Player Matchup

Skadi
Skadi
Blickonbrick
Skadi
Level 102
God Stats
8W - 4L
1,521 SR
Queue Stats
78W - 54L
1,609 Elo+
Party 1
Odin
Odin
Zardano
Odin
Level 143
God Stats
1W - 2L
1,504 SR
Queue Stats
226W - 278L
1,371 Elo+
Party 1
Zeus
Zeus
shonsnow
Zeus
Level 144
God Stats
5W - 3L
1,445 SR
Queue Stats
152W - 212L
1,336 Elo+
Party 1
Team Averages
Level 130
1,490 SR
1,439 Elo+

VS

Team Averages
Level 34
1,705 SR
1,529 Elo+
Olorun
Olorun
DreamNoEvilxD
Olorun
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
324W - 233L
1,610 Elo+
Party 2
Sun Wukong
Sun Wukong
TrojanForce
Sun Wukong
Level 21
God Stats
13W - 5L
1,944 SR
Queue Stats
151W - 94L
1,584 Elo+
Party 2
Artemis
Artemis
jeremywhitley
Artemis
Level 17
God Stats
1W - 1L
1,672 SR
Queue Stats
36W - 21L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 2 / 7
12,848
803
15,471
9,052
3,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odin
Zardano
Odin
14
1 / 4 / 18
10,543
659
5,248
15,042
16,640
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
15
8 / 4 / 10
11,765
735
16,040
8,011
3,625
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 5
10,335
646
10,672
13,507
6,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
TrojanForce
Sun Wukong
13
2 / 5 / 6
10,003
625
8,605
17,048
18,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Artemis
12
4 / 10 / 3
9,944
622
9,932
13,346
5,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
21
Kills
10
10
Deaths
21
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
12
2
7
7.75
L
4
6
5
1.08
L
Sun Wukong
TrojanForce
Sun Wukong
2
5
6
1
W
Odin
Zardano
Odin
1
4
18
2.5
L
Artemis
4
10
3
0.55
W
Zeus
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,759
Damage
29,209
32,105
Taken
43,901
23,498
Mitigated
31,638
4,759
Healing
5,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,471
6,953
0
837
9,052
3,233
2,183
2,006
6,780
0
53,468
L
10,672
5,607
216
2,413
13,507
6,880
162
4,923
8,584
41,462
5,203
L
Sun Wukong
TrojanForce
Sun Wukong
8,605
1,749
0
3,110
17,048
18,903
0
6,820
10,228
0
21,324
W
Odin
Zardano
Odin
5,248
1,006
0
3,138
15,042
16,640
121
5,654
8,680
936
24,018
L
Artemis
9,932
4,796
0
218
13,346
5,855
0
5,047
8,299
0
22,356
W
Zeus
16,040
1,645
0
784
8,011
3,625
219
2,765
5,104
39,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,156
Gold Earned
30,282
182
Minions Killed
148
7
Camps Cleared
7
808,529
Distance Traveled
767,539
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,848
803
86
5
1
266,247
6
L
Olorun
10,335
646
89
6
5
237,284
6
L
Sun Wukong
10,003
625
36
2
1
299,446
10
W
Odin
10,543
659
49
3
2
280,791
3
L
Artemis
9,944
622
23
1
1
230,809
2
W
Zeus
11,765
735
47
3
4
261,491
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role