Player Matchup

Amaterasu
Amaterasu
ADAD-NAKANO
Amaterasu
Level 5
God Stats
0W - 2L
1,326 SR
Queue Stats
1W - 4L
1,410 Elo+
Party 2
Medusa
Medusa
BryansTheBomb
Medusa
Level 25
God Stats
5W - 10L
1,447 SR
Queue Stats
10W - 13L
1,402 Elo+
Solo
Skadi
Skadi
Mallette01
Skadi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,407 Elo+
Solo
Nemesis
Nemesis
kidee_kat
Nemesis
Level 29
God Stats
18W - 19L
1,552 SR
Queue Stats
269W - 333L
1,438 Elo+
Solo
Jormungandr
Jormungandr
loki_atreus09
Jormungandr
Level 5
God Stats
0W - 1L
1,677 SR
Queue Stats
1W - 4L
1,410 Elo+
Party 2
Team Averages
Level 16
1,501 SR
1,413 Elo+

VS

Team Averages
Level 14
1,459 SR
1,419 Elo+
Ymir
Ymir
FTP_Grizzlii
Ymir
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
39W - 40L
1,359 Elo+
Solo
Geb
Geb
HeavenlyKing379
Geb
Level 8
God Stats
5W - 5L
1,500 SR
Queue Stats
8W - 14L
1,619 Elo+
Solo
Bakasura
Bakasura
Idiggraves
Bakasura
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,460 Elo+
Party 1
Anubis
Anubis
hellcat360032
Anubis
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 34L
1,410 Elo+
Party 1
Ares
Ares
ridden-noodles
Ares
Level 3
God Stats
1W - 1L
1,296 SR
Queue Stats
2W - 5L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ADAD-NAKANO
Amaterasu
11
3 / 10 / 8
8,974
374
3,457
17,402
8,647
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

14
1 / 12 / 11
9,698
404
14,244
20,354
5,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Skadi
18
20 / 3 / 5
13,757
573
31,984
16,593
4,691
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
kidee_kat
Nemesis
17
6 / 3 / 4
10,977
457
5,774
16,158
5,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
loki_atreus09
Jormungandr
12
2 / 11 / 4
8,986
374
5,194
18,991
11,312
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 2 / 11
12,348
515
22,978
18,857
16,382
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
1 / 4 / 9
10,702
446
3,800
10,423
10,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
Idiggraves
Bakasura
19
12 / 7 / 8
13,373
557
14,995
19,564
9,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
10 / 9 / 7
12,487
520
23,492
25,943
13,632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 10 / 8
9,075
378
3,209
16,728
14,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
81
32
Kills
38
39
Deaths
32
32
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ADAD-NAKANO
Amaterasu
3
10
8
0.7
L
1
12
11
0.54
W
14
2
11
9.75
W
1
4
9
1.38
W
Bakasura
Idiggraves
Bakasura
12
7
8
2.29
L
Skadi
20
3
5
7.5
W
10
9
7
1.5
L
Nemesis
kidee_kat
Nemesis
6
3
4
2.67
L
Jormungandr
loki_atreus09
Jormungandr
2
11
4
0.36
W
1
10
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,653
Damage
68,474
89,498
Taken
91,515
34,789
Mitigated
64,527
10,522
Healing
19,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ADAD-NAKANO
Amaterasu
3,457
2,252
0
436
17,402
8,647
104
10,845
6,102
0
16,716
L
14,244
7,084
0
1,746
20,354
5,052
198
14,223
6,007
0
50,741
W
22,978
3,863
0
1,553
18,857
16,382
388
2,240
16,617
63,782
0
W
3,800
756
0
367
10,423
10,867
162
408
10,015
39,136
0
W
Bakasura
Idiggraves
Bakasura
14,995
10,310
0
4,544
19,564
9,177
65
1,318
18,246
0
82,872
L
Skadi
31,984
14,622
0
1,797
16,593
4,691
1,496
10,015
6,228
0
86,283
W
23,492
394
0
12,645
25,943
13,632
724
0
25,943
93,455
0
L
Nemesis
kidee_kat
Nemesis
5,774
1,379
0
6,543
16,158
5,087
385
8,338
7,645
0
65,915
L
Jormungandr
loki_atreus09
Jormungandr
5,194
2,410
0
0
18,991
11,312
229
10,789
7,702
29,361
0
W
3,209
456
0
537
16,728
14,469
0
1,228
15,500
12,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,392
Gold Earned
57,985
358
Minions Killed
412
0
Camps Cleared
0
2,010,179
Distance Traveled
2,030,833
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,974
374
17
1
0
343,363
1
L
Medusa
9,698
404
64
3
0
361,940
2
W
Ymir
12,348
515
98
4
0
412,946
6
W
Geb
10,702
446
63
3
0
458,115
1
W
Bakasura
13,373
557
105
4
0
476,083
0
L
Skadi
13,757
573
109
5
0
478,299
2
W
Anubis
12,487
520
120
5
0
377,757
2
L
Nemesis
10,977
457
111
5
0
486,172
0
L
Jormungandr
8,986
374
57
2
0
340,405
1
W
Ares
9,075
378
26
1
0
305,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role