Player Matchup

Sun Wukong
Sun Wukong
MoodyOffTheWall
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,246 Elo+
Solo
Artemis
Artemis
Mutemath
Artemis
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Tzenker
Morgan Le Fay
Level 27
God Stats
0W - 1L
1,469 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 34
1,490 SR
1,415 Elo+

VS

Team Averages
Level 91
1,677 SR
1,559 Elo+
Tsukuyomi
Tsukuyomi
CamDidToo
Tsukuyomi
Level 106
God Stats
53W - 44L
1,601 SR
Queue Stats
460W - 525L
1,478 Elo+
Solo
Raijin
Raijin
juliandav
Raijin
Level 139
God Stats
1W - 2L
1,685 SR
Queue Stats
131W - 89L
1,603 Elo+
Party 1
Khepri
Khepri
santiagopk
Khepri
Level 28
God Stats
6W - 2L
1,744 SR
Queue Stats
65W - 50L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MoodyOffTheWall
Sun Wukong
10
1 / 3 / 1
6,873
573
2,925
15,553
12,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Mutemath
Artemis
9
2 / 12 / 1
7,538
628
4,738
12,170
4,189
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Tzenker
Morgan Le Fay
10
0 / 8 / 2
6,774
565
7,013
11,164
3,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CamDidToo
Tsukuyomi
13
9 / 0 / 13
9,778
815
14,801
8,600
3,416
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
juliandav
Raijin
14
10 / 2 / 11
10,025
835
15,156
9,864
3,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
santiagopk
Khepri
13
4 / 1 / 17
10,074
840
4,670
8,150
10,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
64
3
Kills
23
23
Deaths
3
4
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CamDidToo
Tsukuyomi
9
0
13
15.5
L
Sun Wukong
MoodyOffTheWall
Sun Wukong
1
3
1
0.5
L
Artemis
Mutemath
Artemis
2
12
1
0.21
L
Morgan Le Fay
Tzenker
Morgan Le Fay
0
8
2
0.13
W
Raijin
juliandav
Raijin
10
2
11
7.75
W
Khepri
santiagopk
Khepri
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,676
Damage
34,627
38,887
Taken
26,614
20,395
Mitigated
17,535
2,596
Healing
9,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CamDidToo
Tsukuyomi
14,801
3,063
0
3,659
8,600
3,416
818
2,219
6,303
0
37,505
L
Sun Wukong
MoodyOffTheWall
Sun Wukong
2,925
455
36
1,576
15,553
12,372
0
6,062
9,115
0
10,125
L
Artemis
Mutemath
Artemis
4,738
1,666
0
0
12,170
4,189
0
6,866
4,969
0
10,679
L
Morgan Le Fay
Tzenker
Morgan Le Fay
7,013
1,108
0
984
11,164
3,834
0
5,915
4,977
23,927
0
W
Raijin
juliandav
Raijin
15,156
977
211
2,356
9,864
3,853
446
3,095
6,684
46,395
0
W
Khepri
santiagopk
Khepri
4,670
61
0
3,605
8,150
10,266
225
1,905
5,999
13,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,185
Gold Earned
29,877
75
Minions Killed
134
1
Camps Cleared
5
461,176
Distance Traveled
675,552
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,778
815
28
2
1
246,646
2
L
Sun Wukong
6,873
573
9
1
0
186,468
1
L
Artemis
7,538
628
16
1
0
117,215
1
L
Morgan Le Fay
6,774
565
50
4
1
157,493
0
W
Raijin
10,025
835
86
7
3
195,791
5
W
Khepri
10,074
840
20
2
1
233,115
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role