Player Matchup

Rama
Rama
 
Rama
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Ghostsmurfx
Mercury
Level 28
God Stats
24W - 13L
1,615 SR
Queue Stats
82W - 79L
1,535 Elo+
Solo
Xing Tian
Xing Tian
MeiHouXung
Xing Tian
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 18L
1,702 Elo+
Solo
Hera
Hera
krrauller
Hera
Level 25
God Stats
15W - 9L
1,446 SR
Queue Stats
79W - 83L
1,413 Elo+
Solo
Bellona
Bellona
你爸爸临死前说
Bellona
Level 25
God Stats
7W - 3L
1,450 SR
Queue Stats
22W - 21L
1,472 Elo+
Solo
Team Averages
Level 19
1,502 SR
1,525 Elo+

VS

Team Averages
Level 16
1,507 SR
1,556 Elo+
Hera
Hera
FirstLoretty
Hera
Level 17
God Stats
7W - 9L
1,481 SR
Queue Stats
52W - 47L
1,538 Elo+
Solo
Ares
Ares
JabaDos
Ares
Level 23
God Stats
33W - 28L
1,555 SR
Queue Stats
51W - 50L
1,473 Elo+
Solo
Neith
Neith
LairdRed
Neith
Level 9
God Stats
1W - 5L
1,500 SR
Queue Stats
69W - 45L
1,735 Elo+
Solo
Cerberus
Cerberus
TheSleepyGodd
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,534 Elo+
Solo
Thor
Thor
Yellies
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
3 / 1 / 1
5,390
599
5,780
7,269
2,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
Ghostsmurfx
Mercury
11
0 / 0 / 2
5,835
648
2,398
4,765
1,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
MeiHouXung
Xing Tian
7
1 / 2 / 2
5,173
575
2,771
7,973
5,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hera
8
0 / 3 / 0
4,808
534
568
3,244
1,035
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 1 / 0
5,823
647
4,249
5,943
2,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
6,796
755
5,069
2,021
588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
JabaDos
Ares
7
0 / 0 / 1
4,679
520
3,161
5,787
2,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
LairdRed
Neith
8
1 / 3 / 1
4,794
533
4,625
5,595
1,350
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cerberus
TheSleepyGodd
Cerberus
8
1 / 1 / 0
4,814
535
3,657
7,429
5,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
Yellies
Thor
6
0 / 1 / 0
4,304
478
635
4,500
1,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
5
Kills
6
7
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
1
1
3.5
L
4
0
1
4.5
W
Mercury
Ghostsmurfx
Mercury
0
0
2
1
L
Ares
JabaDos
Ares
0
0
1
0.5
L
Neith
LairdRed
Neith
1
3
1
0.5
W
Xing Tian
MeiHouXung
Xing Tian
1
2
2
1
L
Cerberus
TheSleepyGodd
Cerberus
1
1
0
1
L
Thor
Yellies
Thor
0
1
0
0
W
Hera
0
3
0
0
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,766
Damage
17,147
29,194
Taken
25,332
12,730
Mitigated
11,695
9,354
Healing
11,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,780
4,896
0
3,935
7,269
2,020
573
2,481
4,748
0
31,447
L
5,069
856
0
801
2,021
588
0
658
1,363
42,590
0
W
Mercury
Ghostsmurfx
Mercury
2,398
1,754
0
535
4,765
1,315
0
545
4,141
0
37,788
L
Ares
JabaDos
Ares
3,161
102
0
2,547
5,787
2,699
0
1,129
4,658
10,400
0
L
Neith
LairdRed
Neith
4,625
1,989
0
2,469
5,595
1,350
0
998
4,597
0
24,445
W
Xing Tian
MeiHouXung
Xing Tian
2,771
349
214
2,225
7,973
5,522
48
2,473
5,420
9,679
0
L
Cerberus
TheSleepyGodd
Cerberus
3,657
643
0
3,935
7,429
5,973
0
0
7,429
17,988
0
L
Thor
Yellies
Thor
635
100
0
1,532
4,500
1,085
0
554
3,946
0
12,718
W
Hera
568
177
0
32
3,244
1,035
629
2,662
342
17,321
0
W
4,249
2,149
0
2,413
5,943
2,838
818
2,629
2,656
0
32,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,029
Gold Earned
25,387
260
Minions Killed
240
0
Camps Cleared
0
909,509
Distance Traveled
913,620
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,390
599
62
7
0
158,486
1
L
Hera
6,796
755
99
11
0
209,378
2
W
Mercury
5,835
648
80
9
0
231,281
1
L
Ares
4,679
520
14
2
0
199,042
1
L
Neith
4,794
533
46
5
0
179,770
2
W
Xing Tian
5,173
575
9
1
0
193,863
3
L
Cerberus
4,814
535
48
5
0
153,769
2
L
Thor
4,304
478
33
4
0
171,661
0
W
Hera
4,808
534
37
4
0
142,048
0
W
Bellona
5,823
647
72
8
0
183,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role