Player Matchup

Gilgamesh
Gilgamesh
THE CRAZY RAMM
Gilgamesh
Level 68
God Stats
26W - 17L
1,271 SR
Queue Stats
44W - 50L
1,157 Elo+
Party 2
Cerberus
Cerberus
TxNups Angel
Cerberus
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 7L
878 Elo+
Party 2
Hel
Hel
W3ND1G00
Hel
Level 43
God Stats
1W - 0L
1,173 SR
Queue Stats
29W - 31L
1,500 Elo+
Party 2
Team Averages
Level 41
1,315 SR
1,178 Elo+

VS

Team Averages
Level 35
1,353 SR
1,069 Elo+
Thanatos
Thanatos
Catinakettle
Thanatos
Level 26
God Stats
0W - 1L
1,233 SR
Queue Stats
20W - 60L
1,124 Elo+
Solo
Yemoja
Yemoja
ChromZone
Yemoja
Level 9
God Stats
4W - 5L
1,500 SR
Queue Stats
6W - 15L
1,008 Elo+
Party 1
Cthulhu
Cthulhu
Xolmir
Cthulhu
Level 71
God Stats
8W - 8L
1,324 SR
Queue Stats
15W - 22L
1,075 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
THE CRAZY RAMM
Gilgamesh
14
5 / 4 / 2
12,040
669
16,369
21,222
10,814
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
TxNups Angel
Cerberus
13
1 / 4 / 5
10,623
590
2,953
20,018
15,814
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
1 / 1 / 5
11,160
620
7,073
12,594
6,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Catinakettle
Thanatos
6
0 / 0 / 2
8,638
480
0
0
0
Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
ChromZone
Yemoja
16
4 / 5 / 4
11,578
643
11,714
13,718
12,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Xolmir
Cthulhu
14
4 / 2 / 4
10,631
591
22,230
22,392
20,466
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
7
Kills
8
9
Deaths
7
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Catinakettle
Thanatos
0
0
2
1
L
Yemoja
ChromZone
Yemoja
4
5
4
1.2
W
Gilgamesh
THE CRAZY RAMM
Gilgamesh
5
4
2
1.5
W
Cerberus
TxNups Angel
Cerberus
1
4
5
0.88
W
1
1
5
3.5
L
Cthulhu
Xolmir
Cthulhu
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,395
Damage
33,944
53,834
Taken
36,110
33,125
Mitigated
33,218
23,164
Healing
7,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Catinakettle
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
ChromZone
Yemoja
11,714
2,378
1,570
1,435
13,718
12,752
189
2,550
11,168
34,666
0
W
Gilgamesh
THE CRAZY RAMM
Gilgamesh
16,369
8,039
0
3,534
21,222
10,814
912
12,555
8,667
0
37,997
W
Cerberus
TxNups Angel
Cerberus
2,953
425
747
3,947
20,018
15,814
684
12,401
7,617
21,562
0
W
7,073
1,860
7,820
7,116
12,594
6,497
990
10,673
1,921
28,049
0
L
Cthulhu
Xolmir
Cthulhu
22,230
2,721
0
4,851
22,392
20,466
140
8,846
13,546
53,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,823
Gold Earned
30,847
151
Minions Killed
96
0
Camps Cleared
6
858,068
Distance Traveled
544,465
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,638
480
0
0
0
0
0
L
Yemoja
11,578
643
45
3
0
255,639
1
W
Gilgamesh
12,040
669
48
3
0
284,391
0
W
Cerberus
10,623
590
53
3
0
259,860
0
W
Hel
11,160
620
50
3
0
313,817
0
L
Cthulhu
10,631
591
51
3
6
288,826
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role