Player Matchup

Awilix
Awilix
 
Awilix
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Portgas_D_Ace012
Scylla
Level 83
God Stats
5W - 4L
1,539 SR
Queue Stats
92W - 94L
1,468 Elo+
Party 1
Set
Set
ttvRyusteck0
Set
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 64L
1,511 Elo+
Party 1
Team Averages
Level 86
1,513 SR
1,493 Elo+

VS

Team Averages
Level 103
1,515 SR
1,533 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
AudMan
Cerberus
Level 127
God Stats
1W - 0L
1,521 SR
Queue Stats
16W - 14L
1,568 Elo+
Solo
Anhur
Anhur
McLovInWarlord
Anhur
Level 79
God Stats
3W - 2L
1,522 SR
Queue Stats
54W - 57L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
2 / 7 / 3
9,242
616
7,085
13,330
2,656
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 8 / 6
8,956
597
11,748
12,698
2,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 7 / 1
9,226
615
15,438
13,372
4,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
5 / 0 / 9
10,791
719
9,610
7,776
2,525
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
AudMan
Cerberus
13
2 / 4 / 16
10,214
681
7,011
16,547
17,584
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
15 / 2 / 5
12,252
817
16,688
16,235
5,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
6
Kills
22
22
Deaths
6
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
7
3
0.5
W
Kukulkan
 
Kukulkan
5
0
9
9.5
W
Cerberus
AudMan
Cerberus
2
4
16
2.5
W
15
2
5
8.75
L
0
8
6
0.38
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,271
Damage
33,309
39,400
Taken
40,558
9,741
Mitigated
25,283
3,084
Healing
6,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
7,085
1,803
0
118
13,330
2,656
0
5,892
7,438
0
20,730
W
Kukulkan
 
Kukulkan
9,610
1,081
0
1,087
7,776
2,525
0
2,441
4,951
49,854
0
W
Cerberus
AudMan
Cerberus
7,011
586
0
2,117
16,547
17,584
29
4,055
12,073
15,129
0
W
16,688
9,736
0
3,245
16,235
5,174
1,536
5,513
10,277
0
38,478
L
11,748
482
0
629
12,698
2,491
385
5,470
7,228
40,320
0
L
15,438
4,634
0
2,337
13,372
4,594
0
5,803
7,569
0
32,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,424
Gold Earned
33,257
147
Minions Killed
188
6
Camps Cleared
8
816,951
Distance Traveled
855,125
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,242
616
35
2
4
294,865
1
W
Kukulkan
10,791
719
107
7
6
286,429
1
W
Cerberus
10,214
681
36
2
0
276,312
9
W
Anhur
12,252
817
45
3
2
292,384
1
L
Scylla
8,956
597
67
4
1
251,595
1
L
Set
9,226
615
45
3
1
270,491
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role