Player Matchup

Baron Samedi
Baron Samedi
CerthX
Baron Samedi
Level 126
God Stats
11W - 2L
1,789 SR
Queue Stats
74W - 47L
1,665 Elo+
Party 1
Xing Tian
Xing Tian
Forklyft
Xing Tian
Level 29
God Stats
4W - 3L
1,420 SR
Queue Stats
71W - 63L
1,560 Elo+
Party 1
Hercules
Hercules
Merl0aded
Hercules
Level 118
God Stats
15W - 8L
1,678 SR
Queue Stats
210W - 188L
1,581 Elo+
Party 1
Team Averages
Level 91
1,629 SR
1,602 Elo+

VS

Team Averages
Level 85
1,478 SR
1,395 Elo+
Skadi
Skadi
BigMoof
Skadi
Level 102
God Stats
7W - 3L
1,625 SR
Queue Stats
18W - 17L
1,403 Elo+
Party 2
Tyr
Tyr
SrgtButtercups
Tyr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,472 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ak47moniie
Morgan Le Fay
Level 45
God Stats
6W - 14L
1,310 SR
Queue Stats
104W - 144L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CerthX
Baron Samedi
17
15 / 0 / 10
12,483
780
15,527
9,764
9,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
Forklyft
Xing Tian
15
4 / 1 / 17
11,974
748
9,135
20,950
31,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
Merl0aded
Hercules
14
6 / 2 / 17
11,050
691
13,571
22,689
19,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BigMoof
Skadi
13
2 / 7 / 1
9,579
599
13,865
11,968
4,675
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

13
1 / 9 / 1
9,133
571
8,341
26,503
23,324
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
ak47moniie
Morgan Le Fay
9
0 / 9 / 2
8,188
512
2,262
10,259
3,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
7
25
Kills
3
3
Deaths
25
44
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Skadi
BigMoof
Skadi
2
7
1
0.36
W
Baron Samedi
CerthX
Baron Samedi
15
0
10
20
W
Xing Tian
Forklyft
Xing Tian
4
1
17
12.5
W
Hercules
Merl0aded
Hercules
6
2
17
7.25
L
1
9
1
0.17
L
Morgan Le Fay
ak47moniie
Morgan Le Fay
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,233
Damage
24,468
53,403
Taken
48,730
61,198
Mitigated
31,661
22,116
Healing
3,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
BigMoof
Skadi
13,865
4,967
0
500
11,968
4,675
0
5,558
6,040
423
36,391
W
Baron Samedi
CerthX
Baron Samedi
15,527
1,010
4,822
4,335
9,764
9,897
1,470
1,174
8,590
60,112
0
W
Xing Tian
Forklyft
Xing Tian
9,135
955
0
4,479
20,950
31,424
46
1,000
19,576
20,275
0
W
Hercules
Merl0aded
Hercules
13,571
2,518
0
8,480
22,689
19,877
617
893
19,906
0
24,308
L
8,341
1,041
0
2,595
26,503
23,324
0
15,152
10,641
0
30,733
L
Morgan Le Fay
ak47moniie
Morgan Le Fay
2,262
280
0
107
10,259
3,662
0
4,395
5,467
8,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,507
Gold Earned
26,900
147
Minions Killed
106
5
Camps Cleared
4
920,453
Distance Traveled
665,453
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,579
599
48
3
2
255,931
1
W
Baron Samedi
12,483
780
101
6
1
287,343
0
W
Xing Tian
11,974
748
18
1
1
309,105
0
W
Hercules
11,050
691
28
2
3
324,005
2
L
Tyr
9,133
571
45
3
2
278,331
4
L
Morgan Le Fay
8,188
512
13
1
0
131,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role