Player Matchup

Cabrakan
Cabrakan
BOGAMONSTER
Cabrakan
Level 82
God Stats
5W - 4L
1,492 SR
Queue Stats
198W - 223L
1,473 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
F_T_W_81
Morgan Le Fay
Level 147
God Stats
2W - 3L
1,713 SR
Queue Stats
317W - 328L
1,457 Elo+
Party 3
Raijin
Raijin
Quick_Silver4202
Raijin
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 210L
1,428 Elo+
Party 3
Scylla
Scylla
RedPhoenix987
Scylla
Level 147
God Stats
7W - 4L
1,544 SR
Queue Stats
125W - 132L
1,424 Elo+
Party 3
Ares
Ares
rczar80
Ares
Level 64
God Stats
5W - 1L
1,764 SR
Queue Stats
93W - 116L
1,365 Elo+
Party 1
Team Averages
Level 112
1,603 SR
1,430 Elo+

VS

Team Averages
Level 73
1,403 SR
1,355 Elo+
Xing Tian
Xing Tian
Cholugo12
Xing Tian
Level 123
God Stats
4W - 5L
1,466 SR
Queue Stats
315W - 323L
1,392 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CodyShine
Ah Muzen Cab
Level 144
God Stats
3W - 6L
1,275 SR
Queue Stats
681W - 706L
1,423 Elo+
Solo
Chaac
Chaac
CollectorsBane
Chaac
Level 21
God Stats
1W - 0L
1,272 SR
Queue Stats
10W - 24L
1,149 Elo+
Party 2
Nike
Nike
EmoBlueberry118
Nike
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 19L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
NBKxCupcake
Ah Puch
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 99L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BOGAMONSTER
Cabrakan
19
5 / 3 / 15
11,282
664
11,939
32,084
45,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
F_T_W_81
Morgan Le Fay
20
10 / 3 / 11
12,388
729
26,161
20,368
15,584
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 11 / 10
10,362
610
9,817
19,266
8,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 4 / 10
11,260
662
17,242
16,122
9,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ares
rczar80
Ares
19
2 / 4 / 15
11,763
692
9,546
24,974
32,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cholugo12
Xing Tian
20
3 / 2 / 16
11,632
684
14,121
30,184
28,536
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
CodyShine
Ah Muzen Cab
20
11 / 3 / 10
13,574
798
36,522
13,933
6,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 3 / 17
12,196
717
16,165
26,761
32,871
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
6 / 9 / 13
12,404
730
13,952
17,271
7,450
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
NBKxCupcake
Ah Puch
16
1 / 7 / 12
10,764
633
17,507
12,523
5,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
93
23
Kills
25
25
Deaths
24
61
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BOGAMONSTER
Cabrakan
5
3
15
4.17
W
Xing Tian
Cholugo12
Xing Tian
3
2
16
5.5
W
Ah Muzen Cab
CodyShine
Ah Muzen Cab
11
3
10
5.33
W
4
3
17
4.17
W
6
9
13
1.39
L
Morgan Le Fay
F_T_W_81
Morgan Le Fay
10
3
11
5.17
W
Ah Puch
NBKxCupcake
Ah Puch
1
7
12
1
L
3
11
10
0.73
L
3
4
10
2
L
Ares
rczar80
Ares
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,705
Damage
98,267
112,814
Taken
100,672
111,868
Mitigated
81,250
46,111
Healing
41,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BOGAMONSTER
Cabrakan
11,939
1,561
2,242
13,035
32,084
45,665
440
9,456
22,628
16,384
0
W
Xing Tian
Cholugo12
Xing Tian
14,121
561
1,413
11,932
30,184
28,536
271
20,453
9,383
29,310
0
W
Ah Muzen Cab
CodyShine
Ah Muzen Cab
36,522
13,271
2,246
5,175
13,933
6,399
3,915
11,133
2,610
0
77,660
W
16,165
1,549
2,290
14,222
26,761
32,871
903
18,122
8,119
0
31,442
W
13,952
540
0
0
17,271
7,450
0
12,307
4,720
0
23,122
L
Morgan Le Fay
F_T_W_81
Morgan Le Fay
26,161
1,715
4,004
7,963
20,368
15,584
136
5,168
15,200
51,297
0
W
Ah Puch
NBKxCupcake
Ah Puch
17,507
213
1,577
2,282
12,523
5,994
448
11,150
1,135
30,600
0
L
9,817
1,036
596
3,020
19,266
8,260
598
4,533
14,733
21,311
0
L
17,242
577
2,666
5,042
16,122
9,462
571
6,209
9,913
41,666
0
L
Ares
rczar80
Ares
9,546
838
1,690
5,853
24,974
32,897
218
6,262
18,712
17,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,055
Gold Earned
60,570
202
Minions Killed
179
0
Camps Cleared
0
1,412,873
Distance Traveled
1,580,730
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,282
664
16
1
0
291,628
0
W
Xing Tian
11,632
684
30
2
0
351,462
1
W
Ah Muzen Cab
13,574
798
71
4
0
291,128
0
W
Chaac
12,196
717
22
1
0
354,922
1
W
Nike
12,404
730
15
1
0
277,652
0
L
Morgan Le Fay
12,388
729
73
4
0
308,909
3
W
Ah Puch
10,764
633
41
2
0
305,566
1
L
Raijin
10,362
610
25
1
0
239,541
0
L
Scylla
11,260
662
66
4
0
285,067
0
L
Ares
11,763
692
22
1
0
287,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role