,700
834
2,460
5,216
0
51,351
W
Sol
Lornd7
Sol
3,176
816
0
2,571
5,231
1,417
990
506
4,725
39,743
0
W
Loki
7,916
2,431
0
510
6,000
1,641
180
907
5,093
0
37,699
L
Cupid
boofuss
Cupid
3,197
1,677
84
1,424
5,236
1,511
56
2,476
2,760
0
37,800
W
Ares
0
0
0
24
818
298
0
229
589
700
0
L
Guan Yu
ludabajo1000
Guan Yu
3,935
950
0
3,858
7,655
3,226
0
353
7,302
0
35,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,437
Gold Earned
31,735
307
Minions Killed
316
0
Camps Cleared
0
998,735
Distance Traveled
833,898
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,782
526
71
6
0
221,986
0
W
King Arthur
5,909
537
79
7
0
211,520
0
L
Ares
4,496
409
23
2
0
190,787
0
L
Artemis
4,778
434
48
4
0
178,056
0
W
Anhur
8,106
737
86
8
0
190,746
0
W
Sol
6,851
623
96
9
0
166,654
1
W
Loki
7,132
648
53
5
0
238,328
1
L
Cupid
5,883
535
74
7
0
184,078
3
W
Ares
3,737
340
2
0
0
26,650
0
L
Guan Yu
6,498
591
91
8
0
223,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role