Player Matchup

King Arthur
King Arthur
Calisor
King Arthur
Level 52
God Stats
5W - 3L
1,808 SR
Queue Stats
20W - 23L
1,527 Elo+
Party 1
Artemis
Artemis
Deadsoul0911
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,253 Elo+
Party 1
Kukulkan
Kukulkan
ElysiumVixen
Kukulkan
Level 100
God Stats
20W - 20L
1,472 SR
Queue Stats
190W - 192L
1,502 Elo+
Party 1
Serqet
Serqet
HAALIOS
Serqet
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 245L
1,413 Elo+
Solo
Zeus
Zeus
Panda Piffy7668
Zeus
Level 86
God Stats
96W - 53L
1,665 SR
Queue Stats
194W - 191L
1,505 Elo+
Party 1
Team Averages
Level 66
1,589 SR
1,440 Elo+

VS

Team Averages
Level 116
1,424 SR
1,488 Elo+
Mulan
Mulan
AquaFiez
Mulan
Level 66
God Stats
6W - 5L
1,661 SR
Queue Stats
106W - 128L
1,491 Elo+
Solo
Tiamat
Tiamat
CrushingDay
Tiamat
Level 160
God Stats
28W - 41L
1,483 SR
Queue Stats
1,419W - 1,461L
1,518 Elo+
Solo
Bakasura
Bakasura
Mattapood
Bakasura
Level 66
God Stats
1W - 2L
1,156 SR
Queue Stats
13W - 13L
1,312 Elo+
Solo
Khepri
Khepri
MrAstal
Khepri
Level 129
God Stats
1W - 0L
1,349 SR
Queue Stats
52W - 37L
1,661 Elo+
Solo
Kukulkan
Kukulkan
Vengeron
Kukulkan
Level 159
God Stats
105W - 111L
1,469 SR
Queue Stats
362W - 401L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Calisor
King Arthur
18
1 / 10 / 8
11,809
908
9,645
30,906
31,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Deadsoul0911
Artemis
18
0 / 9 / 6
11,191
861
14,146
17,488
6,772
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
ElysiumVixen
Kukulkan
18
3 / 11 / 5
12,620
971
12,795
25,397
9,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Serqet
HAALIOS
Serqet
18
0 / 3 / 4
10,458
804
3,574
8,724
3,646
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 8 / 1
12,740
980
23,269
20,714
7,759
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AquaFiez
Mulan
20
9 / 4 / 17
13,200
1,015
22,083
20,525
23,551
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
20
12 / 0 / 16
14,168
1,090
27,225
12,451
10,492
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Mattapood
Bakasura
20
7 / 6 / 20
13,241
1,019
15,330
21,958
12,600
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
MrAstal
Khepri
20
2 / 0 / 31
14,688
1,130
10,568
10,711
18,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Vengeron
Kukulkan
20
11 / 0 / 14
15,016
1,155
21,073
3,194
1,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
139
10
Kills
41
41
Deaths
10
24
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Mulan
AquaFiez
Mulan
9
4
17
4.38
L
King Arthur
Calisor
King Arthur
1
10
8
0.5
W
Tiamat
12
0
16
20
L
Artemis
Deadsoul0911
Artemis
0
9
6
0.33
L
Kukulkan
ElysiumVixen
Kukulkan
3
11
5
0.5
L
Serqet
HAALIOS
Serqet
0
3
4
0.67
W
Bakasura
Mattapood
Bakasura
7
6
20
2.83
W
Khepri
MrAstal
Khepri
2
0
31
17.5
L
6
8
1
0.81
W
Kukulkan
Vengeron
Kukulkan
11
0
14
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,429
Damage
96,279
103,229
Taken
68,839
58,802
Mitigated
67,136
8,438
Healing
8,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
AquaFiez
Mulan
22,083
2,855
0
1,488
20,525
23,551
0
11,484
8,429
0
31,890
L
King Arthur
Calisor
King Arthur
9,645
375
394
5,291
30,906
31,606
0
16,393
14,454
385
24,158
W
Tiamat
27,225
2,353
0
1,686
12,451
10,492
0
7,168
5,011
49,632
0
L
Artemis
Deadsoul0911
Artemis
14,146
7,798
0
0
17,488
6,772
0
10,150
7,318
0
39,695
L
Kukulkan
ElysiumVixen
Kukulkan
12,795
1,040
92
472
25,397
9,019
0
18,029
7,317
66,392
0
L
Serqet
HAALIOS
Serqet
3,574
39
0
0
8,724
3,646
0
4,658
4,066
0
8,274
W
Bakasura
Mattapood
Bakasura
15,330
11,368
0
2,957
21,958
12,600
0
11,316
9,654
0
21,333
W
Khepri
MrAstal
Khepri
10,568
781
0
1,983
10,711
18,997
0
5,337
5,101
23,824
0
L
23,269
2,249
331
1,858
20,714
7,759
0
9,636
10,802
52,836
0
W
Kukulkan
Vengeron
Kukulkan
21,073
1,002
0
225
3,194
1,496
0
979
1,739
80,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,818
Gold Earned
70,313
287
Minions Killed
276
7
Camps Cleared
10
1,077,128
Distance Traveled
1,413,005
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,200
1,015
32
2
0
263,174
0
L
King Arthur
11,809
908
41
3
0
270,164
1
W
Tiamat
14,168
1,090
49
4
1
314,148
0
L
Artemis
11,191
861
59
5
0
189,888
0
L
Kukulkan
12,620
971
122
9
5
212,896
0
L
Serqet
10,458
804
7
1
1
212,929
2
W
Bakasura
13,241
1,019
33
3
5
273,186
0
W
Khepri
14,688
1,130
22
2
0
273,258
0
L
Zeus
12,740
980
58
4
1
191,251
0
W
Kukulkan
15,016
1,155
140
11
4
289,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role