Player Matchup

Set
Set
A Dry Skid Mark
Set
Level 103
God Stats
7W - 9L
1,393 SR
Queue Stats
135W - 199L
1,368 Elo+
Party 2
Olorun
Olorun
The1Wholeman
Olorun
Level 28
God Stats
15W - 19L
1,593 SR
Queue Stats
88W - 145L
1,365 Elo+
Party 2
Hachiman
Hachiman
motomotohippo
Hachiman
Level 29
God Stats
11W - 19L
1,475 SR
Queue Stats
90W - 149L
1,383 Elo+
Party 2
Team Averages
Level 53
1,487 SR
1,372 Elo+

VS

Team Averages
Level 42
1,588 SR
1,446 Elo+
Nemesis
Nemesis
Dragoslug
Nemesis
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,334 Elo+
Party 1
Serqet
Serqet
Perrii
Serqet
Level 65
God Stats
1W - 1L
1,611 SR
Queue Stats
170W - 134L
1,693 Elo+
Solo
Merlin
Merlin
Smurty36
Merlin
Level 7
God Stats
5W - 7L
1,654 SR
Queue Stats
11W - 20L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 10 / 2
10,401
650
10,274
13,419
3,253
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
13
0 / 7 / 9
9,467
592
6,247
14,322
3,244
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
motomotohippo
Hachiman
13
4 / 4 / 3
9,714
607
12,033
10,752
2,252
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dragoslug
Nemesis
14
5 / 7 / 10
10,738
671
9,300
17,555
9,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
Perrii
Serqet
17
11 / 0 / 9
11,925
745
13,335
15,240
14,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Smurty36
Merlin
15
5 / 3 / 13
11,214
701
12,675
9,955
3,798
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
10
Kills
21
21
Deaths
10
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
6
10
2
0.7
W
Nemesis
Dragoslug
Nemesis
5
7
10
1.43
W
Serqet
Perrii
Serqet
11
0
9
15.5
W
Merlin
Smurty36
Merlin
5
3
13
3.83
L
Olorun
0
7
9
0.64
L
Hachiman
motomotohippo
Hachiman
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,554
Damage
35,310
38,493
Taken
42,750
8,749
Mitigated
28,183
5,574
Healing
8,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,274
5,014
415
1,022
13,419
3,253
0
3,138
9,173
0
20,058
W
Nemesis
Dragoslug
Nemesis
9,300
3,286
543
3,201
17,555
9,719
0
2,504
15,051
0
23,036
W
Serqet
Perrii
Serqet
13,335
4,038
0
2,645
15,240
14,666
466
2,667
12,573
133
38,573
W
Merlin
Smurty36
Merlin
12,675
876
0
1,880
9,955
3,798
520
1,823
8,132
50,922
0
L
Olorun
6,247
2,186
847
2,482
14,322
3,244
0
6,080
7,412
25,750
0
L
Hachiman
motomotohippo
Hachiman
12,033
6,767
492
316
10,752
2,252
0
4,229
5,533
0
30,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,582
Gold Earned
33,877
114
Minions Killed
146
4
Camps Cleared
9
708,608
Distance Traveled
923,833
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,401
650
16
1
1
192,906
0
W
Nemesis
10,738
671
27
2
2
309,269
1
W
Serqet
11,925
745
44
3
5
333,404
4
W
Merlin
11,214
701
75
5
2
281,160
5
L
Olorun
9,467
592
49
3
1
251,856
2
L
Hachiman
9,714
607
49
3
2
263,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role