Player Matchup

Cliodhna
Cliodhna
Dragonstart
Cliodhna
Level 25
God Stats
1W - 0L
1,268 SR
Queue Stats
12W - 23L
1,324 Elo+
Solo
Sun Wukong
Sun Wukong
Lickiepuu
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,732 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zheimer
Ah Muzen Cab
Level 160
God Stats
25W - 13L
1,516 SR
Queue Stats
587W - 583L
1,416 Elo+
Party 1
Kukulkan
Kukulkan
ku121
Kukulkan
Level 157
God Stats
12W - 12L
1,551 SR
Queue Stats
689W - 731L
1,370 Elo+
Party 1
Erlang Shen
Erlang Shen
ŽanpierPolnaref
Erlang Shen
Level 114
God Stats
7W - 5L
1,482 SR
Queue Stats
762W - 711L
1,553 Elo+
Solo
Team Averages
Level 97
1,463 SR
1,479 Elo+

VS

Team Averages
Level 139
1,552 SR
1,480 Elo+
Thor
Thor
 
Thor
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
CoolEagle
Anhur
Level 126
God Stats
6W - 6L
1,596 SR
Queue Stats
365W - 364L
1,471 Elo+
Solo
Mercury
Mercury
Lobster2709
Mercury
Level 156
God Stats
2W - 1L
1,715 SR
Queue Stats
139W - 152L
1,487 Elo+
Solo
Sobek
Sobek
UNKNOWesh
Sobek
Level 146
God Stats
0W - 2L
1,450 SR
Queue Stats
37W - 34L
1,503 Elo+
Solo
Agni
Agni
скайп
Agni
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 185L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dragonstart
Cliodhna
17
8 / 5 / 10
10,696
891
14,252
12,578
6,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Lickiepuu
Sun Wukong
9
1 / 2 / 1
7,616
635
2,234
5,748
4,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
Zheimer
Ah Muzen Cab
19
7 / 2 / 12
11,135
928
21,143
10,176
5,812
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
ku121
Kukulkan
19
5 / 3 / 13
11,037
920
12,904
11,782
5,801
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
ŽanpierPolnaref
Erlang Shen
17
2 / 2 / 14
9,684
807
6,712
17,712
21,943
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
1 / 7 / 6
8,344
695
5,046
12,338
5,276
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
CoolEagle
Anhur
18
2 / 3 / 11
9,605
800
9,457
12,417
5,374
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
Lobster2709
Mercury
17
3 / 4 / 8
9,794
816
8,210
9,083
3,927
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
UNKNOWesh
Sobek
15
3 / 4 / 7
9,364
780
7,717
18,304
24,464
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
4 / 5 / 3
9,944
829
14,651
11,586
4,725
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
48
23
Kills
13
14
Deaths
23
50
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
7
6
0.57
L
Anhur
CoolEagle
Anhur
2
3
11
2.5
W
Cliodhna
Dragonstart
Cliodhna
8
5
10
2.6
W
Sun Wukong
Lickiepuu
Sun Wukong
1
2
1
0.75
L
Mercury
Lobster2709
Mercury
3
4
8
1.75
L
Sobek
UNKNOWesh
Sobek
3
4
7
1.63
W
Ah Muzen Cab
Zheimer
Ah Muzen Cab
7
2
12
6.5
W
Kukulkan
ku121
Kukulkan
5
3
13
3.83
W
Erlang Shen
ŽanpierPolnaref
Erlang Shen
2
2
14
4.5
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,245
Damage
45,081
57,996
Taken
63,728
44,502
Mitigated
43,766
17,939
Healing
16,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,046
396
306
414
12,338
5,276
1,101
3,179
8,937
0
15,848
L
Anhur
CoolEagle
Anhur
9,457
4,030
497
2,885
12,417
5,374
484
2,384
9,716
0
19,946
W
Cliodhna
Dragonstart
Cliodhna
14,252
716
781
2,361
12,578
6,656
792
4,249
8,329
0
24,998
W
Sun Wukong
Lickiepuu
Sun Wukong
2,234
350
0
996
5,748
4,290
0
2,448
3,300
0
4,393
L
Mercury
Lobster2709
Mercury
8,210
2,149
1,476
1,028
9,083
3,927
1,321
1,942
7,047
0
18,250
L
Sobek
UNKNOWesh
Sobek
7,717
271
430
5,169
18,304
24,464
161
4,677
13,241
13,755
0
W
Ah Muzen Cab
Zheimer
Ah Muzen Cab
21,143
5,335
522
3,399
10,176
5,812
3,093
3,901
6,275
0
45,683
W
Kukulkan
ku121
Kukulkan
12,904
1,000
2,216
2,510
11,782
5,801
1,497
5,553
6,229
35,691
0
W
Erlang Shen
ŽanpierPolnaref
Erlang Shen
6,712
1,415
863
4,291
17,712
21,943
717
6,217
11,495
3,158
8,713
L
14,651
592
1,575
2,617
11,586
4,725
807
2,325
8,851
28,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,168
Gold Earned
47,051
132
Minions Killed
161
0
Camps Cleared
0
1,045,435
Distance Traveled
1,075,310
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,344
695
23
2
0
197,216
0
L
Anhur
9,605
800
37
3
0
217,704
3
W
Cliodhna
10,696
891
25
2
0
214,638
0
W
Sun Wukong
7,616
635
4
0
0
112,156
1
L
Mercury
9,794
816
30
3
0
224,782
4
L
Sobek
9,364
780
16
1
0
224,494
4
W
Ah Muzen Cab
11,135
928
37
3
0
257,657
0
W
Kukulkan
11,037
920
59
5
0
225,755
0
W
Erlang Shen
9,684
807
7
1
0
235,229
2
L
Agni
9,944
829
55
5
0
211,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role